Java 类net.minecraft.network.play.server.S06PacketUpdateHealth 实例源码

项目:DecompiledMinecraft    文件:NetHandlerPlayClient.java   
public void handleUpdateHealth(S06PacketUpdateHealth packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    this.gameController.thePlayer.setPlayerSPHealth(packetIn.getHealth());
    this.gameController.thePlayer.getFoodStats().setFoodLevel(packetIn.getFoodLevel());
    this.gameController.thePlayer.getFoodStats().setFoodSaturationLevel(packetIn.getSaturationLevel());
}
项目:BaseClient    文件:NetHandlerPlayClient.java   
public void handleUpdateHealth(S06PacketUpdateHealth packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    this.gameController.thePlayer.setPlayerSPHealth(packetIn.getHealth());
    this.gameController.thePlayer.getFoodStats().setFoodLevel(packetIn.getFoodLevel());
    this.gameController.thePlayer.getFoodStats().setFoodSaturationLevel(packetIn.getSaturationLevel());
}
项目:Cauldron    文件:BlockCake.java   
private void func_150036_b(World p_150036_1_, int p_150036_2_, int p_150036_3_, int p_150036_4_, EntityPlayer p_150036_5_)
{
    if (p_150036_5_.canEat(false))
    {
        // CraftBukkit start
        int oldFoodLevel = p_150036_5_.getFoodStats().foodLevel;
        org.bukkit.event.entity.FoodLevelChangeEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callFoodLevelChangeEvent(p_150036_5_, 2 + oldFoodLevel);

        if (!event.isCancelled())
        {
            p_150036_5_.getFoodStats().addStats(event.getFoodLevel() - oldFoodLevel, 0.1F);
        }

        ((EntityPlayerMP) p_150036_5_).playerNetServerHandler.sendPacket(new S06PacketUpdateHealth(((EntityPlayerMP) p_150036_5_).getBukkitEntity().getScaledHealth(), p_150036_5_.getFoodStats().foodLevel, p_150036_5_.getFoodStats().foodSaturationLevel));
        // CraftBukkit end
        int l = p_150036_1_.getBlockMetadata(p_150036_2_, p_150036_3_, p_150036_4_) + 1;

        if (l >= 6)
        {
            p_150036_1_.setBlockToAir(p_150036_2_, p_150036_3_, p_150036_4_);
        }
        else
        {
            p_150036_1_.setBlockMetadataWithNotify(p_150036_2_, p_150036_3_, p_150036_4_, l, 2);
        }
    }
}
项目:Cauldron    文件:FoodStats.java   
public void func_151686_a(ItemFood p_151686_1_, ItemStack p_151686_2_)
{
    // CraftBukkit start
    int oldFoodLevel = foodLevel;
    org.bukkit.event.entity.FoodLevelChangeEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callFoodLevelChangeEvent(entityplayer, p_151686_1_.func_150905_g(p_151686_2_) + oldFoodLevel);

    if (!event.isCancelled())
    {
        this.addStats(event.getFoodLevel() - oldFoodLevel, p_151686_1_.func_150906_h(p_151686_2_));
    }

    ((EntityPlayerMP) entityplayer).playerNetServerHandler.sendPacket(new S06PacketUpdateHealth(((EntityPlayerMP) entityplayer).getBukkitEntity().getScaledHealth(), entityplayer.getFoodStats().foodLevel, entityplayer.getFoodStats().foodSaturationLevel));
    // CraftBukkit end
}
项目:NBTEdit    文件:EntityNBTPacket.java   
@Override
public void handleServerSide(EntityPlayerMP player) {
    Entity e = player.worldObj.getEntityByID(entityID);
    if (e != null) {
        try {
            GameType preGameType = player.theItemInWorldManager.getGameType();
            e.readFromNBT(tag);
            NBTEdit.log(Level.FINE, player.getCommandSenderName() + " edited a tag -- Entity ID #" + entityID);
            NBTEdit.logTag(tag);
            if (e == player) { //Update player info
                player.sendContainerToPlayer(player.inventoryContainer);
                GameType type = player.theItemInWorldManager.getGameType();
                if (preGameType != type)
                    player.setGameType(type);
                player.playerNetServerHandler.sendPacket(new S06PacketUpdateHealth(player.getHealth(), player.getFoodStats().getFoodLevel(), player.getFoodStats().getSaturationLevel()));
                player.playerNetServerHandler.sendPacket(new S1FPacketSetExperience(player.experience, player.experienceTotal, player.experienceLevel));
                player.sendPlayerAbilities();
            }
            sendMessageToPlayer(player, "Your changes have been saved");
        } 
        catch(Throwable t) {
            sendMessageToPlayer(player, SECTION_SIGN + "cSave Failed - Invalid NBT format for Entity");
            NBTEdit.log(Level.WARNING, player.getCommandSenderName() + " edited a tag and caused an exception");
            NBTEdit.logTag(tag);
            NBTEdit.throwing("EntityNBTPacket", "handleServerSide", t);
        }
    }
}
项目:DecompiledMinecraft    文件:EntityPlayerMP.java   
public void onUpdateEntity()
{
    try
    {
        super.onUpdate();

        for (int i = 0; i < this.inventory.getSizeInventory(); ++i)
        {
            ItemStack itemstack = this.inventory.getStackInSlot(i);

            if (itemstack != null && itemstack.getItem().isMap())
            {
                Packet packet = ((ItemMapBase)itemstack.getItem()).createMapDataPacket(itemstack, this.worldObj, this);

                if (packet != null)
                {
                    this.playerNetServerHandler.sendPacket(packet);
                }
            }
        }

        if (this.getHealth() != this.lastHealth || this.lastFoodLevel != this.foodStats.getFoodLevel() || this.foodStats.getSaturationLevel() == 0.0F != this.wasHungry)
        {
            this.playerNetServerHandler.sendPacket(new S06PacketUpdateHealth(this.getHealth(), this.foodStats.getFoodLevel(), this.foodStats.getSaturationLevel()));
            this.lastHealth = this.getHealth();
            this.lastFoodLevel = this.foodStats.getFoodLevel();
            this.wasHungry = this.foodStats.getSaturationLevel() == 0.0F;
        }

        if (this.getHealth() + this.getAbsorptionAmount() != this.combinedHealth)
        {
            this.combinedHealth = this.getHealth() + this.getAbsorptionAmount();

            for (ScoreObjective scoreobjective : this.getWorldScoreboard().getObjectivesFromCriteria(IScoreObjectiveCriteria.health))
            {
                this.getWorldScoreboard().getValueFromObjective(this.getName(), scoreobjective).func_96651_a(Arrays.<EntityPlayer>asList(new EntityPlayer[] {this}));
            }
        }

        if (this.experienceTotal != this.lastExperience)
        {
            this.lastExperience = this.experienceTotal;
            this.playerNetServerHandler.sendPacket(new S1FPacketSetExperience(this.experience, this.experienceTotal, this.experienceLevel));
        }

        if (this.ticksExisted % 20 * 5 == 0 && !this.getStatFile().hasAchievementUnlocked(AchievementList.exploreAllBiomes))
        {
            this.updateBiomesExplored();
        }
    }
    catch (Throwable throwable)
    {
        CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Ticking player");
        CrashReportCategory crashreportcategory = crashreport.makeCategory("Player being ticked");
        this.addEntityCrashInfo(crashreportcategory);
        throw new ReportedException(crashreport);
    }
}
项目:DecompiledMinecraft    文件:EntityPlayerMP.java   
public void onUpdateEntity()
{
    try
    {
        super.onUpdate();

        for (int i = 0; i < this.inventory.getSizeInventory(); ++i)
        {
            ItemStack itemstack = this.inventory.getStackInSlot(i);

            if (itemstack != null && itemstack.getItem().isMap())
            {
                Packet packet = ((ItemMapBase)itemstack.getItem()).createMapDataPacket(itemstack, this.worldObj, this);

                if (packet != null)
                {
                    this.playerNetServerHandler.sendPacket(packet);
                }
            }
        }

        if (this.getHealth() != this.lastHealth || this.lastFoodLevel != this.foodStats.getFoodLevel() || this.foodStats.getSaturationLevel() == 0.0F != this.wasHungry)
        {
            this.playerNetServerHandler.sendPacket(new S06PacketUpdateHealth(this.getHealth(), this.foodStats.getFoodLevel(), this.foodStats.getSaturationLevel()));
            this.lastHealth = this.getHealth();
            this.lastFoodLevel = this.foodStats.getFoodLevel();
            this.wasHungry = this.foodStats.getSaturationLevel() == 0.0F;
        }

        if (this.getHealth() + this.getAbsorptionAmount() != this.combinedHealth)
        {
            this.combinedHealth = this.getHealth() + this.getAbsorptionAmount();

            for (ScoreObjective scoreobjective : this.getWorldScoreboard().getObjectivesFromCriteria(IScoreObjectiveCriteria.health))
            {
                this.getWorldScoreboard().getValueFromObjective(this.getName(), scoreobjective).func_96651_a(Arrays.<EntityPlayer>asList(new EntityPlayer[] {this}));
            }
        }

        if (this.experienceTotal != this.lastExperience)
        {
            this.lastExperience = this.experienceTotal;
            this.playerNetServerHandler.sendPacket(new S1FPacketSetExperience(this.experience, this.experienceTotal, this.experienceLevel));
        }

        if (this.ticksExisted % 20 * 5 == 0 && !this.getStatFile().hasAchievementUnlocked(AchievementList.exploreAllBiomes))
        {
            this.updateBiomesExplored();
        }
    }
    catch (Throwable throwable)
    {
        CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Ticking player");
        CrashReportCategory crashreportcategory = crashreport.makeCategory("Player being ticked");
        this.addEntityCrashInfo(crashreportcategory);
        throw new ReportedException(crashreport);
    }
}
项目:BaseClient    文件:EntityPlayerMP.java   
public void onUpdateEntity()
{
    try
    {
        super.onUpdate();

        for (int i = 0; i < this.inventory.getSizeInventory(); ++i)
        {
            ItemStack itemstack = this.inventory.getStackInSlot(i);

            if (itemstack != null && itemstack.getItem().isMap())
            {
                Packet packet = ((ItemMapBase)itemstack.getItem()).createMapDataPacket(itemstack, this.worldObj, this);

                if (packet != null)
                {
                    this.playerNetServerHandler.sendPacket(packet);
                }
            }
        }

        if (this.getHealth() != this.lastHealth || this.lastFoodLevel != this.foodStats.getFoodLevel() || this.foodStats.getSaturationLevel() == 0.0F != this.wasHungry)
        {
            this.playerNetServerHandler.sendPacket(new S06PacketUpdateHealth(this.getHealth(), this.foodStats.getFoodLevel(), this.foodStats.getSaturationLevel()));
            this.lastHealth = this.getHealth();
            this.lastFoodLevel = this.foodStats.getFoodLevel();
            this.wasHungry = this.foodStats.getSaturationLevel() == 0.0F;
        }

        if (this.getHealth() + this.getAbsorptionAmount() != this.combinedHealth)
        {
            this.combinedHealth = this.getHealth() + this.getAbsorptionAmount();

            for (ScoreObjective scoreobjective : this.getWorldScoreboard().getObjectivesFromCriteria(IScoreObjectiveCriteria.health))
            {
                this.getWorldScoreboard().getValueFromObjective(this.getName(), scoreobjective).func_96651_a(Arrays.<EntityPlayer>asList(new EntityPlayer[] {this}));
            }
        }

        if (this.experienceTotal != this.lastExperience)
        {
            this.lastExperience = this.experienceTotal;
            this.playerNetServerHandler.sendPacket(new S1FPacketSetExperience(this.experience, this.experienceTotal, this.experienceLevel));
        }

        if (this.ticksExisted % 20 * 5 == 0 && !this.getStatFile().hasAchievementUnlocked(AchievementList.exploreAllBiomes))
        {
            this.updateBiomesExplored();
        }
    }
    catch (Throwable throwable)
    {
        CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Ticking player");
        CrashReportCategory crashreportcategory = crashreport.makeCategory("Player being ticked");
        this.addEntityCrashInfo(crashreportcategory);
        throw new ReportedException(crashreport);
    }
}
项目:BaseClient    文件:EntityPlayerMP.java   
public void onUpdateEntity()
{
    try
    {
        super.onUpdate();

        for (int i = 0; i < this.inventory.getSizeInventory(); ++i)
        {
            ItemStack itemstack = this.inventory.getStackInSlot(i);

            if (itemstack != null && itemstack.getItem().isMap())
            {
                Packet packet = ((ItemMapBase)itemstack.getItem()).createMapDataPacket(itemstack, this.worldObj, this);

                if (packet != null)
                {
                    this.playerNetServerHandler.sendPacket(packet);
                }
            }
        }

        if (this.getHealth() != this.lastHealth || this.lastFoodLevel != this.foodStats.getFoodLevel() || this.foodStats.getSaturationLevel() == 0.0F != this.wasHungry)
        {
            this.playerNetServerHandler.sendPacket(new S06PacketUpdateHealth(this.getHealth(), this.foodStats.getFoodLevel(), this.foodStats.getSaturationLevel()));
            this.lastHealth = this.getHealth();
            this.lastFoodLevel = this.foodStats.getFoodLevel();
            this.wasHungry = this.foodStats.getSaturationLevel() == 0.0F;
        }

        if (this.getHealth() + this.getAbsorptionAmount() != this.combinedHealth)
        {
            this.combinedHealth = this.getHealth() + this.getAbsorptionAmount();

            for (ScoreObjective scoreobjective : this.getWorldScoreboard().getObjectivesFromCriteria(IScoreObjectiveCriteria.health))
            {
                this.getWorldScoreboard().getValueFromObjective(this.getName(), scoreobjective).func_96651_a(Arrays.<EntityPlayer>asList(new EntityPlayer[] {this}));
            }
        }

        if (this.experienceTotal != this.lastExperience)
        {
            this.lastExperience = this.experienceTotal;
            this.playerNetServerHandler.sendPacket(new S1FPacketSetExperience(this.experience, this.experienceTotal, this.experienceLevel));
        }

        if (this.ticksExisted % 20 * 5 == 0 && !this.getStatFile().hasAchievementUnlocked(AchievementList.exploreAllBiomes))
        {
            this.updateBiomesExplored();
        }
    }
    catch (Throwable throwable)
    {
        CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Ticking player");
        CrashReportCategory crashreportcategory = crashreport.makeCategory("Player being ticked");
        this.addEntityCrashInfo(crashreportcategory);
        throw new ReportedException(crashreport);
    }
}
项目:BaseClient    文件:NetHandlerPlayClient.java   
public void handleUpdateHealth(S06PacketUpdateHealth packetIn) {
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    this.gameController.thePlayer.setPlayerSPHealth(packetIn.getHealth());
    this.gameController.thePlayer.getFoodStats().setFoodLevel(packetIn.getFoodLevel());
    this.gameController.thePlayer.getFoodStats().setFoodSaturationLevel(packetIn.getSaturationLevel());
}
项目:NeptuneCommon    文件:NeptunePacketFactory.java   
@Override
public Packet updateHealth(float health, int foodLevel, float saturation) {
    return new NeptunePacket(new S06PacketUpdateHealth(health, foodLevel, saturation));
}
项目:Resilience-Client-Source    文件:EntityPlayerMP.java   
public void onUpdateEntity()
{
    try
    {
        super.onUpdate();

        for (int var1 = 0; var1 < this.inventory.getSizeInventory(); ++var1)
        {
            ItemStack var6 = this.inventory.getStackInSlot(var1);

            if (var6 != null && var6.getItem().isMap())
            {
                Packet var8 = ((ItemMapBase)var6.getItem()).func_150911_c(var6, this.worldObj, this);

                if (var8 != null)
                {
                    this.playerNetServerHandler.sendPacket(var8);
                }
            }
        }

        if (this.getHealth() != this.lastHealth || this.lastFoodLevel != this.foodStats.getFoodLevel() || this.foodStats.getSaturationLevel() == 0.0F != this.wasHungry)
        {
            this.playerNetServerHandler.sendPacket(new S06PacketUpdateHealth(this.getHealth(), this.foodStats.getFoodLevel(), this.foodStats.getSaturationLevel()));
            this.lastHealth = this.getHealth();
            this.lastFoodLevel = this.foodStats.getFoodLevel();
            this.wasHungry = this.foodStats.getSaturationLevel() == 0.0F;
        }

        if (this.getHealth() + this.getAbsorptionAmount() != this.field_130068_bO)
        {
            this.field_130068_bO = this.getHealth() + this.getAbsorptionAmount();
            Collection var5 = this.getWorldScoreboard().func_96520_a(IScoreObjectiveCriteria.health);
            Iterator var7 = var5.iterator();

            while (var7.hasNext())
            {
                ScoreObjective var9 = (ScoreObjective)var7.next();
                this.getWorldScoreboard().func_96529_a(this.getCommandSenderName(), var9).func_96651_a(Arrays.asList(new EntityPlayer[] {this}));
            }
        }

        if (this.experienceTotal != this.lastExperience)
        {
            this.lastExperience = this.experienceTotal;
            this.playerNetServerHandler.sendPacket(new S1FPacketSetExperience(this.experience, this.experienceTotal, this.experienceLevel));
        }

        if (this.ticksExisted % 20 * 5 == 0 && !this.func_147099_x().hasAchievementUnlocked(AchievementList.field_150961_L))
        {
            this.func_147098_j();
        }
    }
    catch (Throwable var4)
    {
        CrashReport var2 = CrashReport.makeCrashReport(var4, "Ticking player");
        CrashReportCategory var3 = var2.makeCategory("Player being ticked");
        this.addEntityCrashInfo(var3);
        throw new ReportedException(var2);
    }
}
项目:Resilience-Client-Source    文件:NetHandlerPlayClient.java   
public void handleUpdateHealth(S06PacketUpdateHealth p_147249_1_)
{
    this.gameController.thePlayer.setPlayerSPHealth(p_147249_1_.func_149332_c());
    this.gameController.thePlayer.getFoodStats().setFoodLevel(p_147249_1_.func_149330_d());
    this.gameController.thePlayer.getFoodStats().setFoodSaturationLevel(p_147249_1_.func_149331_e());
}
项目:NeptuneMod    文件:NeptunePacketFactory.java   
@Override
public Packet updateHealth(float health, int foodLevel, float saturation) {
    return (Packet) new S06PacketUpdateHealth(health, foodLevel, saturation);
}
项目:Cauldron    文件:EntityPlayerMP.java   
public void onUpdateEntity()
{
    try
    {
        super.onUpdate();

        for (int i = 0; i < this.inventory.getSizeInventory(); ++i)
        {
            ItemStack itemstack = this.inventory.getStackInSlot(i);

            if (itemstack != null && itemstack.getItem().isMap())
            {
                Packet packet = ((ItemMapBase)itemstack.getItem()).func_150911_c(itemstack, this.worldObj, this);

                if (packet != null)
                {
                    this.playerNetServerHandler.sendPacket(packet);
                }
            }
        }

        // CraftBukkit - Optionally scale health
        if (this.getHealth() != this.lastHealth || this.lastFoodLevel != this.foodStats.getFoodLevel() || this.foodStats.getSaturationLevel() == 0.0F != this.wasHungry)
        {
            this.playerNetServerHandler.sendPacket(new S06PacketUpdateHealth(this.getBukkitEntity().getScaledHealth(), this.foodStats.getFoodLevel(), this.foodStats.getSaturationLevel()));
            this.lastHealth = this.getHealth();
            this.lastFoodLevel = this.foodStats.getFoodLevel();
            this.wasHungry = this.foodStats.getSaturationLevel() == 0.0F;
        }

        if (this.getHealth() + this.getAbsorptionAmount() != this.field_130068_bO)
        {
            this.field_130068_bO = this.getHealth() + this.getAbsorptionAmount();
            // CraftBukkit - Update ALL the scores!
            this.worldObj.getServer().getScoreboardManager().updateAllScoresForList(IScoreObjectiveCriteria.health, this.getCommandSenderName(), com.google.common.collect.ImmutableList.of(this));
        }

        // CraftBukkit start - Force max health updates
        if (this.maxHealthCache != this.getMaxHealth())
        {
            this.getBukkitEntity().updateScaledHealth();
        }

        // CraftBukkit end

        if (this.experienceTotal != this.lastExperience)
        {
            this.lastExperience = this.experienceTotal;
            this.playerNetServerHandler.sendPacket(new S1FPacketSetExperience(this.experience, this.experienceTotal, this.experienceLevel));
        }

        if (this.ticksExisted % 20 * 5 == 0 && !this.func_147099_x().hasAchievementUnlocked(AchievementList.field_150961_L))
        {
            this.func_147098_j();
        }

        // CraftBukkit start
        if (this.oldLevel == -1)
        {
            this.oldLevel = this.experienceLevel;
        }

        if (this.oldLevel != this.experienceLevel)
        {
            CraftEventFactory.callPlayerLevelChangeEvent(this.worldObj.getServer().getPlayer((EntityPlayerMP) this), this.oldLevel, this.experienceLevel);
            this.oldLevel = this.experienceLevel;
        }

        // CraftBukkit end
    }
    catch (Throwable throwable)
    {
        CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Ticking player");
        CrashReportCategory crashreportcategory = crashreport.makeCategory("Player being ticked");
        this.addEntityCrashInfo(crashreportcategory);
        throw new ReportedException(crashreport);
    }
}
项目:Cauldron    文件:NetHandlerPlayClient.java   
public void handleUpdateHealth(S06PacketUpdateHealth p_147249_1_)
{
    this.gameController.thePlayer.setPlayerSPHealth(p_147249_1_.func_149332_c());
    this.gameController.thePlayer.getFoodStats().setFoodLevel(p_147249_1_.func_149330_d());
    this.gameController.thePlayer.getFoodStats().setFoodSaturationLevel(p_147249_1_.func_149331_e());
}
项目:Cauldron    文件:FoodStats.java   
public void onUpdate(EntityPlayer p_75118_1_)
{
    EnumDifficulty enumdifficulty = p_75118_1_.worldObj.difficultySetting;
    this.prevFoodLevel = this.foodLevel;

    if (this.foodExhaustionLevel > 4.0F)
    {
        this.foodExhaustionLevel -= 4.0F;

        if (this.foodSaturationLevel > 0.0F)
        {
            this.foodSaturationLevel = Math.max(this.foodSaturationLevel - 1.0F, 0.0F);
        }
        else if (enumdifficulty != EnumDifficulty.PEACEFUL)
        {
            // CraftBukkit start
            org.bukkit.event.entity.FoodLevelChangeEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callFoodLevelChangeEvent(p_75118_1_, Math.max(this.foodLevel - 1, 0));

            if (!event.isCancelled())
            {
                this.foodLevel = event.getFoodLevel();
            }

            ((EntityPlayerMP) p_75118_1_).playerNetServerHandler.sendPacket(new S06PacketUpdateHealth(((EntityPlayerMP) p_75118_1_).getBukkitEntity().getScaledHealth(), this.foodLevel, this.foodSaturationLevel));
            // CraftBukkit end
        }
    }

    if (p_75118_1_.worldObj.getGameRules().getGameRuleBooleanValue("naturalRegeneration") && this.foodLevel >= 18 && p_75118_1_.shouldHeal())
    {
        ++this.foodTimer;

        if (this.foodTimer >= 80)
        {
            // CraftBukkit - added RegainReason
            p_75118_1_.heal(1.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED);
            this.addExhaustion(3.0F);
            this.foodTimer = 0;
        }
    }
    else if (this.foodLevel <= 0)
    {
        ++this.foodTimer;

        if (this.foodTimer >= 80)
        {
            if (p_75118_1_.getHealth() > 10.0F || enumdifficulty == EnumDifficulty.HARD || p_75118_1_.getHealth() > 1.0F && enumdifficulty == EnumDifficulty.NORMAL)
            {
                p_75118_1_.attackEntityFrom(DamageSource.starve, 1.0F);
            }

            this.foodTimer = 0;
        }
    }
    else
    {
        this.foodTimer = 0;
    }
}
项目:Cauldron    文件:EntityPlayerMP.java   
public void onUpdateEntity()
{
    try
    {
        super.onUpdate();

        for (int i = 0; i < this.inventory.getSizeInventory(); ++i)
        {
            ItemStack itemstack = this.inventory.getStackInSlot(i);

            if (itemstack != null && itemstack.getItem().isMap())
            {
                Packet packet = ((ItemMapBase)itemstack.getItem()).func_150911_c(itemstack, this.worldObj, this);

                if (packet != null)
                {
                    this.playerNetServerHandler.sendPacket(packet);
                }
            }
        }

        if (this.getHealth() != this.lastHealth || this.lastFoodLevel != this.foodStats.getFoodLevel() || this.foodStats.getSaturationLevel() == 0.0F != this.wasHungry)
        {
            this.playerNetServerHandler.sendPacket(new S06PacketUpdateHealth(this.getHealth(), this.foodStats.getFoodLevel(), this.foodStats.getSaturationLevel()));
            this.lastHealth = this.getHealth();
            this.lastFoodLevel = this.foodStats.getFoodLevel();
            this.wasHungry = this.foodStats.getSaturationLevel() == 0.0F;
        }

        if (this.getHealth() + this.getAbsorptionAmount() != this.field_130068_bO)
        {
            this.field_130068_bO = this.getHealth() + this.getAbsorptionAmount();
            Collection collection = this.getWorldScoreboard().func_96520_a(IScoreObjectiveCriteria.health);
            Iterator iterator = collection.iterator();

            while (iterator.hasNext())
            {
                ScoreObjective scoreobjective = (ScoreObjective)iterator.next();
                this.getWorldScoreboard().func_96529_a(this.getCommandSenderName(), scoreobjective).func_96651_a(Arrays.asList(new EntityPlayer[] {this}));
            }
        }

        if (this.experienceTotal != this.lastExperience)
        {
            this.lastExperience = this.experienceTotal;
            this.playerNetServerHandler.sendPacket(new S1FPacketSetExperience(this.experience, this.experienceTotal, this.experienceLevel));
        }

        if (this.ticksExisted % 20 * 5 == 0 && !this.func_147099_x().hasAchievementUnlocked(AchievementList.field_150961_L))
        {
            this.func_147098_j();
        }
    }
    catch (Throwable throwable)
    {
        CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Ticking player");
        CrashReportCategory crashreportcategory = crashreport.makeCategory("Player being ticked");
        this.addEntityCrashInfo(crashreportcategory);
        throw new ReportedException(crashreport);
    }
}
项目:Cauldron    文件:NetHandlerPlayClient.java   
public void handleUpdateHealth(S06PacketUpdateHealth p_147249_1_)
{
    this.gameController.thePlayer.setPlayerSPHealth(p_147249_1_.func_149332_c());
    this.gameController.thePlayer.getFoodStats().setFoodLevel(p_147249_1_.func_149330_d());
    this.gameController.thePlayer.getFoodStats().setFoodSaturationLevel(p_147249_1_.func_149331_e());
}
项目:DecompiledMinecraft    文件:INetHandlerPlayClient.java   
void handleUpdateHealth(S06PacketUpdateHealth packetIn);
项目:DecompiledMinecraft    文件:INetHandlerPlayClient.java   
void handleUpdateHealth(S06PacketUpdateHealth packetIn);
项目:BaseClient    文件:INetHandlerPlayClient.java   
void handleUpdateHealth(S06PacketUpdateHealth packetIn);
项目:BaseClient    文件:INetHandlerPlayClient.java   
void handleUpdateHealth(S06PacketUpdateHealth packetIn);
项目:Resilience-Client-Source    文件:INetHandlerPlayClient.java   
void handleUpdateHealth(S06PacketUpdateHealth var1);
项目:Cauldron    文件:INetHandlerPlayClient.java   
void handleUpdateHealth(S06PacketUpdateHealth p_147249_1_);
项目:Cauldron    文件:INetHandlerPlayClient.java   
void handleUpdateHealth(S06PacketUpdateHealth p_147249_1_);