public byte getLightFromSky() { return (byte) chunk.getHandle().getBrightness(EnumSkyBlock.SKY, this.x & 0xF, this.y & 0xFF, this.z & 0xF); }
public byte getLightFromBlocks() { return (byte) chunk.getHandle().getBrightness(EnumSkyBlock.BLOCK, this.x & 0xF, this.y & 0xFF, this.z & 0xF); }