private void sendQueuedBlockEvents() { while (!this.field_147490_S[this.blockEventCacheIndex].isEmpty()) { int i = this.blockEventCacheIndex; this.blockEventCacheIndex ^= 1; for (BlockEventData blockeventdata : this.field_147490_S[i]) { if (this.fireBlockEvent(blockeventdata)) { this.mcServer.getConfigurationManager().sendToAllNear((double)blockeventdata.getPosition().getX(), (double)blockeventdata.getPosition().getY(), (double)blockeventdata.getPosition().getZ(), 64.0D, this.provider.getDimensionId(), new S24PacketBlockAction(blockeventdata.getPosition(), blockeventdata.getBlock(), blockeventdata.getEventID(), blockeventdata.getEventParameter())); } } this.field_147490_S[i].clear(); } }
private void func_147488_Z() { while (!this.field_147490_S[this.blockEventCacheIndex].isEmpty()) { int i = this.blockEventCacheIndex; this.blockEventCacheIndex ^= 1; for (final BlockEventData eventData : this.field_147490_S[i]) { if (this.func_147485_a(eventData)) { this.mcServer.getConfigurationManager().sendToAllNear((double) eventData.func_151340_a(), (double) eventData.func_151342_b(), (double) eventData.func_151341_c(), 64.0D, this.provider.dimensionId, new S24PacketBlockAction(eventData.func_151340_a(), eventData.func_151342_b(), eventData.func_151341_c(), eventData.getBlock(), eventData.getEventID(), eventData.getEventParameter())); } } this.field_147490_S[i].clear(); } }
private void func_147488_Z() { while (!this.field_147490_S[this.field_147489_T].isEmpty()) { int var1 = this.field_147489_T; this.field_147489_T ^= 1; Iterator var2 = this.field_147490_S[var1].iterator(); while (var2.hasNext()) { BlockEventData var3 = (BlockEventData)var2.next(); if (this.func_147485_a(var3)) { this.mcServer.getConfigurationManager().func_148541_a((double)var3.func_151340_a(), (double)var3.func_151342_b(), (double)var3.func_151341_c(), 64.0D, this.provider.dimensionId, new S24PacketBlockAction(var3.func_151340_a(), var3.func_151342_b(), var3.func_151341_c(), var3.getBlock(), var3.getEventID(), var3.getEventParameter())); } } this.field_147490_S[var1].clear(); } }
private void func_147488_Z() { while (!this.field_147490_S[this.blockEventCacheIndex].isEmpty()) { int i = this.blockEventCacheIndex; this.blockEventCacheIndex ^= 1; Iterator iterator = this.field_147490_S[i].iterator(); while (iterator.hasNext()) { BlockEventData blockeventdata = (BlockEventData)iterator.next(); if (this.func_147485_a(blockeventdata)) { this.mcServer.getConfigurationManager().sendToAllNear((double)blockeventdata.func_151340_a(), (double)blockeventdata.func_151342_b(), (double)blockeventdata.func_151341_c(), 64.0D, this.provider.dimensionId, new S24PacketBlockAction(blockeventdata.func_151340_a(), blockeventdata.func_151342_b(), blockeventdata.func_151341_c(), blockeventdata.getBlock(), blockeventdata.getEventID(), blockeventdata.getEventParameter())); } } this.field_147490_S[i].clear(); } }
/** * Triggers Block.onBlockEventReceived, which is implemented in BlockPistonBase for extension/retraction, BlockNote * for setting the instrument (including audiovisual feedback) and in BlockContainer to set the number of players * accessing a (Ender)Chest */ public void handleBlockAction(S24PacketBlockAction packetIn) { PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController); this.gameController.theWorld.addBlockEvent(packetIn.getBlockPosition(), packetIn.getBlockType(), packetIn.getData1(), packetIn.getData2()); }
public void handleBlockAction(S24PacketBlockAction p_147261_1_) { this.gameController.theWorld.addBlockEvent(p_147261_1_.func_148867_d(), p_147261_1_.func_148866_e(), p_147261_1_.func_148865_f(), p_147261_1_.func_148868_c(), p_147261_1_.func_148869_g(), p_147261_1_.func_148864_h()); }
/** * Triggers Block.onBlockEventReceived, which is implemented in BlockPistonBase for extension/retraction, BlockNote * for setting the instrument (including audiovisual feedback) and in BlockContainer to set the number of players * accessing a (Ender)Chest */ void handleBlockAction(S24PacketBlockAction packetIn);
/** * Triggers Block.onBlockEventReceived, which is implemented in BlockPistonBase * for extension/retraction, BlockNote for setting the instrument (including * audiovisual feedback) and in BlockContainer to set the number of players * accessing a (Ender)Chest */ public void handleBlockAction(S24PacketBlockAction packetIn) { PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController); this.gameController.theWorld.addBlockEvent(packetIn.getBlockPosition(), packetIn.getBlockType(), packetIn.getData1(), packetIn.getData2()); }
/** * Triggers Block.onBlockEventReceived, which is implemented in BlockPistonBase for extension/retraction, BlockNote * for setting the instrument (including audiovisual feedback) and in BlockContainer to set the number of players * accessing a (Ender)Chest */ void handleBlockAction(S24PacketBlockAction var1);
/** * Triggers Block.onBlockEventReceived, which is implemented in BlockPistonBase for extension/retraction, BlockNote * for setting the instrument (including audiovisual feedback) and in BlockContainer to set the number of players * accessing a (Ender)Chest */ public void handleBlockAction(S24PacketBlockAction p_147261_1_) { this.gameController.theWorld.func_147452_c(p_147261_1_.func_148867_d(), p_147261_1_.func_148866_e(), p_147261_1_.func_148865_f(), p_147261_1_.func_148868_c(), p_147261_1_.func_148869_g(), p_147261_1_.func_148864_h()); }
void handleBlockAction(S24PacketBlockAction p_147261_1_);