Java 类net.minecraft.world.biome.BiomeGenBase.SpawnListEntry 实例源码

项目:4Space-5    文件:ChunkProviderAsteroids.java   
@SuppressWarnings({ "unchecked", "rawtypes" })
@Override
public List getPossibleCreatures(EnumCreatureType par1EnumCreatureType, int i, int j, int k)
{
    if (par1EnumCreatureType == EnumCreatureType.monster)
    {
        final List monsters = new ArrayList();
        monsters.add(new SpawnListEntry(EntityEvolvedZombie.class, 3000, 1, 3));
        monsters.add(new SpawnListEntry(EntityEvolvedSpider.class, 2000, 1, 2));
        monsters.add(new SpawnListEntry(EntityEvolvedSkeleton.class, 1500, 1, 1));
        monsters.add(new SpawnListEntry(EntityEvolvedCreeper.class, 2000, 1, 1));
        if (ConfigManagerCore.challengeMode) monsters.add(new SpawnListEntry(EntityEnderman.class, 250, 1, 1));
        return monsters;
    }
    else
    {
        return null;
    }
}
项目:4Space-5    文件:ChunkProviderMoon.java   
@SuppressWarnings({ "unchecked", "rawtypes" })
@Override
public List getPossibleCreatures(EnumCreatureType par1EnumCreatureType, int i, int j, int k)
{
    if (par1EnumCreatureType == EnumCreatureType.monster)
    {
        final List monsters = new ArrayList();
        monsters.add(new SpawnListEntry(EntityEvolvedZombie.class, 8, 2, 3));
        monsters.add(new SpawnListEntry(EntityEvolvedSpider.class, 8, 2, 3));
        monsters.add(new SpawnListEntry(EntityEvolvedSkeleton.class, 8, 2, 3));
        monsters.add(new SpawnListEntry(EntityEvolvedCreeper.class, 8, 2, 3));
        return monsters;
    }
    else
    {
        return null;
    }
}
项目:4Space-5    文件:GenerationSettings.java   
public GenerationSettings(String planetName, double terrainHeightMod, double smallFeatureHeightMod, double mountainHeightMod, double valleyHeightMod, int craterProbibility, int caveChance,
        SpacePair<Block, Integer> blockTop, SpacePair<Block, Integer> blockFiller, SpacePair<Block, Integer> blockLower, SpacePair<Block, Integer> blockBrick, Block blockEgg,
        boolean dungeonEnabled, boolean pitEnabled, boolean villageEnabled,
        List<SpawnListEntry> spawnableMonsters) {
    this.planetName = planetName;
    this.terrainHeightMod = terrainHeightMod;
    this.smallFeatureHeightMod = smallFeatureHeightMod;
    this.mountainHeightMod = mountainHeightMod;
    this.valleyHeightMod = valleyHeightMod;
    this.craterProbibility = craterProbibility;
    this.caveChance = caveChance;

    this.blockTop = new SpacePair<Block, Byte>(blockTop.getFirst(), new Byte("" + blockTop.getSecond()));
    this.blockFiller = new SpacePair<Block, Byte>(blockFiller.getFirst(), new Byte("" + blockFiller.getSecond()));
    this.blockLower = new SpacePair<Block, Byte>(blockLower.getFirst(), new Byte("" + blockLower.getSecond()));
    this.blockBrick = new SpacePair<Block, Byte>(blockBrick.getFirst(), new Byte("" + blockBrick.getSecond()));
    this.blockEgg = blockEgg;

    this.spawnableMonsters = spawnableMonsters;
}
项目:TRHS_Club_Mod_2016    文件:EntityRegistry.java   
public static void addSpawn(Class <? extends EntityLiving > entityClass, int weightedProb, int min, int max, EnumCreatureType typeOfCreature, BiomeGenBase... biomes)
{
    for (BiomeGenBase biome : biomes)
    {
        @SuppressWarnings("unchecked")
        List<SpawnListEntry> spawns = biome.func_76747_a(typeOfCreature);

        for (SpawnListEntry entry : spawns)
        {
            //Adjusting an existing spawn entry
            if (entry.field_76300_b == entityClass)
            {
                entry.field_76292_a = weightedProb;
                entry.field_76301_c = min;
                entry.field_76299_d = max;
                break;
            }
        }

        spawns.add(new SpawnListEntry(entityClass, weightedProb, min, max));
    }
}
项目:TRHS_Club_Mod_2016    文件:EntityRegistry.java   
public static void removeSpawn(Class <? extends EntityLiving > entityClass, EnumCreatureType typeOfCreature, BiomeGenBase... biomes)
{
    for (BiomeGenBase biome : biomes)
    {
        @SuppressWarnings("unchecked")
        Iterator<SpawnListEntry> spawns = biome.func_76747_a(typeOfCreature).iterator();

        while (spawns.hasNext())
        {
            SpawnListEntry entry = spawns.next();
            if (entry.field_76300_b == entityClass)
            {
                spawns.remove();
            }
        }
    }
}
项目:TRHS_Club_Mod_2016    文件:WorldEvent.java   
public PotentialSpawns(World world, EnumCreatureType type, int x, int y, int z, List<SpawnListEntry> oldList)
{
    super(world);
    this.x = x;
    this.y = y;
    this.z = z;
    this.type = type;
    if (oldList != null)
    {
        this.list = oldList;
    }
    else
    {
        this.list = new ArrayList<SpawnListEntry>();
    }
}
项目:CauldronGit    文件:EntityRegistry.java   
public static void addSpawn(Class <? extends EntityLiving > entityClass, int weightedProb, int min, int max, EnumCreatureType typeOfCreature, BiomeGenBase... biomes)
{
    for (BiomeGenBase biome : biomes)
    {
        @SuppressWarnings("unchecked")
        List<SpawnListEntry> spawns = biome.getSpawnableList(typeOfCreature);

        for (SpawnListEntry entry : spawns)
        {
            //Adjusting an existing spawn entry
            if (entry.entityClass == entityClass)
            {
                entry.itemWeight = weightedProb;
                entry.minGroupCount = min;
                entry.maxGroupCount = max;
                break;
            }
        }

        spawns.add(new SpawnListEntry(entityClass, weightedProb, min, max));
    }
}
项目:CauldronGit    文件:EntityRegistry.java   
public static void removeSpawn(Class <? extends EntityLiving > entityClass, EnumCreatureType typeOfCreature, BiomeGenBase... biomes)
{
    for (BiomeGenBase biome : biomes)
    {
        @SuppressWarnings("unchecked")
        Iterator<SpawnListEntry> spawns = biome.getSpawnableList(typeOfCreature).iterator();

        while (spawns.hasNext())
        {
            SpawnListEntry entry = spawns.next();
            if (entry.entityClass == entityClass)
            {
                spawns.remove();
            }
        }
    }
}
项目:CauldronGit    文件:WorldEvent.java   
public PotentialSpawns(World world, EnumCreatureType type, int x, int y, int z, List<SpawnListEntry> oldList)
{
    super(world);
    this.x = x;
    this.y = y;
    this.z = z;
    this.type = type;
    if (oldList != null)
    {
        this.list = oldList;
    }
    else
    {
        this.list = new ArrayList<SpawnListEntry>();
    }
}
项目:4Space-1.7    文件:ChunkProviderEuropa.java   
@SuppressWarnings({ "unchecked", "rawtypes" })
@Override
public List getPossibleCreatures(EnumCreatureType par1EnumCreatureType, int i, int j, int k) {
    if (par1EnumCreatureType == EnumCreatureType.monster) {
        final List monsters = new ArrayList();

        if (!ConfigManagerCore.idRealisticEnabled) {
            monsters.add(new SpawnListEntry(EntityEvolvedZombie.class, 8, 2, 3));
            monsters.add(new SpawnListEntry(EntityEvolvedSpider.class, 8, 2, 3));
            monsters.add(new SpawnListEntry(EntityEvolvedSkeleton.class, 8, 2, 3));
            monsters.add(new SpawnListEntry(EntityEvolvedCreeper.class, 8, 2, 3));
        }

        return monsters;
    } else {
        return null;
    }
}
项目:4Space-1.7    文件:ChunkProviderMercury.java   
@SuppressWarnings({ "unchecked", "rawtypes" })
@Override
public List getPossibleCreatures(EnumCreatureType par1EnumCreatureType, int i, int j, int k) {
    if (par1EnumCreatureType == EnumCreatureType.monster) {
        List monsters = new ArrayList();

        if (!ConfigManagerCore.idRealisticEnabled) {
            monsters.add(new SpawnListEntry(EntityEvolvedZombie.class, 8, 2, 3));
            monsters.add(new SpawnListEntry(EntityEvolvedSpider.class, 8, 2, 3));
            monsters.add(new SpawnListEntry(EntityEvolvedSkeleton.class, 8, 2, 3));
            monsters.add(new SpawnListEntry(EntityEvolvedCreeper.class, 8, 2, 3));
        }

        return monsters;
    } else {
        return null;
    }
}
项目:4Space-1.7    文件:ChunkProviderVenus.java   
@SuppressWarnings({ "unchecked", "rawtypes" })
@Override
public List getPossibleCreatures(EnumCreatureType par1EnumCreatureType, int i, int j, int k) {
    if (par1EnumCreatureType == EnumCreatureType.monster) {
        List monsters = new ArrayList();
        monsters.add(new SpawnListEntry(EntityEvolvedZombie.class, 8, 2, 3));
        monsters.add(new SpawnListEntry(EntityEvolvedSpider.class, 8, 2, 3));
        monsters.add(new SpawnListEntry(EntityEvolvedSkeleton.class, 8, 2, 3));
        monsters.add(new SpawnListEntry(EntityEvolvedCreeper.class, 8, 2, 3));
        monsters.add(new SpawnListEntry(EntityEvolvedBlaze.class, 8, 2, 3));
        return monsters;
    }

    else {
        return null;
    }
}
项目:4Space-1.7    文件:ChunkProviderPluto.java   
@SuppressWarnings({ "unchecked", "rawtypes" })
@Override
public List getPossibleCreatures(EnumCreatureType par1EnumCreatureType, int i, int j, int k) {
    if (par1EnumCreatureType == EnumCreatureType.monster) {
        List monsters = new ArrayList();

        if (!ConfigManagerCore.idRealisticEnabled) {
            monsters.add(new SpawnListEntry(EntityEvolvedZombie.class, 8, 2, 3));
            monsters.add(new SpawnListEntry(EntityEvolvedSpider.class, 8, 2, 3));
            monsters.add(new SpawnListEntry(EntityEvolvedSkeleton.class, 8, 2, 3));
            monsters.add(new SpawnListEntry(EntityEvolvedCreeper.class, 8, 2, 3));
        }

        return monsters;
    } else {
        return null;
    }
}
项目:4Space-1.7    文件:ChunkProviderCallisto.java   
@SuppressWarnings({ "unchecked", "rawtypes" })
@Override
public List getPossibleCreatures(EnumCreatureType par1EnumCreatureType, int i, int j, int k) {
    if (par1EnumCreatureType == EnumCreatureType.monster) {
        final List monsters = new ArrayList();

        if (!ConfigManagerCore.idRealisticEnabled) {
            monsters.add(new SpawnListEntry(EntityEvolvedZombie.class, 8, 2, 3));
            monsters.add(new SpawnListEntry(EntityEvolvedSpider.class, 8, 2, 3));
            monsters.add(new SpawnListEntry(EntityEvolvedSkeleton.class, 8, 2, 3));
            monsters.add(new SpawnListEntry(EntityEvolvedCreeper.class, 8, 2, 3));
        }
        return monsters;
    } else {
        return null;
    }
}
项目:4Space-1.7    文件:ChunkProviderIo.java   
@SuppressWarnings({ "unchecked", "rawtypes" })
@Override
public List getPossibleCreatures(EnumCreatureType par1EnumCreatureType, int i, int j, int k) {
    if (par1EnumCreatureType == EnumCreatureType.monster) {
        List monsters = new ArrayList();

        if (!ConfigManagerCore.idRealisticEnabled) {
            monsters.add(new SpawnListEntry(EntityEvolvedZombie.class, 8, 2, 3));
            monsters.add(new SpawnListEntry(EntityEvolvedSpider.class, 8, 2, 3));
            monsters.add(new SpawnListEntry(EntityEvolvedSkeleton.class, 8, 2, 3));
            monsters.add(new SpawnListEntry(EntityEvolvedCreeper.class, 8, 2, 3));
            monsters.add(new SpawnListEntry(EntityEvolvedBlaze.class, 8, 2, 3));
        }

        return monsters;
    } else {
        return null;
    }
}
项目:GalacticraftPixelGalaxy    文件:ChunkProviderGreenPixel.java   
@SuppressWarnings({"unchecked","rawtypes"}) 
@Override public List getPossibleCreatures(EnumCreatureType par1EnumCreatureType,int i,int j,int k){
      if (par1EnumCreatureType == EnumCreatureType.monster) 
    {
        List monsters=new ArrayList();
        monsters.add(new BiomeGenBase.SpawnListEntry(EntityZombie.class, 8, 2, 3));
        monsters.add(new BiomeGenBase.SpawnListEntry(EntitySpider.class, 8, 2, 3));
        monsters.add(new BiomeGenBase.SpawnListEntry(EntitySkeleton.class, 8, 2, 3));
        monsters.add(new BiomeGenBase.SpawnListEntry(EntityCreeper.class, 8, 2, 3));
        monsters.add(new BiomeGenBase.SpawnListEntry(EntityEnderman.class, 8, 1, 3));
        monsters.add(new BiomeGenBase.SpawnListEntry(EntityPixelOneSwingman.class, 1, 1, 1));
        return monsters;
    }
    if (par1EnumCreatureType == EnumCreatureType.creature) 
    {
        List creatures=new ArrayList();
        creatures.add(new BiomeGenBase.SpawnListEntry(EntityhumanPixel.class, 8, 2, 3));
        creatures.add(new BiomeGenBase.SpawnListEntry(EntitypixelPig.class, 8, 1, 3));
        creatures.add(new BiomeGenBase.SpawnListEntry(EntitypixelCow.class, 8, 1, 3));
        return creatures;
        }
      return null;
    }
项目:Cauldron    文件:EntityRegistry.java   
public static void addSpawn(Class <? extends EntityLiving > entityClass, int weightedProb, int min, int max, EnumCreatureType typeOfCreature, BiomeGenBase... biomes)
{
    for (BiomeGenBase biome : biomes)
    {
        @SuppressWarnings("unchecked")
        List<SpawnListEntry> spawns = biome.getSpawnableList(typeOfCreature);

        for (SpawnListEntry entry : spawns)
        {
            //Adjusting an existing spawn entry
            if (entry.entityClass == entityClass)
            {
                entry.itemWeight = weightedProb;
                entry.minGroupCount = min;
                entry.maxGroupCount = max;
                break;
            }
        }

        spawns.add(new SpawnListEntry(entityClass, weightedProb, min, max));
    }
}
项目:Cauldron    文件:EntityRegistry.java   
public static void removeSpawn(Class <? extends EntityLiving > entityClass, EnumCreatureType typeOfCreature, BiomeGenBase... biomes)
{
    for (BiomeGenBase biome : biomes)
    {
        @SuppressWarnings("unchecked")
        Iterator<SpawnListEntry> spawns = biome.getSpawnableList(typeOfCreature).iterator();

        while (spawns.hasNext())
        {
            SpawnListEntry entry = spawns.next();
            if (entry.entityClass == entityClass)
            {
                spawns.remove();
            }
        }
    }
}
项目:Cauldron    文件:WorldEvent.java   
public PotentialSpawns(World world, EnumCreatureType type, int x, int y, int z, List<SpawnListEntry> oldList)
{
    super(world);
    this.x = x;
    this.y = y;
    this.z = z;
    this.type = type;
    if (oldList != null)
    {
        this.list = oldList;
    }
    else
    {
        this.list = new ArrayList<SpawnListEntry>();
    }
}
项目:Cauldron    文件:EntityRegistry.java   
public static void addSpawn(Class <? extends EntityLiving > entityClass, int weightedProb, int min, int max, EnumCreatureType typeOfCreature, BiomeGenBase... biomes)
{
    for (BiomeGenBase biome : biomes)
    {
        @SuppressWarnings("unchecked")
        List<SpawnListEntry> spawns = biome.getSpawnableList(typeOfCreature);

        for (SpawnListEntry entry : spawns)
        {
            //Adjusting an existing spawn entry
            if (entry.entityClass == entityClass)
            {
                entry.itemWeight = weightedProb;
                entry.minGroupCount = min;
                entry.maxGroupCount = max;
                break;
            }
        }

        spawns.add(new SpawnListEntry(entityClass, weightedProb, min, max));
    }
}
项目:Cauldron    文件:EntityRegistry.java   
public static void removeSpawn(Class <? extends EntityLiving > entityClass, EnumCreatureType typeOfCreature, BiomeGenBase... biomes)
{
    for (BiomeGenBase biome : biomes)
    {
        @SuppressWarnings("unchecked")
        Iterator<SpawnListEntry> spawns = biome.getSpawnableList(typeOfCreature).iterator();

        while (spawns.hasNext())
        {
            SpawnListEntry entry = spawns.next();
            if (entry.entityClass == entityClass)
            {
                spawns.remove();
            }
        }
    }
}
项目:Cauldron    文件:WorldEvent.java   
public PotentialSpawns(World world, EnumCreatureType type, int x, int y, int z, List<SpawnListEntry> oldList)
{
    super(world);
    this.x = x;
    this.y = y;
    this.z = z;
    this.type = type;
    if (oldList != null)
    {
        this.list = oldList;
    }
    else
    {
        this.list = new ArrayList<SpawnListEntry>();
    }
}
项目:Cauldron    文件:EntityRegistry.java   
public static void addSpawn(Class <? extends EntityLiving > entityClass, int weightedProb, int min, int max, EnumCreatureType typeOfCreature, BiomeGenBase... biomes)
{
    for (BiomeGenBase biome : biomes)
    {
        @SuppressWarnings("unchecked")
        List<SpawnListEntry> spawns = biome.getSpawnableList(typeOfCreature);

        for (SpawnListEntry entry : spawns)
        {
            //Adjusting an existing spawn entry
            if (entry.entityClass == entityClass)
            {
                entry.itemWeight = weightedProb;
                entry.minGroupCount = min;
                entry.maxGroupCount = max;
                break;
            }
        }

        spawns.add(new SpawnListEntry(entityClass, weightedProb, min, max));
    }
}
项目:Cauldron    文件:EntityRegistry.java   
public static void removeSpawn(Class <? extends EntityLiving > entityClass, EnumCreatureType typeOfCreature, BiomeGenBase... biomes)
{
    for (BiomeGenBase biome : biomes)
    {
        @SuppressWarnings("unchecked")
        Iterator<SpawnListEntry> spawns = biome.getSpawnableList(typeOfCreature).iterator();

        while (spawns.hasNext())
        {
            SpawnListEntry entry = spawns.next();
            if (entry.entityClass == entityClass)
            {
                spawns.remove();
            }
        }
    }
}
项目:Cauldron    文件:WorldEvent.java   
public PotentialSpawns(World world, EnumCreatureType type, int x, int y, int z, List<SpawnListEntry> oldList)
{
    super(world);
    this.x = x;
    this.y = y;
    this.z = z;
    this.type = type;
    if (oldList != null)
    {
        this.list = oldList;
    }
    else
    {
        this.list = new ArrayList<SpawnListEntry>();
    }
}
项目:BlazeLoader    文件:ApiEntity.java   
/**
 * Replaces the class used when spawning an entity in a world.
 *
 * @param o Original class
 * @param c Replacement class
 * @param e CreatureType
 */
public static void swapEntitySpawn(Class<? extends Entity> o, Class<? extends Entity> c, EnumCreatureType e) {
    BiomeGenBase[] standardBiomes = BiomeGenBase.getBiomeGenArray();

    for (BiomeGenBase biome : standardBiomes) {
        if (biome != null) {
            List<SpawnListEntry> spawnableList = biome.getSpawnableList(e);
            if (spawnableList != null) {
                for (SpawnListEntry entry : spawnableList) {
                    if (entry != null && entry.entityClass == o) {
                        entry.entityClass = c;
                    }
                }
            }
        }
    }
}
项目:BlazeLoader    文件:ApiEntity.java   
/**
 * Registers an Entity spawn in certain biomes.
 * Registers for all biomes if none specified
 *
 * @param c        Entity class
 * @param weight   How often this entity is spawned in the world
 * @param minGroup Minimum group size
 * @param maxGroup Maximum group size
 * @param type     Type of spwning to be used by this entity
 * @param biomes   List of biomes this entity should spawn in
 */
public static void registerSpawn(Class<? extends Entity> c, int weight, int minGroup, int maxGroup, EnumCreatureType type, BiomeGenBase... biomes) {
    if (biomes.length == 0) {
        biomes = BiomeGenBase.getBiomeGenArray();
    }

    for (BiomeGenBase biome : biomes) {
        if (biome != null) {
            List<SpawnListEntry> spawnableList = biome.getSpawnableList(type);
            Iterator<SpawnListEntry> iter = spawnableList.iterator();
            while (iter.hasNext()) {
                if (iter.next().entityClass == c) iter.remove();  //Ensure there are no duplications
            }
            spawnableList.add(new SpawnListEntry(c, weight, minGroup, maxGroup));
        }
    }
}
项目:Soul-Forest    文件:BiomeGenSoulShrubbery.java   
public BiomeGenSoulShrubbery(int par1){
super(par1);
this.topBlock = SoulBlocks.BogGrass.get();
this.fillerBlock = SoulBlocks.BogDirt.get();

spawnableMonsterList.clear();
spawnableCreatureList.clear();
spawnableCaveCreatureList.clear();
spawnableWaterCreatureList.clear();
this.temperature = 0.5F;
spawnableMonsterList.add(new SpawnListEntry(EntityGroundhog.class, SoulConfigCreatures.groundhogSpawnFreq, SoulConfigCreatures.groundhogMinGroup, SoulConfigCreatures.groundhogMaxGroup));
theBiomeDecorator = new TheBiomeDeco(this);
customBiomeDecorator = (TheBiomeDeco)theBiomeDecorator;
customBiomeDecorator.tallgrasstype = 1;
customBiomeDecorator.tallgrassperchunk = 250;
customBiomeDecorator.soulbushperchunk = 100;
customBiomeDecorator.bushesperchunk = 25;
customBiomeDecorator.slatetowersperchunk = 1;
   }
项目:Soul-Forest    文件:BiomeGenFyrisedShrubbery.java   
public BiomeGenFyrisedShrubbery(int par1){
super(par1);
this.topBlock = SoulBlocks.FyrisedSandGrass.get();
this.fillerBlock = SoulBlocks.FyrisedSand.get();

spawnableMonsterList.clear();
spawnableCreatureList.clear();
spawnableCaveCreatureList.clear();
spawnableWaterCreatureList.clear();
this.temperature = 0.5F;
spawnableMonsterList.add(new SpawnListEntry(EntityFurivoli.class, SoulConfigCreatures.furivoliSpawnFreq, SoulConfigCreatures.furivoliMinGroup, SoulConfigCreatures.furivoliMaxGroup));
theBiomeDecorator = new TheBiomeDeco(this);
customBiomeDecorator = (TheBiomeDeco)theBiomeDecorator;
customBiomeDecorator.fireblossomsperchunk = 80;
customBiomeDecorator.fyrisedbushperchunk = 100;
   }
项目:MobSpawnControls2    文件:ServerPacketHandler.java   
@Override
public void handleBiomeSetting(BiomeSettingPacket packet, EntityPlayer player) {
    ModConfig config = MobSpawnControls.instance.getConfig().getModConfig(packet.mod);
    BiomeGenBase biome = (packet.biome.equalsIgnoreCase("master")) ? null : BiomeNameHelper.getBiome(packet.biome);
    BiomeGroup group = (biome == null && !packet.biome.equalsIgnoreCase("master")) ? config.getBiomeGroup(packet.biome) : null;
    SpawnMap map = config.getSpawnMap();

    for (EnumCreatureType type : EnumCreatureType.values()) {
        List<SpawnListEntry> spawnList = new ArrayList<SpawnListEntry>();
        EntityEntry[] entries = packet.entries[type.ordinal()];
        for (EntityEntry e : entries)
            spawnList.add(new SpawnListEntry(config.getEntityClass(e.entity), e.weight, e.min, e.max));
        if (group != null)
            map.setGroupSection(group, type, spawnList);
        else
            map.setBiomeSection(biome, type, spawnList);
    }

    config.save();
    config.getSpawnMap().evaluate();
    MobSpawnControls.instance.getConfig().sync();
}
项目:MobSpawnControls2    文件:BiomeSetting.java   
public void merge(SpawnList list) {
    /*
     * If a biome definition isn't present in the config but it is present in a group, 
     * we can infer that the biome setting is an empty spawn list.
     */
    if (!inGroup && !defEdited){ 
        active.clear();
        biomeSettings.clear();
    }
    inGroup = true;
    for (EnumCreatureType type : EnumCreatureType.values()){
        List<SpawnListEntry> myEntries = active.getSpawnList(type);
        List<SpawnListEntry> theirEntries = list.getSpawnList(type);
        mergeLists(myEntries,theirEntries);
    }
}
项目:MobSpawnControls2    文件:SpawnMap.java   
@SuppressWarnings("unchecked")
public MSCPacket getBiomeSettingPacket(String mod, String biome, ModConfig config) {
    EntityEntry[][] spawning = new EntityEntry[4][];
    String[][] notSpawning = new String[4][];
    SpawnList spawnList =  biome.equalsIgnoreCase("master") ? master : (biome.contains(".") ?
              biomeMap.get(BiomeNameHelper.getBiome(biome)).getBiomeSettings() : getSettings(biome).getSpawnList());

    for (EnumCreatureType type : EnumCreatureType.values()) {
        int index = type.ordinal();
        List<EntityEntry> entries = new ArrayList<EntityEntry>();
        List<String> disabled = new ArrayList<String>();

        for (SpawnListEntry e : spawnList.getSpawnList(type)) {
            String entityName = config.getEntityName(e.entityClass);
            entries.add(new EntityEntry(entityName, e.itemWeight, e.minGroupCount, e.maxGroupCount));
        }

        for (Class<? extends EntityLiving> c : SpawnList.getDisabledEntities(spawnList.getSpawnList(type), config.getTypeMap().getEntitiesOfType(type))) 
            disabled.add(config.getEntityName(c));

        spawning[index] = entries.toArray(new EntityEntry[0]);
        notSpawning[index] = disabled.toArray(new String[0]);
    }

    return MSCPacket.getPacket(PacketType.BIOME_SETTING, mod, biome, spawning, notSpawning);
}
项目:MobSpawnControls2    文件:SpawnList.java   
public static List<Class<? extends EntityLiving>> getDisabledEntities(List<SpawnListEntry> spawning, List<Class<? extends EntityLiving>> list) {
    List<Class<? extends EntityLiving>> disabled = new ArrayList<Class<? extends EntityLiving>>();
    for (Class<? extends EntityLiving> clazz : list) {
        boolean found = false;

        for (SpawnListEntry e : spawning) {
            if (e.entityClass == clazz) {
                found = true;
                break;
            }
        }
        if (!found)
            disabled.add(clazz);
    }
    return disabled;
}
项目:Proyecto-DASI    文件:ServerStateMachine.java   
/** Called by Forge - call setCanceled(true) to prevent spawning in our world.*/
@SubscribeEvent
public void onGetPotentialSpawns(PotentialSpawns ps)
{
    // Decide whether or not to allow spawning.
    // We shouldn't allow spawning unless it has been specifically turned on - whether
    // a mission is running or not. (Otherwise spawning may happen in between missions.)
    boolean allowSpawning = false;
    if (currentMissionInit() != null && currentMissionInit().getMission() != null)
    {
        // There is a mission running - does it allow spawning?
        ServerSection ss = currentMissionInit().getMission().getServerSection();
        ServerInitialConditions sic = (ss != null) ? ss.getServerInitialConditions() : null;
        if (sic != null)
            allowSpawning = (sic.isAllowSpawning() == Boolean.TRUE);

        if (allowSpawning && sic.getAllowedMobs() != null && !sic.getAllowedMobs().isEmpty())
        {
            // Spawning is allowed, but restricted to our list:
            Iterator<SpawnListEntry> it = ps.list.iterator();
            while (it.hasNext())
            {
                // Is this on our list?
                SpawnListEntry sle = it.next();
                String mobName = EntityList.classToStringMapping.get(sle.entityClass).toString();
                boolean allowed = false;
                for (EntityTypes mob : sic.getAllowedMobs())
                {
                    if (mob.value().equals(mobName))
                        allowed = true;
                }
                if (!allowed)
                    it.remove();
            }
        }
    }
    // Cancel spawn event:
    if (!allowSpawning)
        ps.setCanceled(true);
}
项目:Proyecto-DASI    文件:ServerStateMachine.java   
/** Called by Forge - call setCanceled(true) to prevent spawning in our world.*/
@SubscribeEvent
public void onGetPotentialSpawns(PotentialSpawns ps)
{
    // Decide whether or not to allow spawning.
    // We shouldn't allow spawning unless it has been specifically turned on - whether
    // a mission is running or not. (Otherwise spawning may happen in between missions.)
    boolean allowSpawning = false;
    if (currentMissionInit() != null && currentMissionInit().getMission() != null)
    {
        // There is a mission running - does it allow spawning?
        ServerSection ss = currentMissionInit().getMission().getServerSection();
        ServerInitialConditions sic = (ss != null) ? ss.getServerInitialConditions() : null;
        if (sic != null)
            allowSpawning = (sic.isAllowSpawning() == Boolean.TRUE);

        if (allowSpawning && sic.getAllowedMobs() != null && !sic.getAllowedMobs().isEmpty())
        {
            // Spawning is allowed, but restricted to our list:
            Iterator<SpawnListEntry> it = ps.list.iterator();
            while (it.hasNext())
            {
                // Is this on our list?
                SpawnListEntry sle = it.next();
                String mobName = EntityList.classToStringMapping.get(sle.entityClass).toString();
                boolean allowed = false;
                for (EntityTypes mob : sic.getAllowedMobs())
                {
                    if (mob.value().equals(mobName))
                        allowed = true;
                }
                if (!allowed)
                    it.remove();
            }
        }
    }
    // Cancel spawn event:
    if (!allowSpawning)
        ps.setCanceled(true);
}
项目:4Space-5    文件:MercuryCore.java   
@Override
public List<SpawnListEntry> getSpawnableMonsters() {
    List<SpawnListEntry> spawnableMonsters = new ArrayList<SpawnListEntry>();
    spawnableMonsters.add(new SpawnListEntry(EntityEvolvedZombie.class, 5, 1, 1));
    spawnableMonsters.add(new SpawnListEntry(EntityEvolvedSpider.class, 3, 1, 1));
    spawnableMonsters.add(new SpawnListEntry(EntityEvolvedCreeper.class, 2, 1, 1));
    return spawnableMonsters;
}
项目:4Space-5    文件:VenusCore.java   
@Override
public List<SpawnListEntry> getSpawnableMonsters() {
    List<SpawnListEntry> spawnableMonsters = new ArrayList<SpawnListEntry>();
    spawnableMonsters.add(new SpawnListEntry(EntityEvolvedZombie.class, 5, 1, 1));
    spawnableMonsters.add(new SpawnListEntry(EntityEvolvedSpider.class, 3, 1, 1));
    spawnableMonsters.add(new SpawnListEntry(EntityEvolvedCreeper.class, 2, 1, 1));
    spawnableMonsters.add(new SpawnListEntry(EntityEvolvedBlaze.class, 4, 1, 1));
    return spawnableMonsters;
}
项目:4Space-5    文件:PlutoCore.java   
@Override
public List<SpawnListEntry> getSpawnableMonsters() {
    List<SpawnListEntry> spawnableMonsters = new ArrayList<SpawnListEntry>();
    spawnableMonsters.add(new SpawnListEntry(EntityEvolvedZombie.class, 5, 1, 1));
    spawnableMonsters.add(new SpawnListEntry(EntityEvolvedSpider.class, 3, 1, 1));
    spawnableMonsters.add(new SpawnListEntry(EntityEvolvedCreeper.class, 2, 1, 1));
    return spawnableMonsters;
}
项目:FairyFactions    文件:Spawner.java   
public void RemoveCustomSpawn(Class class1, EnumCreatureType enumcreaturetype, BiomeGenBase abiomegenbase[]) {
    if (class1 == null) {
        throw new IllegalArgumentException("entityClass cannot be null");
    }

    if (enumcreaturetype == null) {
        throw new IllegalArgumentException("spawnList cannot be null");
    }

    if (abiomegenbase == null) {
        abiomegenbase = standardBiomes;
    }

    for (int l = 0; l < abiomegenbase.length; l++) {
        List[] fulllist = getCustomSpawnableList(enumcreaturetype);

        if (fulllist != null) {
            int x = biomeList.indexOf(abiomegenbase[l].biomeName);

            for (Iterator iterator = fulllist[x].iterator(); iterator.hasNext();) {
                if (iterator != null) {
                    SpawnListEntry spawnlistentry = (SpawnListEntry) iterator.next();

                    if (spawnlistentry.entityClass == class1) {
                        iterator.remove();
                    }
                }
            }
        }
    }
}
项目:Jiffy    文件:WorldServer.java   
/**
 * only spawns creatures allowed by the chunkProvider
 */
public BiomeGenBase.SpawnListEntry spawnRandomCreature(EnumCreatureType type, int x, int y, int z) {
    @SuppressWarnings("unchecked")
    List<SpawnListEntry> list = this.getChunkProvider().getPossibleCreatures(type, x, y, z);
    list = ForgeEventFactory.getPotentialSpawns(this.thePlayerManager.getWorldServer(), type, x, y, z, list);
    return list != null && !list.isEmpty()
            ? (BiomeGenBase.SpawnListEntry) WeightedRandom.getRandomItem(this.rand, list) : null;
}