protected BiomeGenHills(int p_i45373_1_, boolean p_i45373_2_) { super(p_i45373_1_); this.theWorldGenerator = new WorldGenMinable(Blocks.monster_egg, 8); this.field_150634_aD = new WorldGenTaiga2(false); this.field_150635_aE = 0; this.field_150636_aF = 1; this.field_150637_aG = 2; this.field_150638_aH = this.field_150635_aE; if (p_i45373_2_) { this.theBiomeDecorator.treesPerChunk = 3; this.field_150638_aH = this.field_150636_aF; } }
public BiomeGenNileMountains(int p_i45373_1_, boolean p_i45373_2_) { super(p_i45373_1_); this.theWorldGenerator = new WorldGenMinable(Blocks.monster_egg, 8); this.field_150634_aD = new WorldGenTaiga2(false); this.field_150635_aE = 0; this.field_150636_aF = 1; this.field_150637_aG = 2; this.field_150638_aH = this.field_150635_aE; this.spawnableMonsterList.clear(); this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySpider.class, 100, 4, 4)); this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityZombie.class, 100, 4, 4)); this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySkeleton.class, 100, 4, 4)); this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySlime.class, 100, 4, 4)); if (p_i45373_2_) { this.theBiomeDecorator.treesPerChunk = 3; this.field_150638_aH = this.field_150636_aF; } }
public BiomeGenNileMountains(int p_i45373_1_, boolean p_i45373_2_) { super(p_i45373_1_); this.theWorldGenerator = new WorldGenMinable(Blocks.monster_egg.getDefaultState().withProperty(BlockSilverfish.VARIANT, BlockSilverfish.EnumType.STONE), 9); this.field_150634_aD = new WorldGenTaiga2(false); this.field_150635_aE = 0; this.field_150636_aF = 1; this.field_150637_aG = 2; this.field_150638_aH = this.field_150635_aE; if (p_i45373_2_) { this.theBiomeDecorator.treesPerChunk = 3; this.field_150638_aH = this.field_150636_aF; } }
public BiomeGenHills(int p_i45373_1_, boolean p_i45373_2_) { super(p_i45373_1_); this.theWorldGenerator = new WorldGenMinable(Blocks.monster_egg, 8); this.field_150634_aD = new WorldGenTaiga2(false); this.field_150635_aE = 0; this.field_150636_aF = 1; this.field_150637_aG = 2; this.field_150638_aH = this.field_150635_aE; if (p_i45373_2_) { this.theBiomeDecorator.treesPerChunk = 3; this.field_150638_aH = this.field_150636_aF; } }
public BiomeGenCoffee(int par1) { super(par1); this.theBiomeDecorator.treesPerChunk = 50; this.theBiomeDecorator.grassPerChunk = 25; this.theBiomeDecorator.flowersPerChunk = 4; this.field_150634_aD = new WorldGenTaiga2(false); this.waterColorMultiplier = 14745518; this.spawnableMonsterList.clear(); this.spawnableCreatureList.clear(); this.spawnableWaterCreatureList.clear(); this.spawnableCaveCreatureList.clear(); this.setBiomeName("Coffee, Not Tea"); }
public WorldGenAbstractTree genBigTreeChance(Random rand) { return new WorldGenTaiga2(false); }
public WorldGenAbstractTree func_150567_a(Random p_150567_1_) { return new WorldGenTaiga2(false); }
public WorldGenerator getRandomWorldGenForTrees(Random par1Random) { return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenTaiga1() : new WorldGenTaiga2(false)); }
public WorldGenerator func_76740_a(Random p_76740_1_) { return (WorldGenerator)(p_76740_1_.nextInt(3) == 0?new WorldGenTaiga1():new WorldGenTaiga2(false)); }
/** * Gets a WorldGen appropriate for this biome. */ public WorldGenerator getRandomWorldGenForTrees(Random par1Random) { return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenTaiga1() : new WorldGenTaiga2(false)); }