Java 类net.minecraft.network.play.client.C14PacketTabComplete 实例源码

项目:DecompiledMinecraft    文件:NetHandlerPlayServer.java   
/**
 * Retrieves possible tab completions for the requested command string and sends them to the client
 */
public void processTabComplete(C14PacketTabComplete packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.playerEntity.getServerForPlayer());
    List<String> list = Lists.<String>newArrayList();

    for (String s : this.serverController.getTabCompletions(this.playerEntity, packetIn.getMessage(), packetIn.getTargetBlock()))
    {
        list.add(s);
    }

    this.playerEntity.playerNetServerHandler.sendPacket(new S3APacketTabComplete((String[])list.toArray(new String[list.size()])));
}
项目:DecompiledMinecraft    文件:NetHandlerPlayServer.java   
/**
 * Retrieves possible tab completions for the requested command string and sends them to the client
 */
public void processTabComplete(C14PacketTabComplete packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.playerEntity.getServerForPlayer());
    List<String> list = Lists.<String>newArrayList();

    for (String s : this.serverController.getTabCompletions(this.playerEntity, packetIn.getMessage(), packetIn.getTargetBlock()))
    {
        list.add(s);
    }

    this.playerEntity.playerNetServerHandler.sendPacket(new S3APacketTabComplete((String[])list.toArray(new String[list.size()])));
}
项目:DecompiledMinecraft    文件:GuiChat.java   
private void sendAutocompleteRequest(String p_146405_1_, String p_146405_2_)
{
    if (p_146405_1_.length() >= 1)
    {
        BlockPos blockpos = null;

        if (this.mc.objectMouseOver != null && this.mc.objectMouseOver.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
        {
            blockpos = this.mc.objectMouseOver.getBlockPos();
        }

        this.mc.thePlayer.sendQueue.addToSendQueue(new C14PacketTabComplete(p_146405_1_, blockpos));
        this.waitingOnAutocomplete = true;
    }
}
项目:BaseClient    文件:NetHandlerPlayServer.java   
/**
 * Retrieves possible tab completions for the requested command string and sends them to the client
 */
public void processTabComplete(C14PacketTabComplete packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.playerEntity.getServerForPlayer());
    List<String> list = Lists.<String>newArrayList();

    for (String s : this.serverController.getTabCompletions(this.playerEntity, packetIn.getMessage(), packetIn.getTargetBlock()))
    {
        list.add(s);
    }

    this.playerEntity.playerNetServerHandler.sendPacket(new S3APacketTabComplete((String[])list.toArray(new String[list.size()])));
}
项目:BaseClient    文件:GuiChat.java   
private void sendAutocompleteRequest(String p_146405_1_, String p_146405_2_)
{
    if (p_146405_1_.length() >= 1)
    {
        BlockPos blockpos = null;

        if (this.mc.objectMouseOver != null && this.mc.objectMouseOver.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
        {
            blockpos = this.mc.objectMouseOver.getBlockPos();
        }

        this.mc.thePlayer.sendQueue.addToSendQueue(new C14PacketTabComplete(p_146405_1_, blockpos));
        this.waitingOnAutocomplete = true;
    }
}
项目:BaseClient    文件:NetHandlerPlayServer.java   
/**
 * Retrieves possible tab completions for the requested command string and sends them to the client
 */
public void processTabComplete(C14PacketTabComplete packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.playerEntity.getServerForPlayer());
    List<String> list = Lists.<String>newArrayList();

    for (String s : this.serverController.getTabCompletions(this.playerEntity, packetIn.getMessage(), packetIn.getTargetBlock()))
    {
        list.add(s);
    }

    this.playerEntity.playerNetServerHandler.sendPacket(new S3APacketTabComplete((String[])list.toArray(new String[list.size()])));
}
项目:BaseClient    文件:GuiChat.java   
private void sendAutocompleteRequest(String p_146405_1_, String p_146405_2_)
{
    if (p_146405_1_.length() >= 1)
    {
        BlockPos blockpos = null;

        if (this.mc.objectMouseOver != null && this.mc.objectMouseOver.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
        {
            blockpos = this.mc.objectMouseOver.getBlockPos();
        }

        this.mc.thePlayer.sendQueue.addToSendQueue(new C14PacketTabComplete(p_146405_1_, blockpos));
        this.waitingOnAutocomplete = true;
    }
}
项目:Age-of-Kingdom    文件:GuiAokChat.java   
private void func_146405_a(String p_146405_1_, String p_146405_2_)
{
    if (p_146405_1_.length() >= 1)
    {
        net.minecraftforge.client.ClientCommandHandler.instance.autoComplete(p_146405_1_, p_146405_2_);
        this.mc.thePlayer.sendQueue.addToSendQueue(new C14PacketTabComplete(p_146405_1_));
        this.field_146414_r = true;
    }
}
项目:Resilience-Client-Source    文件:NetHandlerPlayServer.java   
/**
 * Retrieves possible tab completions for the requested command string and sends them to the client
 */
public void processTabComplete(C14PacketTabComplete p_147341_1_)
{
    ArrayList var2 = Lists.newArrayList();
    Iterator var3 = this.serverController.getPossibleCompletions(this.playerEntity, p_147341_1_.func_149419_c()).iterator();

    while (var3.hasNext())
    {
        String var4 = (String)var3.next();
        var2.add(var4);
    }

    this.playerEntity.playerNetServerHandler.sendPacket(new S3APacketTabComplete((String[])var2.toArray(new String[var2.size()])));
}
项目:Resilience-Client-Source    文件:GuiChat.java   
private void func_146405_a(String p_146405_1_, String p_146405_2_)
{
    if (p_146405_1_.length() >= 1)
    {
        this.mc.thePlayer.sendQueue.addToSendQueue(new C14PacketTabComplete(p_146405_1_));
        this.field_146414_r = true;
    }
}
项目:Cauldron    文件:NetHandlerPlayServer.java   
public void processTabComplete(C14PacketTabComplete p_147341_1_)
{
    ArrayList arraylist = Lists.newArrayList();
    Iterator iterator = this.serverController.getPossibleCompletions(this.playerEntity, p_147341_1_.func_149419_c()).iterator();

    while (iterator.hasNext())
    {
        String s = (String)iterator.next();
        arraylist.add(s);
    }

    this.playerEntity.playerNetServerHandler.sendPacket(new S3APacketTabComplete((String[])arraylist.toArray(new String[arraylist.size()])));
}
项目:Cauldron    文件:GuiChat.java   
private void func_146405_a(String p_146405_1_, String p_146405_2_)
{
    if (p_146405_1_.length() >= 1)
    {
        net.minecraftforge.client.ClientCommandHandler.instance.autoComplete(p_146405_1_, p_146405_2_);
        this.mc.thePlayer.sendQueue.addToSendQueue(new C14PacketTabComplete(p_146405_1_));
        this.field_146414_r = true;
    }
}
项目:Cauldron    文件:NetHandlerPlayServer.java   
public void processTabComplete(C14PacketTabComplete p_147341_1_)
{
    ArrayList arraylist = Lists.newArrayList();
    Iterator iterator = this.serverController.getPossibleCompletions(this.playerEntity, p_147341_1_.func_149419_c()).iterator();

    while (iterator.hasNext())
    {
        String s = (String)iterator.next();
        arraylist.add(s);
    }

    this.playerEntity.playerNetServerHandler.sendPacket(new S3APacketTabComplete((String[])arraylist.toArray(new String[arraylist.size()])));
}
项目:Cauldron    文件:GuiChat.java   
private void func_146405_a(String p_146405_1_, String p_146405_2_)
{
    if (p_146405_1_.length() >= 1)
    {
        net.minecraftforge.client.ClientCommandHandler.instance.autoComplete(p_146405_1_, p_146405_2_);
        this.mc.thePlayer.sendQueue.addToSendQueue(new C14PacketTabComplete(p_146405_1_));
        this.field_146414_r = true;
    }
}
项目:ChatSymbols    文件:GuiChatReplace.java   
private void func_146405_a(String p_146405_1_, String p_146405_2_)
{
    if (p_146405_1_.length() >= 1)
    {
        ClientCommandHandler.instance.autoComplete(p_146405_1_, p_146405_2_);
        this.mc.thePlayer.sendQueue.addToSendQueue(new C14PacketTabComplete(p_146405_1_));
        this.field_146414_r = true;
    }
}
项目:Gadomancy    文件:FakeNetServerHandler.java   
@Override
public void processTabComplete(C14PacketTabComplete p_147341_1_) {
}
项目:DecompiledMinecraft    文件:INetHandlerPlayServer.java   
/**
 * Retrieves possible tab completions for the requested command string and sends them to the client
 */
void processTabComplete(C14PacketTabComplete packetIn);
项目:DecompiledMinecraft    文件:INetHandlerPlayServer.java   
/**
 * Retrieves possible tab completions for the requested command string and sends them to the client
 */
void processTabComplete(C14PacketTabComplete packetIn);
项目:BaseClient    文件:INetHandlerPlayServer.java   
/**
 * Retrieves possible tab completions for the requested command string and sends them to the client
 */
void processTabComplete(C14PacketTabComplete packetIn);
项目:BaseClient    文件:INetHandlerPlayServer.java   
/**
 * Retrieves possible tab completions for the requested command string and sends them to the client
 */
void processTabComplete(C14PacketTabComplete packetIn);
项目:Resilience-Client-Source    文件:INetHandlerPlayServer.java   
/**
 * Retrieves possible tab completions for the requested command string and sends them to the client
 */
void processTabComplete(C14PacketTabComplete var1);
项目:Cauldron    文件:INetHandlerPlayServer.java   
void processTabComplete(C14PacketTabComplete p_147341_1_);
项目:Cauldron    文件:INetHandlerPlayServer.java   
void processTabComplete(C14PacketTabComplete p_147341_1_);