Java 类net.minecraft.network.play.server.SPacketSetExperience 实例源码

项目:LittleThings-old    文件:CommandDimTeleport.java   
private Entity teleportPlayerToDim(World oldWorld, int newWorldID, double d, double e, double f, Entity entity)
{
    MinecraftServer server = entity.getServer();
    WorldServer oldWorldServer = server.worldServerForDimension(entity.dimension);
    WorldServer newWorldServer = server.worldServerForDimension(newWorldID);
    if (entity instanceof EntityPlayer) {
        EntityPlayerMP player = (EntityPlayerMP) entity;
        if (!player.worldObj.isRemote) {
            player.worldObj.theProfiler.startSection("portal");
            player.worldObj.theProfiler.startSection("changeDimension");
            PlayerList config = player.mcServer.getPlayerList();
            player.closeScreen();
            player.dimension = newWorldServer.provider.getDimension();
            player.playerNetServerHandler.sendPacket(new SPacketRespawn(player.dimension, player.worldObj.getDifficulty(), newWorldServer.getWorldInfo().getTerrainType(), player.interactionManager.getGameType()));
            oldWorldServer.removeEntity(player);
            player.isDead = false;
            player.setLocationAndAngles(d, e, f, player.rotationYaw, player.rotationPitch);
            newWorldServer.spawnEntityInWorld(player);
            player.setWorld(newWorldServer);
            config.preparePlayer(player, oldWorldServer);
            player.playerNetServerHandler.setPlayerLocation(d, e, f, entity.rotationYaw, entity.rotationPitch);
            player.interactionManager.setWorld(newWorldServer);
            config.updateTimeAndWeatherForPlayer(player, newWorldServer);
            config.syncPlayerInventory(player);
            player.worldObj.theProfiler.endSection();
            oldWorldServer.resetUpdateEntityTick();
            newWorldServer.resetUpdateEntityTick();
            player.worldObj.theProfiler.endSection();
            for (PotionEffect potionEffect : player.getActivePotionEffects()) {
                player.playerNetServerHandler.sendPacket(new SPacketEntityEffect(player.getEntityId(), potionEffect));
            }
            player.playerNetServerHandler.sendPacket(new SPacketSetExperience(player.experience, player.experienceTotal, player.experienceLevel));
            FMLCommonHandler.instance().firePlayerChangedDimensionEvent(player, oldWorldServer.provider.getDimension(), player.dimension);
        }
        player.worldObj.theProfiler.endSection();
        return player;
    }
    return null;
}
项目:Zombe-Modpack    文件:NetHandlerPlayClient.java   
public void handleSetExperience(SPacketSetExperience packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    this.gameController.player.setXPStats(packetIn.getExperienceBar(), packetIn.getTotalExperience(), packetIn.getLevel());
}
项目:Backmemed    文件:NetHandlerPlayClient.java   
public void handleSetExperience(SPacketSetExperience packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    this.gameController.player.setXPStats(packetIn.getExperienceBar(), packetIn.getTotalExperience(), packetIn.getLevel());
}
项目:CustomWorldGen    文件:NetHandlerPlayClient.java   
public void handleSetExperience(SPacketSetExperience packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    this.gameController.thePlayer.setXPStats(packetIn.getExperienceBar(), packetIn.getTotalExperience(), packetIn.getLevel());
}
项目:ExpandedRailsMod    文件:NetHandlerPlayClient.java   
public void handleSetExperience(SPacketSetExperience packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    this.gameController.thePlayer.setXPStats(packetIn.getExperienceBar(), packetIn.getTotalExperience(), packetIn.getLevel());
}
项目:Backmemed    文件:INetHandlerPlayClient.java   
void handleSetExperience(SPacketSetExperience packetIn);
项目:CustomWorldGen    文件:INetHandlerPlayClient.java   
void handleSetExperience(SPacketSetExperience packetIn);