public WorldGenerator getRandomWorldGenForGrass(Random random) { if (random.nextInt(4) == 0) return new WorldGenTallGrass(Blocks.tallgrass, 2); else return new WorldGenTallGrass(Blocks.tallgrass, 1); }
@Override public WorldGenerator getRandomWorldGenForGrass(Random random) { return random.nextInt(4) == 0 ? new WorldGenTallGrass(BlockTallGrass.EnumType.FERN) : new WorldGenTallGrass(BlockTallGrass.EnumType.GRASS); }
/** * Gets a WorldGen appropriate for this biome. */ public WorldGenerator getRandomWorldGenForGrass(Random rand) { return rand.nextInt(4) == 0 ? new WorldGenTallGrass(BlockTallGrass.EnumType.FERN) : new WorldGenTallGrass(BlockTallGrass.EnumType.GRASS); }
/** * Gets a WorldGen appropriate for this biome. */ public WorldGenerator getRandomWorldGenForGrass(Random rand) { return rand.nextInt(5) > 0 ? new WorldGenTallGrass(BlockTallGrass.EnumType.FERN) : new WorldGenTallGrass(BlockTallGrass.EnumType.GRASS); }
/** * Gets a WorldGen appropriate for this biome. */ public WorldGenerator getRandomWorldGenForGrass(Random rand) { return new WorldGenTallGrass(BlockTallGrass.EnumType.GRASS); }
@Override public WorldGenerator getRandomWorldGenForGrass(Random rand) { return rand.nextInt(4) == 0 ? new WorldGenTallGrass(BlockTallGrass.EnumType.FERN) : super.getRandomWorldGenForGrass(rand); }
/** * Gets a WorldGen appropriate for this biome. */ public WorldGenerator getRandomWorldGenForGrass(Random p_76730_1_) { return new WorldGenTallGrass(BlockRegister.TALLGRASS, 1); }
/** * Gets a WorldGen appropriate for this biome. */ public WorldGenerator getRandomWorldGenForGrass(Random p_76730_1_) { return new WorldGenTallGrass(Blocks.tallgrass, 1); }
/** * Gets a WorldGen appropriate for this biome. */ public WorldGenerator getRandomWorldGenForGrass(Random p_76730_1_) { return new WorldGenTallGrass(BlockRegister.SNOW_TALLGRASS, 1); }
/** * Gets a WorldGen appropriate for this biome. */ public WorldGenerator getRandomWorldGenForGrass(Random par1Random) { return par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Blocks.tallgrass, 2) : new WorldGenTallGrass(Blocks.tallgrass, 1); }
/** * Gets a WorldGen appropriate for this biome. */ public WorldGenerator getRandomWorldGenForGrass(Random par1Random) { return par1Random.nextInt(5) > 0 ? new WorldGenTallGrass(Blocks.tallgrass, 2) : new WorldGenTallGrass(Blocks.tallgrass, 1); }
/** * Gets a WorldGen appropriate for this biome. */ public WorldGenerator getRandomWorldGenForGrass(Random par1Random) { return new WorldGenTallGrass(Blocks.tallgrass, 1); }
/** * Gets a WorldGen appropriate for this biome. */ public WorldGenerator getRandomWorldGenForGrass(Random p_76730_1_) { return p_76730_1_.nextInt(5) > 0 ? new WorldGenTallGrass(Blocks.tallgrass, 2) : new WorldGenTallGrass(Blocks.tallgrass, 1); }
public WorldGenerator getRandomWorldGenForGrass(Random p_76730_1_) { return p_76730_1_.nextInt(5) > 0 ? new WorldGenTallGrass(Blocks.tallgrass, 2) : new WorldGenTallGrass(Blocks.tallgrass, 1); }
public WorldGenerator getRandomWorldGenForGrass(Random par1Random) { return new WorldGenTallGrass(Block.tallGrass.blockID, 1); }
public WorldGenerator getRandomWorldGenForGrass(Random p_76730_1_) { return new WorldGenTallGrass(Blocks.tallgrass, 1); }
/** * Gets a WorldGen appropriate for this biome. */ public WorldGenerator getRandomWorldGenForGrass(Random p_76730_1_) { return p_76730_1_.nextInt(4) == 0 ? new WorldGenTallGrass(Blocks.tallgrass, 2) : new WorldGenTallGrass(Blocks.tallgrass, 1); }
public WorldGenerator getRandomWorldGenForGrass(Random p_76730_1_) { return p_76730_1_.nextInt(5) > 0 ? new WorldGenTallGrass(BlockTallGrass.EnumType.FERN) : new WorldGenTallGrass(BlockTallGrass.EnumType.GRASS); }
public WorldGenerator getRandomWorldGenForGrass(Random p_76730_1_) { return p_76730_1_.nextInt(4) == 0 ? new WorldGenTallGrass(BlockTallGrass.EnumType.FERN) : new WorldGenTallGrass(BlockTallGrass.EnumType.GRASS); }
public WorldGenerator getRandomWorldGenForGrass(Random p_76730_1_) { return p_76730_1_.nextInt(4) == 0 ? new WorldGenTallGrass(Blocks.tallgrass, 2) : new WorldGenTallGrass(Blocks.tallgrass, 1); }