/** * Handles the spawning of a painting object */ public void handleSpawnPainting(S10PacketSpawnPainting packetIn) { PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController); EntityPainting entitypainting = new EntityPainting(this.clientWorldController, packetIn.getPosition(), packetIn.getFacing(), packetIn.getTitle()); this.clientWorldController.addEntityToWorld(packetIn.getEntityID(), entitypainting); }
/** * Handles the spawning of a painting object */ public void handleSpawnPainting(S10PacketSpawnPainting p_147288_1_) { EntityPainting var2 = new EntityPainting(this.clientWorldController, p_147288_1_.func_148964_d(), p_147288_1_.func_148963_e(), p_147288_1_.func_148962_f(), p_147288_1_.func_148966_g(), p_147288_1_.func_148961_h()); this.clientWorldController.addEntityToWorld(p_147288_1_.func_148965_c(), var2); }
public void handleSpawnPainting(S10PacketSpawnPainting p_147288_1_) { EntityPainting entitypainting = new EntityPainting(this.clientWorldController, p_147288_1_.func_148964_d(), p_147288_1_.func_148963_e(), p_147288_1_.func_148962_f(), p_147288_1_.func_148966_g(), p_147288_1_.func_148961_h()); this.clientWorldController.addEntityToWorld(p_147288_1_.func_148965_c(), entitypainting); }
/** * Handles the spawning of a painting object */ void handleSpawnPainting(S10PacketSpawnPainting packetIn);
/** * Handles the spawning of a painting object */ void handleSpawnPainting(S10PacketSpawnPainting var1);
void handleSpawnPainting(S10PacketSpawnPainting p_147288_1_);