public void handleEffect(S28PacketEffect packetIn) { PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController); if (packetIn.isSoundServerwide()) { this.gameController.theWorld.playBroadcastSound(packetIn.getSoundType(), packetIn.getSoundPos(), packetIn.getSoundData()); } else { this.gameController.theWorld.playAuxSFX(packetIn.getSoundType(), packetIn.getSoundPos(), packetIn.getSoundData()); } }
public void handleEffect(S28PacketEffect p_147277_1_) { if (p_147277_1_.func_149244_c()) { this.gameController.theWorld.playBroadcastSound(p_147277_1_.func_149242_d(), p_147277_1_.func_149240_f(), p_147277_1_.func_149243_g(), p_147277_1_.func_149239_h(), p_147277_1_.func_149241_e()); } else { this.gameController.theWorld.playAuxSFX(p_147277_1_.func_149242_d(), p_147277_1_.func_149240_f(), p_147277_1_.func_149243_g(), p_147277_1_.func_149239_h(), p_147277_1_.func_149241_e()); } }
public void playAuxSFX(EntityPlayer player, int sfxType, BlockPos blockPosIn, int p_180439_4_) { this.mcServer.getConfigurationManager().sendToAllNearExcept(player, (double)blockPosIn.getX(), (double)blockPosIn.getY(), (double)blockPosIn.getZ(), 64.0D, this.theWorldServer.provider.getDimensionId(), new S28PacketEffect(sfxType, blockPosIn, p_180439_4_, false)); }
public void broadcastSound(int p_180440_1_, BlockPos p_180440_2_, int p_180440_3_) { this.mcServer.getConfigurationManager().sendPacketToAllPlayers(new S28PacketEffect(p_180440_1_, p_180440_2_, p_180440_3_, true)); }
/** * Plays a pre-canned sound effect along with potentially auxiliary data-driven one-shot behaviour (particles, etc). */ public void playAuxSFX(EntityPlayer par1EntityPlayer, int par2, int par3, int par4, int par5, int par6) { this.mcServer.getConfigurationManager().func_148543_a(par1EntityPlayer, (double)par3, (double)par4, (double)par5, 64.0D, this.theWorldServer.provider.dimensionId, new S28PacketEffect(par2, par3, par4, par5, par6, false)); }
public void broadcastSound(int par1, int par2, int par3, int par4, int par5) { this.mcServer.getConfigurationManager().func_148540_a(new S28PacketEffect(par1, par2, par3, par4, par5, true)); }
public void playAuxSFX(EntityPlayer p_72706_1_, int p_72706_2_, int p_72706_3_, int p_72706_4_, int p_72706_5_, int p_72706_6_) { this.mcServer.getConfigurationManager().sendToAllNearExcept(p_72706_1_, (double)p_72706_3_, (double)p_72706_4_, (double)p_72706_5_, 64.0D, this.theWorldServer.provider.dimensionId, new S28PacketEffect(p_72706_2_, p_72706_3_, p_72706_4_, p_72706_5_, p_72706_6_, false)); }
public void broadcastSound(int p_82746_1_, int p_82746_2_, int p_82746_3_, int p_82746_4_, int p_82746_5_) { this.mcServer.getConfigurationManager().sendPacketToAllPlayers(new S28PacketEffect(p_82746_1_, p_82746_2_, p_82746_3_, p_82746_4_, p_82746_5_, true)); }
protected void updateFallState(double p_70064_1_, boolean p_70064_3_) { if (!this.isInWater()) { this.handleWaterMovement(); } if (p_70064_3_ && this.fallDistance > 0.0F) { int i = MathHelper.floor_double(this.posX); int j = MathHelper.floor_double(this.posY - 0.20000000298023224D - (double)this.yOffset); int k = MathHelper.floor_double(this.posZ); Block block = this.worldObj.getBlock(i, j, k); if (block.getMaterial() == Material.air) { int l = this.worldObj.getBlock(i, j - 1, k).getRenderType(); if (l == 11 || l == 32 || l == 21) { block = this.worldObj.getBlock(i, j - 1, k); } } else if (!this.worldObj.isRemote && this.fallDistance > 3.0F) { // CraftBukkit start - supply player as argument in particles for visibility API to work if (this instanceof EntityPlayerMP) { this.worldObj.playAuxSFXAtEntity((EntityPlayer) this, 2006, i, j, k, MathHelper.ceiling_float_int(this.fallDistance - 3.0F)); ((EntityPlayerMP) this).playerNetServerHandler.sendPacket(new S28PacketEffect(2006, i, j, k, MathHelper.ceiling_float_int(this.fallDistance - 3.0F), false)); } else { this.worldObj.playAuxSFX(2006, i, j, k, MathHelper.ceiling_float_int(this.fallDistance - 3.0F)); } // CraftBukkit end } block.onFallenUpon(this.worldObj, i, j, k, this, this.fallDistance); } super.updateFallState(p_70064_1_, p_70064_3_); }
void handleEffect(S28PacketEffect packetIn);
void handleEffect(S28PacketEffect var1);
void handleEffect(S28PacketEffect p_147277_1_);