Java 类net.minecraft.network.play.server.SPacketDisconnect 实例源码

项目:Zombe-Modpack    文件:NetHandlerPlayServer.java   
/**
 * Kick a player from the server with a reason
 */
public void kickPlayerFromServer(String reason)
{
    final TextComponentString textcomponentstring = new TextComponentString(reason);
    this.netManager.sendPacket(new SPacketDisconnect(textcomponentstring), new GenericFutureListener < Future <? super Void >> ()
    {
        public void operationComplete(Future <? super Void > p_operationComplete_1_) throws Exception
        {
            NetHandlerPlayServer.this.netManager.closeChannel(textcomponentstring);
        }
    }, new GenericFutureListener[0]);
    this.netManager.disableAutoRead();
    Futures.getUnchecked(this.serverController.addScheduledTask(new Runnable()
    {
        public void run()
        {
            NetHandlerPlayServer.this.netManager.checkDisconnected();
        }
    }));
}
项目:Backmemed    文件:NetHandlerPlayServer.java   
/**
 * Kick a player from the server with a reason
 */
public void kickPlayerFromServer(String reason)
{
    final TextComponentString textcomponentstring = new TextComponentString(reason);
    this.netManager.sendPacket(new SPacketDisconnect(textcomponentstring), new GenericFutureListener < Future <? super Void >> ()
    {
        public void operationComplete(Future <? super Void > p_operationComplete_1_) throws Exception
        {
            NetHandlerPlayServer.this.netManager.closeChannel(textcomponentstring);
        }
    }, new GenericFutureListener[0]);
    this.netManager.disableAutoRead();
    Futures.getUnchecked(this.serverController.addScheduledTask(new Runnable()
    {
        public void run()
        {
            NetHandlerPlayServer.this.netManager.checkDisconnected();
        }
    }));
}
项目:CustomWorldGen    文件:NetworkDispatcher.java   
private void kickWithMessage(String message)
{
    final TextComponentString TextComponentString = new TextComponentString(message);
    if (side == Side.CLIENT)
    {
        manager.closeChannel(TextComponentString);
    }
    else
    {
        manager.sendPacket(new SPacketDisconnect(TextComponentString), new GenericFutureListener<Future<? super Void>>()
        {
            @Override
            public void operationComplete(Future<? super Void> result)
            {
                manager.closeChannel(TextComponentString);
            }
        }, (GenericFutureListener<? extends Future<? super Void>>[])null);
    }
    manager.channel().config().setAutoRead(false);
}
项目:CustomWorldGen    文件:NetHandlerPlayServer.java   
/**
 * Kick a player from the server with a reason
 */
public void kickPlayerFromServer(String reason)
{
    final TextComponentString textcomponentstring = new TextComponentString(reason);
    this.netManager.sendPacket(new SPacketDisconnect(textcomponentstring), new GenericFutureListener < Future <? super Void >> ()
    {
        public void operationComplete(Future <? super Void > p_operationComplete_1_) throws Exception
        {
            NetHandlerPlayServer.this.netManager.closeChannel(textcomponentstring);
        }
    }, new GenericFutureListener[0]);
    this.netManager.disableAutoRead();
    Futures.getUnchecked(this.serverController.addScheduledTask(new Runnable()
    {
        public void run()
        {
            NetHandlerPlayServer.this.netManager.checkDisconnected();
        }
    }));
}
项目:ExpandedRailsMod    文件:NetHandlerPlayServer.java   
/**
 * Kick a player from the server with a reason
 */
public void kickPlayerFromServer(String reason)
{
    final TextComponentString textcomponentstring = new TextComponentString(reason);
    this.netManager.sendPacket(new SPacketDisconnect(textcomponentstring), new GenericFutureListener < Future <? super Void >> ()
    {
        public void operationComplete(Future <? super Void > p_operationComplete_1_) throws Exception
        {
            NetHandlerPlayServer.this.netManager.closeChannel(textcomponentstring);
        }
    }, new GenericFutureListener[0]);
    this.netManager.disableAutoRead();
    Futures.getUnchecked(this.serverController.addScheduledTask(new Runnable()
    {
        public void run()
        {
            NetHandlerPlayServer.this.netManager.checkDisconnected();
        }
    }));
}
项目:EMC    文件:OAuthNetHandlerPlayClient.java   
@Override
public void handleDisconnect(SPacketDisconnect packetIn) {
    String code = packetIn.getReason().getUnformattedText().split("\n")[0].split("\"")[1].replace("\"", "");
    String time = packetIn.getReason().getUnformattedText().split("\n")[2]
            .substring("Your code will expire in ".length());
    callback.callback(true, code, time);
    this.netManager.closeChannel(packetIn.getReason());
}
项目:Zombe-Modpack    文件:NetHandlerPlayClient.java   
/**
 * Closes the network channel
 */
public void handleDisconnect(SPacketDisconnect packetIn)
{
    this.netManager.closeChannel(packetIn.getReason());
}
项目:Backmemed    文件:NetworkSystem.java   
/**
 * Will try to process the packets received by each NetworkManager, gracefully manage processing failures and cleans
 * up dead connections
 */
public void networkTick()
{
    synchronized (this.networkManagers)
    {
        Iterator<NetworkManager> iterator = this.networkManagers.iterator();

        while (iterator.hasNext())
        {
            final NetworkManager networkmanager = (NetworkManager)iterator.next();

            if (!networkmanager.hasNoChannel())
            {
                if (networkmanager.isChannelOpen())
                {
                    try
                    {
                        networkmanager.processReceivedPackets();
                    }
                    catch (Exception exception)
                    {
                        if (networkmanager.isLocalChannel())
                        {
                            CrashReport crashreport = CrashReport.makeCrashReport(exception, "Ticking memory connection");
                            CrashReportCategory crashreportcategory = crashreport.makeCategory("Ticking connection");
                            crashreportcategory.setDetail("Connection", new ICrashReportDetail<String>()
                            {
                                public String call() throws Exception
                                {
                                    return networkmanager.toString();
                                }
                            });
                            throw new ReportedException(crashreport);
                        }

                        LOGGER.warn("Failed to handle packet for {}", new Object[] {networkmanager.getRemoteAddress(), exception});
                        final TextComponentString textcomponentstring = new TextComponentString("Internal server error");
                        networkmanager.sendPacket(new SPacketDisconnect(textcomponentstring), new GenericFutureListener < Future <? super Void >> ()
                        {
                            public void operationComplete(Future <? super Void > p_operationComplete_1_) throws Exception
                            {
                                networkmanager.closeChannel(textcomponentstring);
                            }
                        }, new GenericFutureListener[0]);
                        networkmanager.disableAutoRead();
                    }
                }
                else
                {
                    iterator.remove();
                    networkmanager.checkDisconnected();
                }
            }
        }
    }
}
项目:Backmemed    文件:NetHandlerPlayClient.java   
/**
 * Closes the network channel
 */
public void handleDisconnect(SPacketDisconnect packetIn)
{
    this.netManager.closeChannel(packetIn.getReason());
}
项目:CustomWorldGen    文件:NetworkSystem.java   
/**
 * Will try to process the packets received by each NetworkManager, gracefully manage processing failures and cleans
 * up dead connections
 */
public void networkTick()
{
    synchronized (this.networkManagers)
    {
        Iterator<NetworkManager> iterator = this.networkManagers.iterator();

        while (iterator.hasNext())
        {
            final NetworkManager networkmanager = (NetworkManager)iterator.next();

            if (!networkmanager.hasNoChannel())
            {
                if (networkmanager.isChannelOpen())
                {
                    try
                    {
                        networkmanager.processReceivedPackets();
                    }
                    catch (Exception exception)
                    {
                        if (networkmanager.isLocalChannel())
                        {
                            CrashReport crashreport = CrashReport.makeCrashReport(exception, "Ticking memory connection");
                            CrashReportCategory crashreportcategory = crashreport.makeCategory("Ticking connection");
                            crashreportcategory.setDetail("Connection", new ICrashReportDetail<String>()
                            {
                                public String call() throws Exception
                                {
                                    return networkmanager.toString();
                                }
                            });
                            throw new ReportedException(crashreport);
                        }

                        LOGGER.warn("Failed to handle packet for {}", new Object[] {networkmanager.getRemoteAddress(), exception});
                        final TextComponentString textcomponentstring = new TextComponentString("Internal server error");
                        networkmanager.sendPacket(new SPacketDisconnect(textcomponentstring), new GenericFutureListener < Future <? super Void >> ()
                        {
                            public void operationComplete(Future <? super Void > p_operationComplete_1_) throws Exception
                            {
                                networkmanager.closeChannel(textcomponentstring);
                            }
                        }, new GenericFutureListener[0]);
                        networkmanager.disableAutoRead();
                    }
                }
                else
                {
                    iterator.remove();
                    networkmanager.checkDisconnected();
                }
            }
        }
    }
}
项目:CustomWorldGen    文件:NetHandlerPlayClient.java   
/**
 * Closes the network channel
 */
public void handleDisconnect(SPacketDisconnect packetIn)
{
    this.netManager.closeChannel(packetIn.getReason());
}
项目:ExpandedRailsMod    文件:NetworkSystem.java   
/**
 * Will try to process the packets received by each NetworkManager, gracefully manage processing failures and cleans
 * up dead connections
 */
public void networkTick()
{
    synchronized (this.networkManagers)
    {
        Iterator<NetworkManager> iterator = this.networkManagers.iterator();

        while (iterator.hasNext())
        {
            final NetworkManager networkmanager = (NetworkManager)iterator.next();

            if (!networkmanager.hasNoChannel())
            {
                if (networkmanager.isChannelOpen())
                {
                    try
                    {
                        networkmanager.processReceivedPackets();
                    }
                    catch (Exception exception)
                    {
                        if (networkmanager.isLocalChannel())
                        {
                            CrashReport crashreport = CrashReport.makeCrashReport(exception, "Ticking memory connection");
                            CrashReportCategory crashreportcategory = crashreport.makeCategory("Ticking connection");
                            crashreportcategory.setDetail("Connection", new ICrashReportDetail<String>()
                            {
                                public String call() throws Exception
                                {
                                    return networkmanager.toString();
                                }
                            });
                            throw new ReportedException(crashreport);
                        }

                        LOGGER.warn("Failed to handle packet for {}", new Object[] {networkmanager.getRemoteAddress(), exception});
                        final TextComponentString textcomponentstring = new TextComponentString("Internal server error");
                        networkmanager.sendPacket(new SPacketDisconnect(textcomponentstring), new GenericFutureListener < Future <? super Void >> ()
                        {
                            public void operationComplete(Future <? super Void > p_operationComplete_1_) throws Exception
                            {
                                networkmanager.closeChannel(textcomponentstring);
                            }
                        }, new GenericFutureListener[0]);
                        networkmanager.disableAutoRead();
                    }
                }
                else
                {
                    iterator.remove();
                    networkmanager.checkDisconnected();
                }
            }
        }
    }
}
项目:ExpandedRailsMod    文件:NetHandlerPlayClient.java   
/**
 * Closes the network channel
 */
public void handleDisconnect(SPacketDisconnect packetIn)
{
    this.netManager.closeChannel(packetIn.getReason());
}
项目:Backmemed    文件:INetHandlerPlayClient.java   
/**
 * Closes the network channel
 */
void handleDisconnect(SPacketDisconnect packetIn);
项目:CustomWorldGen    文件:INetHandlerPlayClient.java   
/**
 * Closes the network channel
 */
void handleDisconnect(SPacketDisconnect packetIn);