Java 类net.minecraft.network.play.server.SPacketSpawnMob 实例源码

项目:Zombe-Modpack    文件:NetHandlerPlayClient.java   
/**
 * Spawns the mob entity at the specified location, with the specified rotation, momentum and type. Updates the
 * entities Datawatchers with the entity metadata specified in the packet
 */
public void handleSpawnMob(SPacketSpawnMob packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    double d0 = packetIn.getX();
    double d1 = packetIn.getY();
    double d2 = packetIn.getZ();
    float f = (float)(packetIn.getYaw() * 360) / 256.0F;
    float f1 = (float)(packetIn.getPitch() * 360) / 256.0F;
    EntityLivingBase entitylivingbase = (EntityLivingBase)EntityList.createEntityByID(packetIn.getEntityType(), this.gameController.world);

    if (entitylivingbase != null)
    {
        EntityTracker.updateServerPosition(entitylivingbase, d0, d1, d2);
        entitylivingbase.renderYawOffset = (float)(packetIn.getHeadPitch() * 360) / 256.0F;
        entitylivingbase.rotationYawHead = (float)(packetIn.getHeadPitch() * 360) / 256.0F;
        Entity[] aentity = entitylivingbase.getParts();

        if (aentity != null)
        {
            int i = packetIn.getEntityID() - entitylivingbase.getEntityId();

            for (Entity entity : aentity)
            {
                entity.setEntityId(entity.getEntityId() + i);
            }
        }

        entitylivingbase.setEntityId(packetIn.getEntityID());
        entitylivingbase.setUniqueId(packetIn.getUniqueId());
        entitylivingbase.setPositionAndRotation(d0, d1, d2, f, f1);
        entitylivingbase.motionX = (double)((float)packetIn.getVelocityX() / 8000.0F);
        entitylivingbase.motionY = (double)((float)packetIn.getVelocityY() / 8000.0F);
        entitylivingbase.motionZ = (double)((float)packetIn.getVelocityZ() / 8000.0F);
        this.clientWorldController.addEntityToWorld(packetIn.getEntityID(), entitylivingbase);
        List < EntityDataManager.DataEntry<? >> list = packetIn.getDataManagerEntries();

        if (list != null)
        {
            entitylivingbase.getDataManager().setEntryValues(list);
        }
    }
    else
    {
        LOGGER.warn("Skipping Entity with id {}", new Object[] {Integer.valueOf(packetIn.getEntityType())});
    }
}
项目:Backmemed    文件:NetHandlerPlayClient.java   
/**
 * Spawns the mob entity at the specified location, with the specified rotation, momentum and type. Updates the
 * entities Datawatchers with the entity metadata specified in the packet
 */
public void handleSpawnMob(SPacketSpawnMob packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    double d0 = packetIn.getX();
    double d1 = packetIn.getY();
    double d2 = packetIn.getZ();
    float f = (float)(packetIn.getYaw() * 360) / 256.0F;
    float f1 = (float)(packetIn.getPitch() * 360) / 256.0F;
    EntityLivingBase entitylivingbase = (EntityLivingBase)EntityList.createEntityByID(packetIn.getEntityType(), this.gameController.world);

    if (entitylivingbase != null)
    {
        EntityTracker.updateServerPosition(entitylivingbase, d0, d1, d2);
        entitylivingbase.renderYawOffset = (float)(packetIn.getHeadPitch() * 360) / 256.0F;
        entitylivingbase.rotationYawHead = (float)(packetIn.getHeadPitch() * 360) / 256.0F;
        Entity[] aentity = entitylivingbase.getParts();

        if (aentity != null)
        {
            int i = packetIn.getEntityID() - entitylivingbase.getEntityId();

            for (Entity entity : aentity)
            {
                entity.setEntityId(entity.getEntityId() + i);
            }
        }

        entitylivingbase.setEntityId(packetIn.getEntityID());
        entitylivingbase.setUniqueId(packetIn.getUniqueId());
        entitylivingbase.setPositionAndRotation(d0, d1, d2, f, f1);
        entitylivingbase.motionX = (double)((float)packetIn.getVelocityX() / 8000.0F);
        entitylivingbase.motionY = (double)((float)packetIn.getVelocityY() / 8000.0F);
        entitylivingbase.motionZ = (double)((float)packetIn.getVelocityZ() / 8000.0F);
        this.clientWorldController.addEntityToWorld(packetIn.getEntityID(), entitylivingbase);
        List < EntityDataManager.DataEntry<? >> list = packetIn.getDataManagerEntries();

        if (list != null)
        {
            entitylivingbase.getDataManager().setEntryValues(list);
        }
    }
    else
    {
        LOGGER.warn("Skipping Entity with id {}", new Object[] {Integer.valueOf(packetIn.getEntityType())});
    }
}
项目:CustomWorldGen    文件:NetHandlerPlayClient.java   
/**
 * Spawns the mob entity at the specified location, with the specified rotation, momentum and type. Updates the
 * entities Datawatchers with the entity metadata specified in the packet
 */
public void handleSpawnMob(SPacketSpawnMob packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    double d0 = packetIn.getX();
    double d1 = packetIn.getY();
    double d2 = packetIn.getZ();
    float f = (float)(packetIn.getYaw() * 360) / 256.0F;
    float f1 = (float)(packetIn.getPitch() * 360) / 256.0F;
    EntityLivingBase entitylivingbase = (EntityLivingBase)EntityList.createEntityByID(packetIn.getEntityType(), this.gameController.theWorld);
    if (entitylivingbase == null)
    {
        net.minecraftforge.fml.common.FMLLog.info("Server attempted to spawn an unknown entity using ID: {0} at ({1}, {2}, {3}) Skipping!", packetIn.getEntityType(), d0, d1, d2);
        return;
    }
    EntityTracker.updateServerPosition(entitylivingbase, d0, d1, d2);
    entitylivingbase.renderYawOffset = (float)(packetIn.getHeadPitch() * 360) / 256.0F;
    entitylivingbase.rotationYawHead = (float)(packetIn.getHeadPitch() * 360) / 256.0F;
    Entity[] aentity = entitylivingbase.getParts();

    if (aentity != null)
    {
        int i = packetIn.getEntityID() - entitylivingbase.getEntityId();

        for (Entity entity : aentity)
        {
            entity.setEntityId(entity.getEntityId() + i);
        }
    }

    entitylivingbase.setEntityId(packetIn.getEntityID());
    entitylivingbase.setUniqueId(packetIn.getUniqueId());
    entitylivingbase.setPositionAndRotation(d0, d1, d2, f, f1);
    entitylivingbase.motionX = (double)((float)packetIn.getVelocityX() / 8000.0F);
    entitylivingbase.motionY = (double)((float)packetIn.getVelocityY() / 8000.0F);
    entitylivingbase.motionZ = (double)((float)packetIn.getVelocityZ() / 8000.0F);
    this.clientWorldController.addEntityToWorld(packetIn.getEntityID(), entitylivingbase);
    List < EntityDataManager.DataEntry<? >> list = packetIn.getDataManagerEntries();

    if (list != null)
    {
        entitylivingbase.getDataManager().setEntryValues(list);
    }
}
项目:ExpandedRailsMod    文件:NetHandlerPlayClient.java   
/**
 * Spawns the mob entity at the specified location, with the specified rotation, momentum and type. Updates the
 * entities Datawatchers with the entity metadata specified in the packet
 */
public void handleSpawnMob(SPacketSpawnMob packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    double d0 = packetIn.getX();
    double d1 = packetIn.getY();
    double d2 = packetIn.getZ();
    float f = (float)(packetIn.getYaw() * 360) / 256.0F;
    float f1 = (float)(packetIn.getPitch() * 360) / 256.0F;
    EntityLivingBase entitylivingbase = (EntityLivingBase)EntityList.createEntityByID(packetIn.getEntityType(), this.gameController.theWorld);
    if (entitylivingbase == null)
    {
        net.minecraftforge.fml.common.FMLLog.info("Server attempted to spawn an unknown entity using ID: {0} at ({1}, {2}, {3}) Skipping!", packetIn.getEntityType(), d0, d1, d2);
        return;
    }
    EntityTracker.updateServerPosition(entitylivingbase, d0, d1, d2);
    entitylivingbase.renderYawOffset = (float)(packetIn.getHeadPitch() * 360) / 256.0F;
    entitylivingbase.rotationYawHead = (float)(packetIn.getHeadPitch() * 360) / 256.0F;
    Entity[] aentity = entitylivingbase.getParts();

    if (aentity != null)
    {
        int i = packetIn.getEntityID() - entitylivingbase.getEntityId();

        for (Entity entity : aentity)
        {
            entity.setEntityId(entity.getEntityId() + i);
        }
    }

    entitylivingbase.setEntityId(packetIn.getEntityID());
    entitylivingbase.setUniqueId(packetIn.getUniqueId());
    entitylivingbase.setPositionAndRotation(d0, d1, d2, f, f1);
    entitylivingbase.motionX = (double)((float)packetIn.getVelocityX() / 8000.0F);
    entitylivingbase.motionY = (double)((float)packetIn.getVelocityY() / 8000.0F);
    entitylivingbase.motionZ = (double)((float)packetIn.getVelocityZ() / 8000.0F);
    this.clientWorldController.addEntityToWorld(packetIn.getEntityID(), entitylivingbase);
    List < EntityDataManager.DataEntry<? >> list = packetIn.getDataManagerEntries();

    if (list != null)
    {
        entitylivingbase.getDataManager().setEntryValues(list);
    }
}
项目:Backmemed    文件:INetHandlerPlayClient.java   
/**
 * Spawns the mob entity at the specified location, with the specified rotation, momentum and type. Updates the
 * entities Datawatchers with the entity metadata specified in the packet
 */
void handleSpawnMob(SPacketSpawnMob packetIn);
项目:CustomWorldGen    文件:INetHandlerPlayClient.java   
/**
 * Spawns the mob entity at the specified location, with the specified rotation, momentum and type. Updates the
 * entities Datawatchers with the entity metadata specified in the packet
 */
void handleSpawnMob(SPacketSpawnMob packetIn);