Java 类net.minecraft.network.play.server.SPacketCloseWindow 实例源码

项目:Zombe-Modpack    文件:EntityPlayerMP.java   
/**
 * set current crafting inventory back to the 2x2 square
 */
public void closeScreen()
{
    this.connection.sendPacket(new SPacketCloseWindow(this.openContainer.windowId));
    this.closeContainer();
}
项目:Zombe-Modpack    文件:NetHandlerPlayClient.java   
/**
 * Resets the ItemStack held in hand and closes the window that is opened
 */
public void handleCloseWindow(SPacketCloseWindow packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    this.gameController.player.closeScreenAndDropStack();
}
项目:Backmemed    文件:EntityPlayerMP.java   
/**
 * set current crafting inventory back to the 2x2 square
 */
public void closeScreen()
{
    this.connection.sendPacket(new SPacketCloseWindow(this.openContainer.windowId));
    this.closeContainer();
}
项目:Backmemed    文件:NetHandlerPlayClient.java   
/**
 * Resets the ItemStack held in hand and closes the window that is opened
 */
public void handleCloseWindow(SPacketCloseWindow packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    this.gameController.player.closeScreenAndDropStack();
}
项目:CustomWorldGen    文件:EntityPlayerMP.java   
/**
 * set current crafting inventory back to the 2x2 square
 */
public void closeScreen()
{
    this.connection.sendPacket(new SPacketCloseWindow(this.openContainer.windowId));
    this.closeContainer();
}
项目:CustomWorldGen    文件:NetHandlerPlayClient.java   
/**
 * Resets the ItemStack held in hand and closes the window that is opened
 */
public void handleCloseWindow(SPacketCloseWindow packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    this.gameController.thePlayer.closeScreenAndDropStack();
}
项目:ExpandedRailsMod    文件:EntityPlayerMP.java   
/**
 * set current crafting inventory back to the 2x2 square
 */
public void closeScreen()
{
    this.connection.sendPacket(new SPacketCloseWindow(this.openContainer.windowId));
    this.closeContainer();
}
项目:ExpandedRailsMod    文件:NetHandlerPlayClient.java   
/**
 * Resets the ItemStack held in hand and closes the window that is opened
 */
public void handleCloseWindow(SPacketCloseWindow packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    this.gameController.thePlayer.closeScreenAndDropStack();
}
项目:Backmemed    文件:INetHandlerPlayClient.java   
/**
 * Resets the ItemStack held in hand and closes the window that is opened
 */
void handleCloseWindow(SPacketCloseWindow packetIn);
项目:CustomWorldGen    文件:INetHandlerPlayClient.java   
/**
 * Resets the ItemStack held in hand and closes the window that is opened
 */
void handleCloseWindow(SPacketCloseWindow packetIn);