Java 类net.minecraft.world.biome.BiomeForest 实例源码

项目:CrystalMod    文件:CrystalTreeFeature.java   
public static boolean generateCrystalTree(final World world, final Random random, final int chunkX, final int chunkZ) {
    final int x = chunkX * 16 + random.nextInt(16);
    final int z = chunkZ * 16 + random.nextInt(16);
    final BlockPos bp = world.getHeight(new BlockPos(x, 0, z));
    Biome biome = world.getBiome(bp);
    if (BiomeDictionary.hasType(biome, BiomeDictionary.Type.FOREST) || biome instanceof BiomeForest) {
        if(net.minecraftforge.event.terraingen.TerrainGen.decorate(world, random, bp, net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.TREE))
        {
            WoodType type = WoodType.BLUE;
            try{
                type = WoodType.byMetadata(MathHelper.getInt(random, 0, WoodType.values().length-1));
            } catch(Exception e){}
            int size = MathHelper.getInt(random, 4, 6);
            final boolean t = new WorldGenCrystalTree(false, size, type, random.nextInt(2) == 0).generate(world, random, bp);
            return t;
        }
    }
    return false;
}
项目:CrystalMod    文件:CrystalBushFeature.java   
@Override
public boolean generateFeature(World world, Random random, int chunkX, int chunkZ, boolean newGen) {
    BlockPos chunkPos = new BlockPos(chunkX * 16, 0, chunkZ * 16);
    if (random.nextInt(30) == 0)
    {
        int j9 = random.nextInt(16) + 8;
        int i13 = random.nextInt(16) + 8;
        BlockPos center = world.getHeight(chunkPos.add(j9, 0, i13));
        Biome biome = world.getBiome(center);
        if(BiomeDictionary.hasType(biome, BiomeDictionary.Type.FOREST) || biome instanceof BiomeForest){
            boolean placed = false;
            for (int i = 0; i < 24; ++i)
            {
                int range = 4;
                BlockPos bushPos = center.add(MathHelper.getInt(random, -range, range), MathHelper.getInt(random, -4, 4), MathHelper.getInt(random, -range, range));
                if (world.isAirBlock(bushPos.down()) && ModBlocks.crystalBush.canPlaceBlockAt(world, bushPos.down()))
                {
                    int type = MathHelper.getInt(random, 0, PlantType.values().length-1);
                    int age = MathHelper.getInt(random, 0, 3);
                    IBlockState state = ModBlocks.crystalBush.getDefaultState().withProperty(BlockCrystalBerryBush.AGE, age).withProperty(BlockCrystalBerryBush.TYPE, PlantType.values()[type]);
                    world.setBlockState(bushPos.down(), state);
                    placed = true;
                }
            }
            return placed && !newGen;
        }
    }
    return false;
}
项目:geomastery    文件:BlockCropHarvestable.java   
@Override
public boolean isPermitted(Biome biome) {

    return biome instanceof BiomeForest || biome == Biomes.RIVER ||
            biome instanceof BiomePlains || biome == Biomes.BEACH ||
            biome instanceof BiomeJungle;
}
项目:geomastery    文件:BlockCropHarvestable.java   
@Override
public boolean isPermitted(Biome biome) {

    return biome instanceof BiomeForest || biome == Biomes.RIVER ||
            biome instanceof BiomePlains || biome == Biomes.BEACH ||
            biome instanceof BiomeJungle;
}
项目:geomastery    文件:BlockCropHarvestable.java   
@Override
public boolean isPermitted(Biome biome) {

    return biome instanceof BiomeForest || biome == Biomes.RIVER ||
            biome instanceof BiomeOcean ||
            biome instanceof BiomePlains ||
            biome instanceof BiomeJungle ||
            biome instanceof BiomeSavanna;
}
项目:geomastery    文件:BlockCrop.java   
@Override
public boolean isPermitted(Biome biome) {

    return (biome instanceof BiomeTaiga && biome != Biomes.COLD_TAIGA &&
            biome != Biomes.COLD_TAIGA_HILLS &&
            biome != Biomes.MUTATED_TAIGA_COLD) ||
            biome instanceof BiomeForest ||
            biome instanceof BiomePlains ||
            biome == Biomes.BEACH;
}
项目:geomastery    文件:BlockCrop.java   
@Override
public boolean isPermitted(Biome biome) {

    return biome instanceof BiomeTaiga || biome instanceof BiomeHills ||
            biome == Biomes.STONE_BEACH ||
            biome instanceof BiomeForest ||
            biome == Biomes.RIVER || biome instanceof BiomePlains;
}
项目:geomastery    文件:BlockCrop.java   
@Override
public boolean isPermitted(Biome biome) {

    return biome instanceof BiomeOcean || biome == Biomes.RIVER ||
            biome instanceof BiomeBeach ||
            biome instanceof BiomeForest ||
            biome instanceof BiomePlains ||
            biome instanceof BiomeJungle;
}
项目:geomastery    文件:BlockCrop.java   
@Override
public boolean isPermitted(Biome biome) {

    return biome == Biomes.RIVER || biome instanceof BiomeOcean ||
            biome instanceof BiomeForest ||
            biome instanceof BiomePlains ||
            biome instanceof BiomeJungle ||
            biome instanceof BiomeSavanna;
}
项目:geomastery    文件:BlockCrop.java   
@Override
public boolean isPermitted(Biome biome) {

    return biome instanceof BiomeTaiga || biome instanceof BiomeHills ||
            biome == Biomes.STONE_BEACH ||
            biome instanceof BiomeForest ||
            biome == Biomes.RIVER || biome instanceof BiomePlains;
}
项目:geomastery    文件:BlockCrop.java   
@Override
public boolean isPermitted(Biome biome) {

    return biome instanceof BiomeTaiga || biome instanceof BiomeHills ||
            biome == Biomes.STONE_BEACH ||
            biome instanceof BiomeForest ||
            biome == Biomes.RIVER || biome instanceof BiomePlains;
}
项目:geomastery    文件:BlockSeedling.java   
@Override
public boolean isPermitted(Biome biome) {

    return biome instanceof BiomeForest ||
            biome instanceof BiomeOcean ||
            biome instanceof BiomePlains || biome == Biomes.RIVER ||
            biome instanceof BiomeJungle ||
            biome instanceof BiomeSavanna;
}
项目:geomastery    文件:BlockCropBlockfruit.java   
@Override
public boolean isPermitted(Biome biome) {

    return biome instanceof BiomeTaiga || biome instanceof BiomeHills ||
            biome instanceof BiomeBeach ||
            biome instanceof BiomeForest ||
            biome instanceof BiomePlains || biome == Biomes.RIVER ||
            biome instanceof BiomeJungle;
}
项目:geomastery    文件:BlockBeehive.java   
@Override
public boolean isPermitted(Biome biome) {

    return biome instanceof BiomeForest || biome instanceof BiomeOcean ||
            biome == Biomes.RIVER || biome instanceof BiomePlains ||
            biome == Biomes.BEACH || biome instanceof BiomeSwamp ||
            biome instanceof BiomeMushroomIsland ||
            biome instanceof BiomeJungle || biome instanceof BiomeSavanna;
}
项目:Sophisticated-wolves    文件:EntitySophisticatedWolf.java   
@Override
public EnumWolfSpecies getSpeciesByBiome() {
    Biome biome = this.world.getBiomeForCoordsBody(new BlockPos(this));
    if (biome instanceof BiomeForest) {
        if (this.rand.nextInt(7) == 0) {
            return EnumWolfSpecies.BROWN;
        }
        return EnumWolfSpecies.FOREST;
    } else if (this.rand.nextInt(7) == 0) {
        return EnumWolfSpecies.BLACK;
    } else {
        return EnumWolfSpecies.VANILLA;
    }
}
项目:Got-Wood    文件:WorldGenerator.java   
@Override
public void generate(Random random, int chunkX, int chunkZ, World world, IChunkGenerator chunkGenerator, IChunkProvider chunkProvider) {
    if (world.provider.getDimension() == 0) {

        WorldGenAbstractTree apple = new WorldGenApple(false);
        WorldGenAbstractTree maple = new WorldGenMaple(false);
        WorldGenAbstractTree ebony = new WorldGenEbony(false);
        WorldGenAbstractTree fir = new WorldGenFir(false);
        WorldGenAbstractTree pine = new WorldGenPine(false);
        WorldGenAbstractTree willow = new WorldGenWillow();
        WorldGenAbstractTree yew = new WorldGenYew();

        // get the biome
        Biome biome = world.getBiome(new BlockPos(chunkX * 16, 64, chunkZ * 16));

        if (biome instanceof BiomeDesert) {
            makeTree(ebony, chunkX, chunkZ, random, world, 0, 1);
        }

        if (biome instanceof BiomeForest || biome instanceof BiomeForestMutated) {
            if (random.nextInt(4) == 0) {
                makeTree(maple, chunkX, chunkZ, random, world, 0, 3);
            }

            if (random.nextInt(12) == 0) {
                makeTree(apple, chunkX, chunkZ, random, world, 1, 2);
            }

            makeTree(pine, chunkX, chunkZ, random, world, 0, 3);
        }

        if (biome instanceof BiomeHills) {
            makeTree(maple, chunkX, chunkZ, random, world, 0, 3);
            makeTree(fir, chunkX, chunkZ, random, world, 0, 3);
        }

        if (biome instanceof BiomeMesa && random.nextBoolean()) {
            makeTree(ebony, chunkX, chunkZ, random, world, 1, 3);
        }

        if (biome instanceof BiomePlains) {
            makeTree(apple, chunkX, chunkZ, random, world, 0, 1);
        }

        if (biome instanceof BiomeRiver && random.nextInt(3) == 0) {
            makeTree(yew, chunkX, chunkZ, random, world, 0, 3);
        }

        if (biome instanceof BiomeSavanna) {
            makeTree(ebony, chunkX, chunkZ, random, world, 0, 3);
        }

        if (biome instanceof BiomeSwamp) {
            if (random.nextInt(2) == 0) {
                makeTree(willow, chunkX, chunkZ, random, world, 0, 3);
            }
            if (random.nextInt(1) == 0) {
                makeTree(yew, chunkX, chunkZ, random, world, 0, 3);
            }
        }

        if (biome instanceof BiomeTaiga) {
            makeTree(pine, chunkX, chunkZ, random, world, 0, 3);
            makeTree(fir, chunkX, chunkZ, random, world, 1, 4);
        }
        if (biome instanceof BiomeJungle) {
            makeTree(rubber, chunkX, chunkZ, random, world, 0, 3);
        }
    }
}
项目:geomastery    文件:BlockSeedling.java   
@Override
public boolean isPermitted(Biome biome) {

    return biome instanceof BiomeForest || biome == Biomes.RIVER ||
            biome instanceof BiomePlains || biome == Biomes.BEACH;
}
项目:geomastery    文件:GeoBiomes.java   
/** Assigns a temperature to the biome.
 * @return The base temperature for the biome */
private static float chooseTemp(Biome biome) {

    if (biome == Biomes.MUTATED_ICE_FLATS) {

        return -4;

    } else if (biome instanceof BiomeSnow) {

        return -3;

    } else if (biome == Biomes.FROZEN_RIVER) {

        return -2;

    } else if (biome == Biomes.COLD_TAIGA ||
            biome == Biomes.COLD_TAIGA_HILLS ||
            biome == Biomes.MUTATED_TAIGA_COLD) {

        return -1;

    } else if (biome == Biomes.COLD_BEACH) {

        return -0.5F;

    } else if (biome instanceof BiomeHills || biome instanceof BiomeTaiga ||
            biome instanceof BiomeVoid || biome instanceof BiomeEnd) {

        return 0;

    } else if (biome == Biomes.STONE_BEACH) {

        return 0.5F;

    } else if (biome == Biomes.BIRCH_FOREST ||
            biome == Biomes.BIRCH_FOREST_HILLS) {

        return 1;

    } else if (biome instanceof BiomeOcean || biome instanceof BiomeForest
            || biome instanceof BiomeRiver) {

        return 2;

    } else if (biome instanceof BiomePlains) {

        return 2.5F;

    } else if (biome instanceof BiomeSwamp || biome instanceof BiomeBeach) {

        return 3;

    } else if (biome instanceof BiomeMushroomIsland) {

        return 4;

    } else if (biome instanceof BiomeJungle) {

        return 4.5F;

    } else if (biome instanceof BiomeSavanna) {

        return 5;

    } else if (biome instanceof BiomeDesert || biome instanceof BiomeMesa ||
            biome instanceof BiomeHell) {

        return 6;

    } else {

        float base = biome.getTemperature();
        float converted = (base - 1) * 10;
        Geomastery.LOG.info("Unsupported biome {} has had its temperature set to {}", biome.getBiomeName(), converted);
        return converted;
    }
}