@EventHandler public void load(FMLInitializationEvent ev){ // Enchantment enchantmentFrost = new EnchantmentFrost(SoulConfig.ENCfrostID, 10, EnumEnchantmentType.weapon); enchantmentEnhanced = new EnchantmentEnhanced(SoulConfig.ENCenhancedID, 7, EnumEnchantmentType.weapon); //Special Registers GameRegistry.registerWorldGenerator(new WorldGeneratorOres(), 2); // WorldGenerator Registry NetworkRegistry.INSTANCE.registerGuiHandler(this, guiHandler); //GUI Registry FMLCommonHandler.instance().bus().register(craftHandler); MinecraftForge.EVENT_BUS.register(craftHandler); FMLCommonHandler.instance().bus().register(proxy); FMLCommonHandler.instance().bus().register(new CommonTickHandler(Minecraft.getMinecraft())); // Tick Handler FMLCommonHandler.instance().bus().register(new SoulForestKeyHandler()); // Key Handler MinecraftForge.EVENT_BUS.register(new ForgeHookEventHelper()); // Event Helper proxy.registerRenderers(); //Dimensions DimensionManager.registerProviderType(SoulConfig.SoulForestID, WorldProviderSoulForest.class, false); DimensionManager.registerDimension(SoulConfig.SoulForestID, SoulConfig.SoulForestID); DimensionManager.registerProviderType(SoulConfig.FrozenHearthID, WorldProviderFrozenHearth.class, false); DimensionManager.registerDimension(SoulConfig.FrozenHearthID, SoulConfig.FrozenHearthID); //Biomes this.FrostCaves = (new BiomeGenFrostCaves(SoulConfig.BIOfrostCavesID).setBiomeName("Frost Caves").setEnableSnow().setTemperatureRainfall(0.3F, 0.0F).setHeight(new Height(0.9F, 0.1F))); this.FrozenPlains = (new BiomeGenFrozenPlains(SoulConfig.BIOfrozenPlainsID).setBiomeName("Frozen Plains").setEnableSnow().setTemperatureRainfall(0.3F, 0.0F).setHeight(new Height(0.0F, 0.9F))); this.DarkCaverns = (new BiomeGenDarkCaverns(SoulConfig.BIOdarkCavernsID).setBiomeName("Dark Caverns").setTemperatureRainfall(1.0F, 1.0F).setHeight(new Height(0.0F, 1.0F))); this.BlackForest = (new BiomeGenBlackForest(SoulConfig.BIOblackForestID).setBiomeName("Black Forest").setTemperatureRainfall(1.0F, 1.0F).setHeight(new Height(0.0F, 0.5F))); this.PeatBog = (new BiomeGenPeatBog(SoulConfig.BIOpeatBogID).setBiomeName("Peat Bog").setTemperatureRainfall(0.5F, 1.0F).setHeight(new Height(0.0F, 0.5F))); this.SoulForest = (new BiomeGenSoulForest(SoulConfig.BIOsoulForestID).setBiomeName("Soul Forest").setTemperatureRainfall(0.5F, 1.0F).setHeight(new Height(0.0F, 0.9F))); this.MaronaWoods = (new BiomeGenMaronaWoods(SoulConfig.BIOmaronaWoodsID).setBiomeName("Marona Woods").setTemperatureRainfall(0.5F, 1.0F).setHeight(new Height(0.0F, 0.5F))); this.SoulShrubbery = (new BiomeGenSoulShrubbery(SoulConfig.BIOsoulShrubberyID).setBiomeName("Soul Shrubbery").setTemperatureRainfall(0.5F, 1.0F).setHeight(new Height(0.0F, 0.5F))); this.FyrisedShrubbery = (new BiomeGenFyrisedShrubbery(SoulConfig.BIOfyrisedShrubberyID).setBiomeName("Fyrised Shrubbery").setTemperatureRainfall(1.0F, 1.0F).setHeight(new Height(0.0F, 0.5F))); this.ShinaiForest = (new BiomeGenShinaiForest(SoulConfig.BIOshinaiForestID).setBiomeName("Shinai Forest").setEnableSnow().setTemperatureRainfall(0.3F, 0.0F).setHeight(new Height(0.5F, 0.8F))); }