Java 类net.minecraft.server.network.NetHandlerLoginServer.LoginState 实例源码

项目:Uranium    文件:ThreadPlayerLookupUUID.java   
public void run()
{
    GameProfile gameprofile = NetHandlerLoginServer.getGameProfile(this.field_151292_a);
    try
    {
        // Spigot Start
        if (!this.mcServer.isServerInOnlineMode())
        {
            this.field_151292_a.initUUID();
            fireLoginEvents();
            return;
        }
        // Spigot End
        String s = (new BigInteger(CryptManager.getServerIdHash(NetHandlerLoginServer.getLoginServerId(this.field_151292_a), this.mcServer.getKeyPair().getPublic(), NetHandlerLoginServer.getSecretKey(this.field_151292_a)))).toString(16);
        GameProfile profile = this.mcServer.func_147130_as().hasJoinedServer(new GameProfile((UUID)null, gameprofile.getName()), s);
        if (profile != null) {
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, profile);
            fireLoginEvents(); // Spigot
        }
        else if (this.mcServer.isSinglePlayer())
        {
            NetHandlerLoginServer.getLogger().warn("Failed to verify username but will let them in anyway!");
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, this.field_151292_a.func_152506_a(gameprofile));
            NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
        }
        else
        {
            this.field_151292_a.func_147322_a("Failed to verify username!");
            NetHandlerLoginServer.getLogger().error("Username \'" + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName() + "\' tried to join with an invalid session");
        }
    }
    catch (AuthenticationUnavailableException authenticationunavailableexception)
    {
        if (this.mcServer.isSinglePlayer())
        {
            NetHandlerLoginServer.getLogger().warn("Authentication servers are down but will let them in anyway!");
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, this.field_151292_a.func_152506_a(gameprofile));
            NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
        }
        else
        {
            this.field_151292_a.func_147322_a("Authentication servers are down. Please try again later, sorry!");
            NetHandlerLoginServer.getLogger().error("Couldn\'t verify username because servers are unavailable");
        }
        // CraftBukkit start - catch all exceptions
    }
    catch (Exception exception)
    {
        this.field_151292_a.func_147322_a("Failed to verify username!");
        this.mcServer.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName(), exception);
        // CraftBukkit end
    }
}
项目:Uranium    文件:ThreadPlayerLookupUUID.java   
private void fireLoginEvents() throws Exception
{
    // CraftBukkit start - fire PlayerPreLoginEvent
    if (!this.field_151292_a.field_147333_a.isChannelOpen())
    {
        return;
    }

    String playerName = NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName();
    java.net.InetAddress address = ((java.net.InetSocketAddress) this.field_151292_a.field_147333_a.getSocketAddress()).getAddress();
    java.util.UUID uniqueId = NetHandlerLoginServer.getGameProfile(this.field_151292_a).getId();
    final org.bukkit.craftbukkit.CraftServer server = this.mcServer.server;

    AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
    server.getPluginManager().callEvent(asyncEvent);

    if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0)
    {
        final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);

        if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED)
        {
            event.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage());
        }

        Waitable<PlayerPreLoginEvent.Result> waitable = new Waitable<PlayerPreLoginEvent.Result>()
        {
            @Override
            protected PlayerPreLoginEvent.Result evaluate()
            {
                server.getPluginManager().callEvent(event);
                return event.getResult();
            }
        };

        NetHandlerLoginServer.getMinecraftServer(this.field_151292_a).processQueue.add(waitable);

        if (waitable.get() != PlayerPreLoginEvent.Result.ALLOWED)
        {
            this.field_151292_a.func_147322_a(event.getKickMessage());
            return;
        }
    }
    else
    {
        if (asyncEvent.getLoginResult() != AsyncPlayerPreLoginEvent.Result.ALLOWED)
        {
            this.field_151292_a.func_147322_a(asyncEvent.getKickMessage());
            return;
        }
    }
    // CraftBukkit end

    NetHandlerLoginServer.getLogger().info("UUID of player " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName() + " is " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getId());;
    NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
}
项目:ThermosRebased    文件:ThreadPlayerLookupUUID.java   
public void run()
{
    GameProfile gameprofile = NetHandlerLoginServer.getGameProfile(this.field_151292_a);
    try
    {
        // Spigot Start
        if (!this.mcServer.isServerInOnlineMode())
        {
            this.field_151292_a.initUUID();
            fireLoginEvents();
            return;
        }
        // Spigot End
        String s = (new BigInteger(CryptManager.getServerIdHash(NetHandlerLoginServer.getLoginServerId(this.field_151292_a), this.mcServer.getKeyPair().getPublic(), NetHandlerLoginServer.getSecretKey(this.field_151292_a)))).toString(16);
        GameProfile profile = this.mcServer.func_147130_as().hasJoinedServer(new GameProfile((UUID)null, gameprofile.getName()), s);
        if (profile != null) {
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, profile);
            fireLoginEvents(); // Spigot
        }
        else if (this.mcServer.isSinglePlayer())
        {
            NetHandlerLoginServer.getLogger().warn("Failed to verify username but will let them in anyway!");
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, this.field_151292_a.func_152506_a(gameprofile));
            NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
        }
        else
        {
            this.field_151292_a.func_147322_a("Failed to verify username!");
            NetHandlerLoginServer.getLogger().error("Username \'" + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName() + "\' tried to join with an invalid session");
        }
    }
    catch (AuthenticationUnavailableException authenticationunavailableexception)
    {
        if (this.mcServer.isSinglePlayer())
        {
            NetHandlerLoginServer.getLogger().warn("Authentication servers are down but will let them in anyway!");
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, this.field_151292_a.func_152506_a(gameprofile));
            NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
        }
        else
        {
            this.field_151292_a.func_147322_a("Authentication servers are down. Please try again later, sorry!");
            NetHandlerLoginServer.getLogger().error("Couldn\'t verify username because servers are unavailable");
        }
        // CraftBukkit start - catch all exceptions
    }
    catch (Exception exception)
    {
        this.field_151292_a.func_147322_a("Failed to verify username!");
        this.mcServer.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName(), exception);
        // CraftBukkit end
    }
}
项目:ThermosRebased    文件:ThreadPlayerLookupUUID.java   
private void fireLoginEvents() throws Exception
{
    // CraftBukkit start - fire PlayerPreLoginEvent
    if (!this.field_151292_a.field_147333_a.isChannelOpen())
    {
        return;
    }

    String playerName = NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName();
    java.net.InetAddress address = ((java.net.InetSocketAddress) this.field_151292_a.field_147333_a.getSocketAddress()).getAddress();
    java.util.UUID uniqueId = NetHandlerLoginServer.getGameProfile(this.field_151292_a).getId();
    final org.bukkit.craftbukkit.CraftServer server = this.mcServer.server;

    AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
    server.getPluginManager().callEvent(asyncEvent);

    if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0)
    {
        final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);

        if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED)
        {
            event.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage());
        }

        Waitable<PlayerPreLoginEvent.Result> waitable = new Waitable<PlayerPreLoginEvent.Result>()
        {
            @Override
            protected PlayerPreLoginEvent.Result evaluate()
            {
                server.getPluginManager().callEvent(event);
                return event.getResult();
            }
        };

        NetHandlerLoginServer.getMinecraftServer(this.field_151292_a).processQueue.add(waitable);

        if (waitable.get() != PlayerPreLoginEvent.Result.ALLOWED)
        {
            this.field_151292_a.func_147322_a(event.getKickMessage());
            return;
        }
    }
    else
    {
        if (asyncEvent.getLoginResult() != AsyncPlayerPreLoginEvent.Result.ALLOWED)
        {
            this.field_151292_a.func_147322_a(asyncEvent.getKickMessage());
            return;
        }
    }
    // CraftBukkit end

    NetHandlerLoginServer.getLogger().info("UUID of player " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName() + " is " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getId());;
    NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
}
项目:Thermos    文件:ThreadPlayerLookupUUID.java   
public void run()
{
    GameProfile gameprofile = NetHandlerLoginServer.getGameProfile(this.field_151292_a);
    try
    {
        // Spigot Start
        if (!this.mcServer.isServerInOnlineMode())
        {
            this.field_151292_a.initUUID();
            fireLoginEvents();
            return;
        }
        // Spigot End
        String s = (new BigInteger(CryptManager.getServerIdHash(NetHandlerLoginServer.getLoginServerId(this.field_151292_a), this.mcServer.getKeyPair().getPublic(), NetHandlerLoginServer.getSecretKey(this.field_151292_a)))).toString(16);
        GameProfile profile = this.mcServer.func_147130_as().hasJoinedServer(new GameProfile((UUID)null, gameprofile.getName()), s);
        if (profile != null) {
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, profile);
            fireLoginEvents(); // Spigot
        }
        else if (this.mcServer.isSinglePlayer())
        {
            NetHandlerLoginServer.getLogger().warn("Failed to verify username but will let them in anyway!");
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, this.field_151292_a.func_152506_a(gameprofile));
            NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
        }
        else
        {
            this.field_151292_a.func_147322_a("Failed to verify username!");
            NetHandlerLoginServer.getLogger().error("Username \'" + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName() + "\' tried to join with an invalid session");
        }
    }
    catch (AuthenticationUnavailableException authenticationunavailableexception)
    {
        if (this.mcServer.isSinglePlayer())
        {
            NetHandlerLoginServer.getLogger().warn("Authentication servers are down but will let them in anyway!");
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, this.field_151292_a.func_152506_a(gameprofile));
            NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
        }
        else
        {
            this.field_151292_a.func_147322_a("Authentication servers are down. Please try again later, sorry!");
            NetHandlerLoginServer.getLogger().error("Couldn\'t verify username because servers are unavailable");
        }
        // CraftBukkit start - catch all exceptions
    }
    catch (Exception exception)
    {
        this.field_151292_a.func_147322_a("Failed to verify username!");
        this.mcServer.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName(), exception);
        // CraftBukkit end
    }
}
项目:Thermos    文件:ThreadPlayerLookupUUID.java   
private void fireLoginEvents() throws Exception
{
    // CraftBukkit start - fire PlayerPreLoginEvent
    if (!this.field_151292_a.field_147333_a.isChannelOpen())
    {
        return;
    }

    String playerName = NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName();
    java.net.InetAddress address = ((java.net.InetSocketAddress) this.field_151292_a.field_147333_a.getSocketAddress()).getAddress();
    java.util.UUID uniqueId = NetHandlerLoginServer.getGameProfile(this.field_151292_a).getId();
    final org.bukkit.craftbukkit.CraftServer server = this.mcServer.server;

    AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
    server.getPluginManager().callEvent(asyncEvent);

    if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0)
    {
        final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);

        if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED)
        {
            event.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage());
        }

        Waitable<PlayerPreLoginEvent.Result> waitable = new Waitable<PlayerPreLoginEvent.Result>()
        {
            @Override
            protected PlayerPreLoginEvent.Result evaluate()
            {
                server.getPluginManager().callEvent(event);
                return event.getResult();
            }
        };

        NetHandlerLoginServer.getMinecraftServer(this.field_151292_a).processQueue.add(waitable);

        if (waitable.get() != PlayerPreLoginEvent.Result.ALLOWED)
        {
            this.field_151292_a.func_147322_a(event.getKickMessage());
            return;
        }
    }
    else
    {
        if (asyncEvent.getLoginResult() != AsyncPlayerPreLoginEvent.Result.ALLOWED)
        {
            this.field_151292_a.func_147322_a(asyncEvent.getKickMessage());
            return;
        }
    }
    // CraftBukkit end

    NetHandlerLoginServer.getLogger().info("UUID of player " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName() + " is " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getId());;
    NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
}
项目:KCauldron    文件:ThreadPlayerLookupUUID.java   
public void run()
{
    GameProfile gameprofile = NetHandlerLoginServer.getGameProfile(this.field_151292_a);
    try
    {
        // Spigot Start
        if (!this.mcServer.isServerInOnlineMode())
        {
            this.field_151292_a.initUUID();
            fireLoginEvents();
            return;
        }
        // Spigot End
        String s = (new BigInteger(CryptManager.getServerIdHash(NetHandlerLoginServer.getLoginServerId(this.field_151292_a), this.mcServer.getKeyPair().getPublic(), NetHandlerLoginServer.getSecretKey(this.field_151292_a)))).toString(16);
        GameProfile profile = this.mcServer.func_147130_as().hasJoinedServer(new GameProfile((UUID)null, gameprofile.getName()), s);
        if (profile != null) {
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, profile);
            fireLoginEvents(); // Spigot
        }
        else if (this.mcServer.isSinglePlayer())
        {
            NetHandlerLoginServer.getLogger().warn("Failed to verify username but will let them in anyway!");
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, this.field_151292_a.func_152506_a(gameprofile));
            NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
        }
        else
        {
            this.field_151292_a.func_147322_a("Failed to verify username!");
            NetHandlerLoginServer.getLogger().error("Username \'" + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName() + "\' tried to join with an invalid session");
        }
    }
    catch (AuthenticationUnavailableException authenticationunavailableexception)
    {
        if (this.mcServer.isSinglePlayer())
        {
            NetHandlerLoginServer.getLogger().warn("Authentication servers are down but will let them in anyway!");
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, this.field_151292_a.func_152506_a(gameprofile));
            NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
        }
        else
        {
            this.field_151292_a.func_147322_a("Authentication servers are down. Please try again later, sorry!");
            NetHandlerLoginServer.getLogger().error("Couldn\'t verify username because servers are unavailable");
        }
        // CraftBukkit start - catch all exceptions
    }
    catch (Exception exception)
    {
        this.field_151292_a.func_147322_a("Failed to verify username!");
        this.mcServer.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName(), exception);
        // CraftBukkit end
    }
}
项目:KCauldron    文件:ThreadPlayerLookupUUID.java   
private void fireLoginEvents() throws Exception
{
    // CraftBukkit start - fire PlayerPreLoginEvent
    if (!this.field_151292_a.field_147333_a.isChannelOpen())
    {
        return;
    }

    String playerName = NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName();
    java.net.InetAddress address = ((java.net.InetSocketAddress) this.field_151292_a.field_147333_a.getSocketAddress()).getAddress();
    java.util.UUID uniqueId = NetHandlerLoginServer.getGameProfile(this.field_151292_a).getId();
    final org.bukkit.craftbukkit.CraftServer server = this.mcServer.server;

    AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
    server.getPluginManager().callEvent(asyncEvent);

    if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0)
    {
        final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);

        if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED)
        {
            event.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage());
        }

        Waitable<PlayerPreLoginEvent.Result> waitable = new Waitable<PlayerPreLoginEvent.Result>()
        {
            @Override
            protected PlayerPreLoginEvent.Result evaluate()
            {
                server.getPluginManager().callEvent(event);
                return event.getResult();
            }
        };

        NetHandlerLoginServer.getMinecraftServer(this.field_151292_a).processQueue.add(waitable);

        if (waitable.get() != PlayerPreLoginEvent.Result.ALLOWED)
        {
            this.field_151292_a.func_147322_a(event.getKickMessage());
            return;
        }
    }
    else
    {
        if (asyncEvent.getLoginResult() != AsyncPlayerPreLoginEvent.Result.ALLOWED)
        {
            this.field_151292_a.func_147322_a(asyncEvent.getKickMessage());
            return;
        }
    }
    // CraftBukkit end

    NetHandlerLoginServer.getLogger().info("UUID of player " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName() + " is " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getId());;
    NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
}
项目:CauldronGit    文件:ThreadPlayerLookupUUID.java   
public void run()
{
    GameProfile gameprofile = NetHandlerLoginServer.getGameProfile(this.field_151292_a);
    try
    {
        // Spigot Start
        if (!this.mcServer.isServerInOnlineMode())
        {
            this.field_151292_a.initUUID();
            fireLoginEvents();
            return;
        }
        // Spigot End
        String s = (new BigInteger(CryptManager.getServerIdHash(NetHandlerLoginServer.getLoginServerId(this.field_151292_a), this.mcServer.getKeyPair().getPublic(), NetHandlerLoginServer.getSecretKey(this.field_151292_a)))).toString(16);
        NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, this.mcServer.func_147130_as().hasJoinedServer(new GameProfile((UUID)null, gameprofile.getName()), s));

        if (NetHandlerLoginServer.getGameProfile(this.field_151292_a) != null)
        {
            fireLoginEvents(); // Spigot
        }
        else if (this.mcServer.isSinglePlayer())
        {
            NetHandlerLoginServer.getLogger().warn("Failed to verify username but will let them in anyway!");
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, this.field_151292_a.func_152506_a(gameprofile));
            NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
        }
        else
        {
            this.field_151292_a.func_147322_a("Failed to verify username!");
            NetHandlerLoginServer.getLogger().error("Username \'" + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName() + "\' tried to join with an invalid session");
        }
    }
    catch (AuthenticationUnavailableException authenticationunavailableexception)
    {
        if (this.mcServer.isSinglePlayer())
        {
            NetHandlerLoginServer.getLogger().warn("Authentication servers are down but will let them in anyway!");
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, this.field_151292_a.func_152506_a(gameprofile));
            NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
        }
        else
        {
            this.field_151292_a.func_147322_a("Authentication servers are down. Please try again later, sorry!");
            NetHandlerLoginServer.getLogger().error("Couldn\'t verify username because servers are unavailable");
        }
        // CraftBukkit start - catch all exceptions
    }
    catch (Exception exception)
    {
        this.field_151292_a.func_147322_a("Failed to verify username!");
        this.mcServer.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName(), exception);
        // CraftBukkit end
    }
}
项目:CauldronGit    文件:ThreadPlayerLookupUUID.java   
private void fireLoginEvents() throws Exception
{
    // CraftBukkit start - fire PlayerPreLoginEvent
    if (!this.field_151292_a.field_147333_a.isChannelOpen())
    {
        return;
    }

    String playerName = NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName();
    java.net.InetAddress address = ((java.net.InetSocketAddress) this.field_151292_a.field_147333_a.getSocketAddress()).getAddress();
    java.util.UUID uniqueId = NetHandlerLoginServer.getGameProfile(this.field_151292_a).getId();
    final org.bukkit.craftbukkit.CraftServer server = this.mcServer.server;

    AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
    server.getPluginManager().callEvent(asyncEvent);

    if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0)
    {
        final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);

        if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED)
        {
            event.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage());
        }

        Waitable<PlayerPreLoginEvent.Result> waitable = new Waitable<PlayerPreLoginEvent.Result>()
        {
            @Override
            protected PlayerPreLoginEvent.Result evaluate()
            {
                server.getPluginManager().callEvent(event);
                return event.getResult();
            }
        };

        NetHandlerLoginServer.getMinecraftServer(this.field_151292_a).processQueue.add(waitable);

        if (waitable.get() != PlayerPreLoginEvent.Result.ALLOWED)
        {
            this.field_151292_a.func_147322_a(event.getKickMessage());
            return;
        }
    }
    else
    {
        if (asyncEvent.getLoginResult() != AsyncPlayerPreLoginEvent.Result.ALLOWED)
        {
            this.field_151292_a.func_147322_a(asyncEvent.getKickMessage());
            return;
        }
    }
    // CraftBukkit end

    NetHandlerLoginServer.getLogger().info("UUID of player " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName() + " is " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getId());;
    NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
}
项目:Cauldron-Old    文件:ThreadPlayerLookupUUID.java   
public void run()
{
    GameProfile gameprofile = NetHandlerLoginServer.getGameProfile(this.field_151292_a);
    try
    {
        // Spigot Start
        if (!this.mcServer.isServerInOnlineMode())
        {
            this.field_151292_a.initUUID();
            fireLoginEvents();
            return;
        }
        // Spigot End
        String s = (new BigInteger(CryptManager.getServerIdHash(NetHandlerLoginServer.getLoginServerId(this.field_151292_a), this.mcServer.getKeyPair().getPublic(), NetHandlerLoginServer.getSecretKey(this.field_151292_a)))).toString(16);
        NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, this.mcServer.func_147130_as().hasJoinedServer(new GameProfile((UUID)null, gameprofile.getName()), s));

        if (NetHandlerLoginServer.getGameProfile(this.field_151292_a) != null)
        {
            fireLoginEvents(); // Spigot
        }
        else if (this.mcServer.isSinglePlayer())
        {
            NetHandlerLoginServer.getLogger().warn("Failed to verify username but will let them in anyway!");
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, this.field_151292_a.func_152506_a(gameprofile));
            NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
        }
        else
        {
            this.field_151292_a.func_147322_a("Failed to verify username!");
            NetHandlerLoginServer.getLogger().error("Username \'" + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName() + "\' tried to join with an invalid session");
        }
    }
    catch (AuthenticationUnavailableException authenticationunavailableexception)
    {
        if (this.mcServer.isSinglePlayer())
        {
            NetHandlerLoginServer.getLogger().warn("Authentication servers are down but will let them in anyway!");
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, this.field_151292_a.func_152506_a(gameprofile));
            NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
        }
        else
        {
            this.field_151292_a.func_147322_a("Authentication servers are down. Please try again later, sorry!");
            NetHandlerLoginServer.getLogger().error("Couldn\'t verify username because servers are unavailable");
        }
        // CraftBukkit start - catch all exceptions
    }
    catch (Exception exception)
    {
        this.field_151292_a.func_147322_a("Failed to verify username!");
        this.mcServer.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName(), exception);
        // CraftBukkit end
    }
}
项目:Cauldron-Old    文件:ThreadPlayerLookupUUID.java   
private void fireLoginEvents() throws Exception
{
    // CraftBukkit start - fire PlayerPreLoginEvent
    if (!this.field_151292_a.field_147333_a.isChannelOpen())
    {
        return;
    }

    String playerName = NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName();
    java.net.InetAddress address = ((java.net.InetSocketAddress) this.field_151292_a.field_147333_a.getSocketAddress()).getAddress();
    java.util.UUID uniqueId = NetHandlerLoginServer.getGameProfile(this.field_151292_a).getId();
    final org.bukkit.craftbukkit.CraftServer server = this.mcServer.server;

    AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
    server.getPluginManager().callEvent(asyncEvent);

    if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0)
    {
        final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);

        if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED)
        {
            event.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage());
        }

        Waitable<PlayerPreLoginEvent.Result> waitable = new Waitable<PlayerPreLoginEvent.Result>()
        {
            @Override
            protected PlayerPreLoginEvent.Result evaluate()
            {
                server.getPluginManager().callEvent(event);
                return event.getResult();
            }
        };

        NetHandlerLoginServer.getMinecraftServer(this.field_151292_a).processQueue.add(waitable);

        if (waitable.get() != PlayerPreLoginEvent.Result.ALLOWED)
        {
            this.field_151292_a.func_147322_a(event.getKickMessage());
            return;
        }
    }
    else
    {
        if (asyncEvent.getLoginResult() != AsyncPlayerPreLoginEvent.Result.ALLOWED)
        {
            this.field_151292_a.func_147322_a(asyncEvent.getKickMessage());
            return;
        }
    }
    // CraftBukkit end

    NetHandlerLoginServer.getLogger().info("UUID of player " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName() + " is " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getId());;
    NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
}
项目:Cauldron-Reloaded    文件:ThreadPlayerLookupUUID.java   
public void run()
{
    GameProfile gameprofile = NetHandlerLoginServer.getGameProfile(this.field_151292_a);
    try
    {
        // Spigot Start
        if (!this.mcServer.isServerInOnlineMode())
        {
            this.field_151292_a.initUUID();
            fireLoginEvents();
            return;
        }
        // Spigot End
        String s = (new BigInteger(CryptManager.getServerIdHash(NetHandlerLoginServer.getLoginServerId(this.field_151292_a), this.mcServer.getKeyPair().getPublic(), NetHandlerLoginServer.getSecretKey(this.field_151292_a)))).toString(16);
        NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, this.mcServer.func_147130_as().hasJoinedServer(new GameProfile((UUID)null, gameprofile.getName()), s));

        if (NetHandlerLoginServer.getGameProfile(this.field_151292_a) != null)
        {
            fireLoginEvents(); // Spigot
        }
        else if (this.mcServer.isSinglePlayer())
        {
            NetHandlerLoginServer.getLogger().warn("Failed to verify username but will let them in anyway!");
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, this.field_151292_a.func_152506_a(gameprofile));
            NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
        }
        else
        {
            this.field_151292_a.func_147322_a("Failed to verify username!");
            NetHandlerLoginServer.getLogger().error("Username \'" + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName() + "\' tried to join with an invalid session");
        }
    }
    catch (AuthenticationUnavailableException authenticationunavailableexception)
    {
        if (this.mcServer.isSinglePlayer())
        {
            NetHandlerLoginServer.getLogger().warn("Authentication servers are down but will let them in anyway!");
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, this.field_151292_a.func_152506_a(gameprofile));
            NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
        }
        else
        {
            this.field_151292_a.func_147322_a("Authentication servers are down. Please try again later, sorry!");
            NetHandlerLoginServer.getLogger().error("Couldn\'t verify username because servers are unavailable");
        }
        // CraftBukkit start - catch all exceptions
    }
    catch (Exception exception)
    {
        this.field_151292_a.func_147322_a("Failed to verify username!");
        this.mcServer.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName(), exception);
        // CraftBukkit end
    }
}
项目:Cauldron-Reloaded    文件:ThreadPlayerLookupUUID.java   
private void fireLoginEvents() throws Exception
{
    // CraftBukkit start - fire PlayerPreLoginEvent
    if (!this.field_151292_a.field_147333_a.isChannelOpen())
    {
        return;
    }

    String playerName = NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName();
    java.net.InetAddress address = ((java.net.InetSocketAddress) this.field_151292_a.field_147333_a.getSocketAddress()).getAddress();
    java.util.UUID uniqueId = NetHandlerLoginServer.getGameProfile(this.field_151292_a).getId();
    final org.bukkit.craftbukkit.CraftServer server = this.mcServer.server;

    AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
    server.getPluginManager().callEvent(asyncEvent);

    if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0)
    {
        final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);

        if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED)
        {
            event.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage());
        }

        Waitable<PlayerPreLoginEvent.Result> waitable = new Waitable<PlayerPreLoginEvent.Result>()
        {
            @Override
            protected PlayerPreLoginEvent.Result evaluate()
            {
                server.getPluginManager().callEvent(event);
                return event.getResult();
            }
        };

        NetHandlerLoginServer.getMinecraftServer(this.field_151292_a).processQueue.add(waitable);

        if (waitable.get() != PlayerPreLoginEvent.Result.ALLOWED)
        {
            this.field_151292_a.func_147322_a(event.getKickMessage());
            return;
        }
    }
    else
    {
        if (asyncEvent.getLoginResult() != AsyncPlayerPreLoginEvent.Result.ALLOWED)
        {
            this.field_151292_a.func_147322_a(asyncEvent.getKickMessage());
            return;
        }
    }
    // CraftBukkit end

    NetHandlerLoginServer.getLogger().info("UUID of player " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName() + " is " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getId());;
    NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
}
项目:FFoKC    文件:ThreadPlayerLookupUUID.java   
public void run()
{
    GameProfile gameprofile = NetHandlerLoginServer.getGameProfile(this.field_151292_a);
    try
    {
        // Spigot Start
        if (!this.mcServer.isServerInOnlineMode())
        {
            this.field_151292_a.initUUID();
            fireLoginEvents();
            return;
        }
        // Spigot End
        String s = (new BigInteger(CryptManager.getServerIdHash(NetHandlerLoginServer.getLoginServerId(this.field_151292_a), this.mcServer.getKeyPair().getPublic(), NetHandlerLoginServer.getSecretKey(this.field_151292_a)))).toString(16);
        GameProfile profile = this.mcServer.func_147130_as().hasJoinedServer(new GameProfile((UUID)null, gameprofile.getName()), s);
        if (profile != null) {
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, profile);
            fireLoginEvents(); // Spigot
        }
        else if (this.mcServer.isSinglePlayer())
        {
            NetHandlerLoginServer.getLogger().warn("Failed to verify username but will let them in anyway!");
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, this.field_151292_a.func_152506_a(gameprofile));
            NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
        }
        else
        {
            this.field_151292_a.func_147322_a("Failed to verify username!");
            NetHandlerLoginServer.getLogger().error("Username \'" + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName() + "\' tried to join with an invalid session");
        }
    }
    catch (AuthenticationUnavailableException authenticationunavailableexception)
    {
        if (this.mcServer.isSinglePlayer())
        {
            NetHandlerLoginServer.getLogger().warn("Authentication servers are down but will let them in anyway!");
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, this.field_151292_a.func_152506_a(gameprofile));
            NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
        }
        else
        {
            this.field_151292_a.func_147322_a("Authentication servers are down. Please try again later, sorry!");
            NetHandlerLoginServer.getLogger().error("Couldn\'t verify username because servers are unavailable");
        }
        // CraftBukkit start - catch all exceptions
    }
    catch (Exception exception)
    {
        this.field_151292_a.func_147322_a("Failed to verify username!");
        this.mcServer.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName(), exception);
        // CraftBukkit end
    }
}
项目:FFoKC    文件:ThreadPlayerLookupUUID.java   
private void fireLoginEvents() throws Exception
{
    // CraftBukkit start - fire PlayerPreLoginEvent
    if (!this.field_151292_a.field_147333_a.isChannelOpen())
    {
        return;
    }

    String playerName = NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName();
    java.net.InetAddress address = ((java.net.InetSocketAddress) this.field_151292_a.field_147333_a.getSocketAddress()).getAddress();
    java.util.UUID uniqueId = NetHandlerLoginServer.getGameProfile(this.field_151292_a).getId();
    final org.bukkit.craftbukkit.CraftServer server = this.mcServer.server;

    AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
    server.getPluginManager().callEvent(asyncEvent);

    if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0)
    {
        final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);

        if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED)
        {
            event.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage());
        }

        Waitable<PlayerPreLoginEvent.Result> waitable = new Waitable<PlayerPreLoginEvent.Result>()
        {
            @Override
            protected PlayerPreLoginEvent.Result evaluate()
            {
                server.getPluginManager().callEvent(event);
                return event.getResult();
            }
        };

        NetHandlerLoginServer.getMinecraftServer(this.field_151292_a).processQueue.add(waitable);

        if (waitable.get() != PlayerPreLoginEvent.Result.ALLOWED)
        {
            this.field_151292_a.func_147322_a(event.getKickMessage());
            return;
        }
    }
    else
    {
        if (asyncEvent.getLoginResult() != AsyncPlayerPreLoginEvent.Result.ALLOWED)
        {
            this.field_151292_a.func_147322_a(asyncEvent.getKickMessage());
            return;
        }
    }
    // CraftBukkit end

    NetHandlerLoginServer.getLogger().info("UUID of player " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName() + " is " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getId());;
    NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
}
项目:Cauldron    文件:ThreadPlayerLookupUUID.java   
public void run()
{
    GameProfile gameprofile = NetHandlerLoginServer.getGameProfile(this.field_151292_a);
    try
    {
        // Spigot Start
        if (!this.mcServer.isServerInOnlineMode())
        {
            this.field_151292_a.initUUID();
            fireLoginEvents();
            return;
        }
        // Spigot End
        String s = (new BigInteger(CryptManager.getServerIdHash(NetHandlerLoginServer.getLoginServerId(this.field_151292_a), this.mcServer.getKeyPair().getPublic(), NetHandlerLoginServer.getSecretKey(this.field_151292_a)))).toString(16);
        NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, this.mcServer.func_147130_as().hasJoinedServer(new GameProfile((UUID)null, gameprofile.getName()), s));

        if (NetHandlerLoginServer.getGameProfile(this.field_151292_a) != null)
        {
            fireLoginEvents(); // Spigot
        }
        else if (this.mcServer.isSinglePlayer())
        {
            NetHandlerLoginServer.getLogger().warn("Failed to verify username but will let them in anyway!");
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, this.field_151292_a.func_152506_a(gameprofile));
            NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
        }
        else
        {
            this.field_151292_a.func_147322_a("Failed to verify username!");
            NetHandlerLoginServer.getLogger().error("Username \'" + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName() + "\' tried to join with an invalid session");
        }
    }
    catch (AuthenticationUnavailableException authenticationunavailableexception)
    {
        if (this.mcServer.isSinglePlayer())
        {
            NetHandlerLoginServer.getLogger().warn("Authentication servers are down but will let them in anyway!");
            NetHandlerLoginServer.processPlayerLoginGameProfile(this.field_151292_a, this.field_151292_a.func_152506_a(gameprofile));
            NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
        }
        else
        {
            this.field_151292_a.func_147322_a("Authentication servers are down. Please try again later, sorry!");
            NetHandlerLoginServer.getLogger().error("Couldn\'t verify username because servers are unavailable");
        }
        // CraftBukkit start - catch all exceptions
    }
    catch (Exception exception)
    {
        this.field_151292_a.func_147322_a("Failed to verify username!");
        this.mcServer.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName(), exception);
        // CraftBukkit end
    }
}
项目:Cauldron    文件:ThreadPlayerLookupUUID.java   
private void fireLoginEvents() throws Exception
{
    // CraftBukkit start - fire PlayerPreLoginEvent
    if (!this.field_151292_a.field_147333_a.isChannelOpen())
    {
        return;
    }

    String playerName = NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName();
    java.net.InetAddress address = ((java.net.InetSocketAddress) this.field_151292_a.field_147333_a.getSocketAddress()).getAddress();
    java.util.UUID uniqueId = NetHandlerLoginServer.getGameProfile(this.field_151292_a).getId();
    final org.bukkit.craftbukkit.CraftServer server = this.mcServer.server;

    AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
    server.getPluginManager().callEvent(asyncEvent);

    if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0)
    {
        final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);

        if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED)
        {
            event.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage());
        }

        Waitable<PlayerPreLoginEvent.Result> waitable = new Waitable<PlayerPreLoginEvent.Result>()
        {
            @Override
            protected PlayerPreLoginEvent.Result evaluate()
            {
                server.getPluginManager().callEvent(event);
                return event.getResult();
            }
        };

        NetHandlerLoginServer.getMinecraftServer(this.field_151292_a).processQueue.add(waitable);

        if (waitable.get() != PlayerPreLoginEvent.Result.ALLOWED)
        {
            this.field_151292_a.func_147322_a(event.getKickMessage());
            return;
        }
    }
    else
    {
        if (asyncEvent.getLoginResult() != AsyncPlayerPreLoginEvent.Result.ALLOWED)
        {
            this.field_151292_a.func_147322_a(asyncEvent.getKickMessage());
            return;
        }
    }
    // CraftBukkit end

    NetHandlerLoginServer.getLogger().info("UUID of player " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getName() + " is " + NetHandlerLoginServer.getGameProfile(this.field_151292_a).getId());;
    NetHandlerLoginServer.setLoginState(this.field_151292_a, LoginState.READY_TO_ACCEPT);
}