public BiomeGenBase(int p_i1971_1_) { this.field_76752_A = (byte)Block.field_71980_u.field_71990_ca; this.field_76753_B = (byte)Block.field_71979_v.field_71990_ca; this.field_76754_C = 5169201; this.field_76748_D = 0.1F; this.field_76749_E = 0.3F; this.field_76750_F = 0.5F; this.field_76751_G = 0.5F; this.field_76759_H = 16777215; this.field_76761_J = new ArrayList(); this.field_76762_K = new ArrayList(); this.field_76755_L = new ArrayList(); this.field_82914_M = new ArrayList(); this.field_76765_S = true; this.field_76757_N = new WorldGenTrees(false); this.field_76758_O = new WorldGenBigTree(false); this.field_76764_P = new WorldGenForest(false); this.field_76763_Q = new WorldGenSwamp(); this.field_76756_M = p_i1971_1_; field_76773_a[p_i1971_1_] = this; this.field_76760_I = this.func_76729_a(); this.field_76762_K.add(new SpawnListEntry(EntitySheep.class, 12, 4, 4)); this.field_76762_K.add(new SpawnListEntry(EntityPig.class, 10, 4, 4)); this.field_76762_K.add(new SpawnListEntry(EntityChicken.class, 10, 4, 4)); this.field_76762_K.add(new SpawnListEntry(EntityCow.class, 8, 4, 4)); this.field_76761_J.add(new SpawnListEntry(EntitySpider.class, 10, 4, 4)); this.field_76761_J.add(new SpawnListEntry(EntityZombie.class, 10, 4, 4)); this.field_76761_J.add(new SpawnListEntry(EntitySkeleton.class, 10, 4, 4)); this.field_76761_J.add(new SpawnListEntry(EntityCreeper.class, 10, 4, 4)); this.field_76761_J.add(new SpawnListEntry(EntitySlime.class, 10, 4, 4)); this.field_76761_J.add(new SpawnListEntry(EntityEnderman.class, 1, 1, 4)); this.field_76755_L.add(new SpawnListEntry(EntitySquid.class, 10, 4, 4)); this.field_82914_M.add(new SpawnListEntry(EntityBat.class, 10, 8, 8)); }
public BiomeGenBase(int par1, boolean register) { this.topBlock = (byte)Block.grass.blockID; this.fillerBlock = (byte)Block.dirt.blockID; this.field_76754_C = 5169201; this.minHeight = 0.1F; this.maxHeight = 0.3F; this.temperature = 0.5F; this.rainfall = 0.5F; this.waterColorMultiplier = 16777215; this.spawnableMonsterList = new ArrayList(); this.spawnableCreatureList = new ArrayList(); this.spawnableWaterCreatureList = new ArrayList(); this.spawnableCaveCreatureList = new ArrayList(); this.enableRain = true; this.worldGeneratorTrees = new WorldGenTrees(false); this.worldGeneratorBigTree = new WorldGenBigTree(false); this.worldGeneratorForest = new WorldGenForest(false); this.worldGeneratorSwamp = new WorldGenSwamp(); this.biomeID = par1; if (register) biomeList[par1] = this; this.theBiomeDecorator = this.createBiomeDecorator(); this.spawnableCreatureList.add(new SpawnListEntry(EntitySheep.class, 12, 4, 4)); this.spawnableCreatureList.add(new SpawnListEntry(EntityPig.class, 10, 4, 4)); this.spawnableCreatureList.add(new SpawnListEntry(EntityChicken.class, 10, 4, 4)); this.spawnableCreatureList.add(new SpawnListEntry(EntityCow.class, 8, 4, 4)); this.spawnableMonsterList.add(new SpawnListEntry(EntitySpider.class, 10, 4, 4)); this.spawnableMonsterList.add(new SpawnListEntry(EntityZombie.class, 10, 4, 4)); this.spawnableMonsterList.add(new SpawnListEntry(EntitySkeleton.class, 10, 4, 4)); this.spawnableMonsterList.add(new SpawnListEntry(EntityCreeper.class, 10, 4, 4)); this.spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 10, 4, 4)); this.spawnableMonsterList.add(new SpawnListEntry(EntityEnderman.class, 1, 1, 4)); this.spawnableWaterCreatureList.add(new SpawnListEntry(EntitySquid.class, 10, 4, 4)); this.spawnableCaveCreatureList.add(new SpawnListEntry(EntityBat.class, 10, 8, 8)); }