Java 类net.minecraftforge.common.DungeonHooks 实例源码

项目:PopularMMOS-EpicProportions-Mod    文件:EntityCandyMan.java   
public EntityCandyMan(World var1)
{
    super(var1);
    world = var1;
    experienceValue = 5;
    this.isImmuneToFire = true;
    this.tasks.addTask(1, new EntityAIAttackOnCollide(this, 1.0D, true));
    this.tasks.addTask(2, new EntityAIMoveTowardsTarget(this, 0.9D, 32.0F));
    this.tasks.addTask(3, new EntityAIMoveThroughVillage(this, 0.6D, true));
    this.tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D));
    this.tasks.addTask(6, new EntityAIWander(this, 0.6D));
    this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(8, new EntityAILookIdle(this));
    this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false));
    this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityLiving.class, 0, false, true, IMob.mobSelector));
    this.hasCustomNameTag();
    this.setCustomNameTag("�2The Candy Man");
    addRandomArmor();
    DungeonHooks.addDungeonMob("�2The Candy Man", 180);
}
项目:PopularMMOS-EpicProportions-Mod    文件:EntityPat.java   
public EntityPat(World var1)
{
    super(var1);
    world = var1;
    experienceValue = 5;
    this.isImmuneToFire = true;
    this.tasks.addTask(1, new EntityAIAttackOnCollide(this, 1.0D, true));
    this.tasks.addTask(2, new EntityAIMoveTowardsTarget(this, 0.9D, 32.0F));
    this.tasks.addTask(3, new EntityAIMoveThroughVillage(this, 0.6D, true));
    this.tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D));
    this.tasks.addTask(6, new EntityAIWander(this, 0.6D));
    this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(8, new EntityAILookIdle(this));
    this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false));
    this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityLiving.class, 0, false, true, IMob.mobSelector));
    this.hasCustomNameTag();
    this.setCustomNameTag("FuriousDestroyer");

    addRandomArmor();
    DungeonHooks.addDungeonMob("FuriousDestroyer", 180);
}
项目:PopularMMOS-EpicProportions-Mod    文件:EntityCaptianCookie.java   
public EntityCaptianCookie(World var1)
{
    super(var1);
    world = var1;
    experienceValue = 5;
    this.isImmuneToFire = true;
    this.tasks.addTask(1, new EntityAIAttackOnCollide(this, 1.0D, true));
    this.tasks.addTask(2, new EntityAIMoveTowardsTarget(this, 0.9D, 32.0F));
    this.tasks.addTask(3, new EntityAIMoveThroughVillage(this, 0.6D, true));
    this.tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D));
    this.tasks.addTask(6, new EntityAIWander(this, 0.6D));
    this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(8, new EntityAILookIdle(this));
    this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false));
    this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityLiving.class, 0, false, true, IMob.mobSelector));

    this.hasCustomNameTag();
    this.setCustomNameTag("Captian Cookie");
    addRandomArmor();
    DungeonHooks.addDungeonMob("Captian Cookie", 180);
}
项目:PopularMMOS-EpicProportions-Mod    文件:EntityJen.java   
public EntityJen(World var1)
{
    super(var1);
    world = var1;
    experienceValue = 5;
    this.isImmuneToFire = true;
    this.tasks.addTask(1, new EntityAIAttackOnCollide(this, 1.0D, true));
    this.tasks.addTask(2, new EntityAIMoveTowardsTarget(this, 0.9D, 32.0F));
    this.tasks.addTask(3, new EntityAIMoveThroughVillage(this, 0.6D, true));
    this.tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D));
    this.tasks.addTask(6, new EntityAIWander(this, 0.6D));
    this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(8, new EntityAILookIdle(this));
    this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false));
    this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityLiving.class, 0, false, true, IMob.mobSelector));
    this.hasCustomNameTag();
    this.setCustomNameTag("SuperGirlyGamer");
    addRandomArmor();
    DungeonHooks.addDungeonMob("SuperGirlyGamer", 180);
}
项目:PopularMMOS-EpicProportions-Mod    文件:EntitySpookyPat.java   
public EntitySpookyPat(World var1)
{
    super(var1);
    world = var1;
    experienceValue = 5;
    this.isImmuneToFire = true;
    this.tasks.addTask(1, new EntityAIAttackOnCollide(this, 1.0D, true));
    this.tasks.addTask(2, new EntityAIMoveTowardsTarget(this, 0.9D, 32.0F));
    this.tasks.addTask(3, new EntityAIMoveThroughVillage(this, 0.6D, true));
    this.tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D));
    this.tasks.addTask(6, new EntityAIWander(this, 0.6D));
    this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(8, new EntityAILookIdle(this));
    this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false));
    this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityLiving.class, 0, false, true, IMob.mobSelector));
    this.hasCustomNameTag();
    this.setCustomNameTag("FuriousDestroyer");

    addRandomArmor();
    DungeonHooks.addDungeonMob("FuriousDestroyer", 180);
}
项目:PopularMMOS-EpicProportions-Mod    文件:EntitySpookyJen.java   
public EntitySpookyJen(World var1)
{
    super(var1);
    world = var1;
    experienceValue = 5;
    this.isImmuneToFire = true;
    this.tasks.addTask(1, new EntityAIAttackOnCollide(this, 1.0D, true));
    this.tasks.addTask(2, new EntityAIMoveTowardsTarget(this, 0.9D, 32.0F));
    this.tasks.addTask(3, new EntityAIMoveThroughVillage(this, 0.6D, true));
    this.tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D));
    this.tasks.addTask(6, new EntityAIWander(this, 0.6D));
    this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(8, new EntityAILookIdle(this));
    this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false));
    this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityLiving.class, 0, false, true, IMob.mobSelector));
    this.hasCustomNameTag();
    this.setCustomNameTag("SuperGirlyGamer");
    addRandomArmor();
    DungeonHooks.addDungeonMob("SuperGirlyGamer", 180);
}
项目:PopularMMOS-EpicProportions-Mod    文件:EntityGingerBreadMan.java   
public EntityGingerBreadMan(World var1)
{
    super(var1);
    world = var1;
    experienceValue = 5;
    this.isImmuneToFire = true;
    this.tasks.addTask(1, new EntityAIAttackOnCollide(this, 1.0D, true));
    this.tasks.addTask(2, new EntityAIMoveTowardsTarget(this, 0.9D, 32.0F));
    this.tasks.addTask(3, new EntityAIMoveThroughVillage(this, 0.6D, true));
    this.tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D));
    this.tasks.addTask(6, new EntityAIWander(this, 0.6D));
    this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(8, new EntityAILookIdle(this));
    this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false));
    this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityLiving.class, 0, false, true, IMob.mobSelector));
    this.hasCustomNameTag();
    this.setCustomNameTag("GingerBreadMan");

    addRandomArmor();
    DungeonHooks.addDungeonMob("GingerBreadMan", 180);
}
项目:Xenorite    文件:XenBeastRegistry.java   
public static void registerEntity(Class entityClass, String name)
{
    int entityID = EntityRegistry.findGlobalUniqueEntityId();
    long seed = name.hashCode();
    Random rand = new Random(seed);
    int primaryColor = rand.nextInt() * 0x000000;
    int secondaryColor = rand.nextInt() * 0xff00000;
    int spawnRateconfig = ConfigurationHandler.xenbeastSpawnRate;
    int minSpawnconfig = ConfigurationHandler.xenbeastMinSpawn;
    int maxSpawnconfig = ConfigurationHandler.xenbeastMaxSpawn;

    EntityRegistry.registerGlobalEntityID(entityClass, name, entityID);
    EntityRegistry.registerModEntity(entityClass, name, entityID, Xenorite.instance, 64, 1, true);
    EntityList.entityEggs.put(Integer.valueOf(entityID), new EntityList.EntityEggInfo(entityID, primaryColor, secondaryColor)); // probablity of space/minimal to spawn/max to spawn
    EntityRegistry.addSpawn(XenBeastEntity.class, spawnRateconfig, minSpawnconfig, maxSpawnconfig, EnumCreatureType.monster, new BiomeGenBase[]
    { BiomeGenBase.ocean, BiomeGenBase.plains, BiomeGenBase.desert, BiomeGenBase.extremeHills, BiomeGenBase.forest, BiomeGenBase.taiga, BiomeGenBase.swampland, BiomeGenBase.river, BiomeGenBase.frozenOcean, BiomeGenBase.frozenRiver, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.mushroomIsland, BiomeGenBase.mushroomIslandShore, BiomeGenBase.beach, BiomeGenBase.desertHills, BiomeGenBase.forestHills, BiomeGenBase.taigaHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.jungle, BiomeGenBase.jungleHills, BiomeGenBase.jungleEdge, BiomeGenBase.deepOcean, BiomeGenBase.stoneBeach, BiomeGenBase.coldBeach, BiomeGenBase.birchForest, BiomeGenBase.birchForestHills, BiomeGenBase.roofedForest, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills, BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.extremeHillsPlus, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau_F, BiomeGenBase.mesaPlateau });
    DungeonHooks.addDungeonMob("XenBeastEntity", 180);
}
项目:Xenorite    文件:EnderPigIncRegistry.java   
public static void registerEntity(Class entityClass, String name)
{
    int entityID = EntityRegistry.findGlobalUniqueEntityId();
    long seed = name.hashCode();
    Random rand = new Random(seed);
    int primaryColor = rand.nextInt() * 0x0000FF;
    int secondaryColor = rand.nextInt() * 0x800080;
    int spawnRateconfig = ConfigurationHandler.enderPigIncSpawnRate;
    int minSpawnconfig = ConfigurationHandler.enderPigIncMinSpawn;
    int maxSpawnconfig = ConfigurationHandler.enderPigIncMaxSpawn;

    EntityRegistry.registerGlobalEntityID(entityClass, name, entityID);
    EntityRegistry.registerModEntity(entityClass, name, entityID, Xenorite.instance, 64, 1, true);
    EntityList.entityEggs.put(Integer.valueOf(entityID), new EntityList.EntityEggInfo(entityID, primaryColor, secondaryColor)); // probablity of space/minimal to spawn/max to spawn
    EntityRegistry.addSpawn(EnderPigIncEntity.class, spawnRateconfig, minSpawnconfig, maxSpawnconfig, EnumCreatureType.monster, new BiomeGenBase[]
    { BiomeGenBase.ocean, BiomeGenBase.plains, BiomeGenBase.desert, BiomeGenBase.extremeHills, BiomeGenBase.forest, BiomeGenBase.taiga, BiomeGenBase.swampland, BiomeGenBase.river, BiomeGenBase.frozenOcean, BiomeGenBase.frozenRiver, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.mushroomIsland, BiomeGenBase.mushroomIslandShore, BiomeGenBase.beach, BiomeGenBase.desertHills, BiomeGenBase.forestHills, BiomeGenBase.taigaHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.jungle, BiomeGenBase.jungleHills, BiomeGenBase.jungleEdge, BiomeGenBase.deepOcean, BiomeGenBase.stoneBeach, BiomeGenBase.coldBeach, BiomeGenBase.birchForest, BiomeGenBase.birchForestHills, BiomeGenBase.roofedForest, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills, BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.extremeHillsPlus, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau_F, BiomeGenBase.mesaPlateau });
    DungeonHooks.addDungeonMob("EnderPigIncEntity", 180);
}
项目:ExtraUtilities    文件:WorldGenCastle.java   
public static void setMobSpawner(final World world, final int x, final int y, final int z, final Random rand) {
    world.setBlock(x, y, z, Blocks.mob_spawner, 0, 2);
    final TileEntityMobSpawner tileentitymobspawner = (TileEntityMobSpawner)world.getTileEntity(x, y, z);
    if (tileentitymobspawner != null) {
        tileentitymobspawner.func_145881_a().setEntityName(DungeonHooks.getRandomDungeonMob(rand));
    }
    else {
        LogHelper.error("Failed to fetch mob spawner entity at (" + x + ", " + y + ", " + z + ")", new Object[0]);
    }
}
项目:AbyssalCraft    文件:MiscHandler.java   
private void addDungeonHooks(){
    DungeonHooks.addDungeonMob(new ResourceLocation("abyssalcraft","abyssalzombie"), 150);
    DungeonHooks.addDungeonMob(new ResourceLocation("abyssalcraft","depthsghoul"), 100);
    DungeonHooks.addDungeonMob(new ResourceLocation("abyssalcraft","shadowcreature"), 120);
    DungeonHooks.addDungeonMob(new ResourceLocation("abyssalcraft","shadowmonster"), 100);
    DungeonHooks.addDungeonMob(new ResourceLocation("abyssalcraft","shadowbeast"), 30);
    DungeonHooks.addDungeonMob(new ResourceLocation("abyssalcraft","antiabyssalzombie"), 50);
    DungeonHooks.addDungeonMob(new ResourceLocation("abyssalcraft","antighoul"), 50);
    DungeonHooks.addDungeonMob(new ResourceLocation("abyssalcraft","antiskeleton"), 50);
    DungeonHooks.addDungeonMob(new ResourceLocation("abyssalcraft","antispider"), 50);
    DungeonHooks.addDungeonMob(new ResourceLocation("abyssalcraft","antizombie"), 50);
}
项目:Soul-Forest    文件:WorldGenTower.java   
/**
    * Randomly decides which spawner to use in a dungeon
    */
   private String pickMobSpawner(Random par1Random){
DungeonHooks.removeDungeonMob("Skeleton");
DungeonHooks.removeDungeonMob("Zombie");
DungeonHooks.removeDungeonMob("Spider");
DungeonHooks.addDungeonMob("SoulKotek", 100);
DungeonHooks.addDungeonMob("SoulYeti", 300);
return DungeonHooks.getRandomDungeonMob(par1Random);
   }
项目:Nucleum-Omnium    文件:DungeonMaster.java   
public static void init()
{
    Configuration config = new Configuration(new File(NucleumOmnium.getCCMFolder(), "DungeonMaster.cfg"));

    List<String> ourDungeonMobs = new ArrayList<String>();
    try
    {
        //noinspection unchecked
        ArrayList<DungeonHooks.DungeonMob> dungeonMobs = (ArrayList<DungeonHooks.DungeonMob>) dungeonMobsField.get(null);
        for (DungeonHooks.DungeonMob mob : dungeonMobs.toArray(new DungeonHooks.DungeonMob[dungeonMobs.size()]))
        {
            ourDungeonMobs.add(mob.type + ":" + mob.itemWeight);
            DungeonHooks.removeDungeonMob(mob.type);
        }
    }
    catch (IllegalAccessException e)
    {
        e.printStackTrace();
    }

    for (String thing : config.get(DUNGEONS_PAWNING, "dungeonList", ourDungeonMobs.toArray(new String[ourDungeonMobs.size()]), DUNGEON_LIST_HELP).getStringList())
    {
        String[] split = thing.split(":");
        DungeonHooks.addDungeonMob(split[0], Integer.parseInt(split[1]));
    }

    config.save();
}
项目:Factorization    文件:MiscellaneousNonsense.java   
@EventHandler
public void modsLoaded(FMLPostInitializationEvent event) {
    // Fixes lack of creeper dungeons
    DungeonHooks.addDungeonMob("Creeper", 1);
    // Etho, of all people, found one. It'd be nice if they were just a bit rarer.
    // Scaling everything else up seems like a poor solution tho.
    @SuppressWarnings("unused")
    String THATS_SOME_VERY_NICE_SOURCE_CODE_YOU_HAVE_THERE[] = {
            "##  ##",
            "##  ##",
            "  ##  ",
            " #### ",
            " #  # "
    };

    proxy.initializeClient();
    proxy.registerLoadAlert();
    Core.loadBus(this);
    if (FzConfig.equal_opportunities_for_mobs) {
        Core.loadBus(new MobEqualizer());
    }
    if (FzConfig.mushroomalize) {
        Core.loadBus(new Mushroomalizer());
    }
    if (FzConfig.proper_projectile_physics) {
        Core.loadBus(new ProperProjectilePhysics());
    }
    if (FzConfig.buffed_nametags) {
        Core.loadBus(new BuffNametags());
    }
    if (FzConfig.limit_integrated_server && FMLCommonHandler.instance().getEffectiveSide() == Side.CLIENT) {
        Core.loadBus(new TickSynchronizer());
    }
    if (FzConfig.disable_endermen_griefing) {
        int i = 0;
        for (Block block : (Iterable<Block>) Block.blockRegistry) {
            if (EntityEnderman.getCarriable(block)) {
                EntityEnderman.setCarriable(block, false);
                i++;
            }
        }
        Core.logInfo("Endermen griefing disabled for " + i + " blocks.");
    }
    if (FzConfig.blockundo) {
        Core.loadBus(BlockUndo.instance);
    }
    WorldNuller.init();
}
项目:Minecraft    文件:TMRCore.java   
@EventHandler
public void init (FMLInitializationEvent event) {
    //craftchanting init
    ItemStack knockbackItemStack = new ItemStack(Items.stone_sword);
    knockbackItemStack.addEnchantment(Enchantment.knockback,1);
    //crafting
    GameRegistry.addRecipe(new ItemStack(Blocks.iron_ore),"XXX","XXX","XXX",'X',Blocks.cobblestone);
    GameRegistry.addRecipe(new ItemStack(Blocks.gold_ore),"XYX","YXY","XYX",'X',Items.iron_ingot,'Y',Blocks.cobblestone);
    GameRegistry.addRecipe(new ItemStack(Blocks.obsidian),"XXX","XYX","XXX",'X',Blocks.iron_block,'Y',Blocks.cobblestone);
    GameRegistry.addRecipe(new ItemStack(Blocks.redstone_ore),"XXX","XYX","XXX",'X',new ItemStack(Items.dye,1,1),'Y',Blocks.cobblestone);
    GameRegistry.addRecipe(new ItemStack(Blocks.diamond_ore),"XYX","XZX","XYX",'X',Items.redstone,'Y',Blocks.iron_block,'Z',Blocks.obsidian);;
    GameRegistry.addRecipe(new ItemStack(Blocks.waterlily),"XXX"," XX","XXX",'X',new ItemStack(Blocks.leaves,1,1));
    GameRegistry.addRecipe(new ItemStack(Blocks.waterlily),"XXX"," XX","XXX",'X',new ItemStack(Blocks.leaves,1,2));
    GameRegistry.addRecipe(new ItemStack(Blocks.waterlily),"XXX"," XX","XXX",'X',new ItemStack(Blocks.leaves,1,3));
    GameRegistry.addRecipe(new ItemStack(Blocks.waterlily),"XXX"," XX","XXX",'X',new ItemStack(Blocks.leaves,4));
    GameRegistry.addRecipe(new ItemStack(Blocks.waterlily),"XXX"," XX","XXX",'X',Blocks.leaves2);
    GameRegistry.addRecipe(new ItemStack(Blocks.waterlily),"XXX"," XX","XXX",'X',new ItemStack(Blocks.leaves2,2));
    GameRegistry.addRecipe(new ItemStack(Items.apple),"XXX","XXX","XXX",'X',Blocks.leaves);
    GameRegistry.addRecipe(new ItemStack(Items.arrow),"XY","Z ",'X',Items.stick,'Y',Blocks.leaves,'Z',Items.flint);
    GameRegistry.addRecipe(new ItemStack(Items.saddle),"X X"," X ",'X',Items.leather);
    GameRegistry.addRecipe(new ItemStack(key),"X  "," XX"," XX",'X',Items.iron_ingot);
    GameRegistry.addRecipe(new ItemStack(Blocks.cobblestone),"XX","XX",'X',shard);
    GameRegistry.addRecipe(new ItemStack(chaospickaxe),"XXX"," Y "," Y ",'X',chaosingot,'Y',Items.stick);
    GameRegistry.addRecipe(new ItemStack(chaossword),"X","X","Y",'X',chaosingot,'Y',Items.stick);
    GameRegistry.addRecipe(new ItemStack(chaoshoe),"XX"," Y"," Y",'X',chaosingot,'Y',Items.stick);
    GameRegistry.addRecipe(new ItemStack(chaosaxe),"XX","XY"," Y",'X',chaosingot,'Y',Items.stick);
    //shapeless
    GameRegistry.addShapelessRecipe(new ItemStack(Items.water_bucket),Blocks.water,Items.bucket);
    GameRegistry.addShapelessRecipe(new ItemStack(Items.lava_bucket),Blocks.lava,Items.bucket);
    GameRegistry.addShapelessRecipe(new ItemStack(Blocks.obsidian),Blocks.lava,Blocks.water);
    GameRegistry.addShapelessRecipe(new ItemStack(Blocks.obsidian),Items.lava_bucket,Items.water_bucket);
    GameRegistry.addShapelessRecipe(new ItemStack(Items.dye,2,1),Items.redstone,new ItemStack(Items.dye,1,1));
    GameRegistry.addShapelessRecipe(new ItemStack(Blocks.grass),Blocks.dirt,Blocks.vine);
    GameRegistry.addShapelessRecipe(new ItemStack(key,1),key,new ItemStack(Items.dye,1));
    GameRegistry.addShapelessRecipe(new ItemStack(shard),Blocks.dirt);
    //smelting
    GameRegistry.addSmelting(Blocks.obsidian, new ItemStack(Blocks.lava), 2L);
    GameRegistry.addSmelting(Blocks.ice, new ItemStack(Blocks.water), 2L);
    GameRegistry.addSmelting(Blocks.stone,new ItemStack(Blocks.stonebrick), 0.1F);
    GameRegistry.addSmelting(Blocks.gravel,new ItemStack(Items.flint),0.1F);
    GameRegistry.addSmelting(chaosdust, new ItemStack(chaosingot), 0.2F);
    //craftchanting
    GameRegistry.addShapelessRecipe(knockbackItemStack,Items.gunpowder,Items.stone_sword);
    //dungeon spawn adds
    DungeonHooks.addDungeonMob("Pig",17);
    DungeonHooks.addDungeonMob("Sheep",17);
    DungeonHooks.addDungeonMob("Chicken",17);
    DungeonHooks.addDungeonMob("Cow",17);
    DungeonHooks.addDungeonMob("Rabbit",16);
    DungeonHooks.addDungeonMob("Mooshroom",16);
    //dungeon spawn removes
    DungeonHooks.removeDungeonMob("Spider");
    DungeonHooks.removeDungeonMob("Zombie");
    DungeonHooks.removeDungeonMob("Skelton");
    //dungeon chests adds
    ChestGenHooks.addItem(ChestGenHooks.DUNGEON_CHEST, new WeightedRandomChestContent( new ItemStack(Blocks.cobblestone),25,50,10));
    //dungeon chests removes
    ChestGenHooks.removeItem(ChestGenHooks.DUNGEON_CHEST, new ItemStack(Items.saddle));
}
项目:RidiculousWorld    文件:WorldGenCyclopean.java   
/**
 * Randomly decides which spawner to use in a dungeon
 */
private String pickMobSpawner(Random p_76543_1_)
{
    return DungeonHooks.getRandomDungeonMob(p_76543_1_);
}
项目:MineFantasy    文件:MineFantasyBase.java   
@EventHandler
public void load(FMLInitializationEvent evt) 
{
    Arrows.addHandler(new ArrowFireFlint());
    Arrows.addHandler(new ArrowFirerMF());

    DungeonHooks.addDungeonMob("MineFantasy.Minotaur", 50);
    DungeonHooks.addDungeonMob("MineFantasy.Basilisk", 10);
    GameRegistry.registerCraftingHandler(new CraftingHandlerMF());

    proxy.registerTileEntities();
    ItemListMF.init();
    BlockListMF.init();

    IWorldGenerator gen = new WorldGenMF();

    GameRegistry.registerWorldGenerator(gen);
    MinecraftForge.EVENT_BUS.register(new EventManagerMF());
    MinecraftForge.EVENT_BUS.register(new ArrowHandlerMF());
    MinecraftForge.ORE_GEN_BUS.register(gen);


    StatListMF.register();

    OreDictionary.registerOre("logWood",   new ItemStack(BlockListMF.log, 1, OreDictionary.WILDCARD_VALUE));
    OreDictionary.registerOre("treeLeaves",   new ItemStack(BlockListMF.leaves, 1, OreDictionary.WILDCARD_VALUE));

    OreDictionary.registerOre("treeSapling",   new ItemStack(BlockListMF.sapling, 1, OreDictionary.WILDCARD_VALUE));
    OreDictionary.registerOre("ingotSteel", new ItemStack(ItemListMF.ingotSteel));

    OreDictionary.registerOre("blockLimestone", new ItemStack(BlockListMF.limestone));
    OreDictionary.registerOre("blockSteel", new ItemStack(BlockListMF.storage, 1, 0));
    OreDictionary.registerOre("blockCopper", new ItemStack(BlockListMF.storage, 1, 1));
    OreDictionary.registerOre("blockTin", new ItemStack(BlockListMF.storage, 1, 2));
    OreDictionary.registerOre("blockBronze", new ItemStack(BlockListMF.storage, 1, 3));
    OreDictionary.registerOre("blockMithril", new ItemStack(BlockListMF.storage, 1, 4));
    OreDictionary.registerOre("blockDeepIron", new ItemStack(BlockListMF.storage, 1, 8));
    OreDictionary.registerOre("blockSilver", new ItemStack(BlockListMF.storage, 1, 5));
    OreDictionary.registerOre("blockIron", new ItemStack(BlockListMF.storage, 1, 7));

    OreDictionary.registerOre("ingotTin", new ItemStack(ItemListMF.misc, 1, ItemListMF.ingotTin));
    OreDictionary.registerOre("ingotCopper", new ItemStack(ItemListMF.misc, 1, ItemListMF.ingotCopper));
    OreDictionary.registerOre("ingotBronze", new ItemStack(ItemListMF.misc, 1, ItemListMF.ingotBronze));
       OreDictionary.registerOre("ingotSilver", new ItemStack(ItemListMF.ingotSilver));
       OreDictionary.registerOre("chain", new ItemStack(ItemListMF.misc, 1, ItemListMF.chainIron));

       OreDictionary.registerOre("oreCopper", new ItemStack(BlockListMF.oreCopper));
       OreDictionary.registerOre("oreTin", new ItemStack(BlockListMF.oreTin));
       OreDictionary.registerOre("oreSilver", new ItemStack(BlockListMF.oreUtil, 1, 0));

       OreDictionary.registerOre("oreNitre", new ItemStack(BlockListMF.oreUtil, 1, 1));
       OreDictionary.registerOre("oreNiter", new ItemStack(BlockListMF.oreUtil, 1, 2));
       OreDictionary.registerOre("oreSulfur", new ItemStack(BlockListMF.oreUtil, 1, 2));

       OreDictionary.registerOre("ingotIron", new ItemStack(ItemListMF.misc, 1, ItemListMF.ingotWroughtIron));
       OreDictionary.registerOre("ingotIron", new ItemStack(Item.ingotIron));
       OreDictionary.registerOre("salt", ItemListMF.component(ItemListMF.salt));

       OreDictionary.registerOre("ingotMithril", new ItemStack(ItemListMF.misc, 1, ItemListMF.ingotMithril));
       OreDictionary.registerOre("ingotDeepIron", new ItemStack(ItemListMF.misc, 1, ItemListMF.ingotDeepIron));

}
项目:Spencerios-Mod-Mod    文件:SMMObsidianDungeon.java   
/**
 * Randomly decides which spawner to use in a dungeon
 */
private String pickMobSpawner(Random par1Random)
{
    return DungeonHooks.getRandomDungeonMob(par1Random);
}
项目:Cauldron    文件:WorldGenDungeons.java   
private String pickMobSpawner(Random p_76543_1_)
{
    return DungeonHooks.getRandomDungeonMob(p_76543_1_);
}
项目:Cauldron    文件:WorldGenDungeons.java   
private String pickMobSpawner(Random p_76543_1_)
{
    return DungeonHooks.getRandomDungeonMob(p_76543_1_);
}
项目:RuneCraftery    文件:WorldGenDungeons.java   
/**
 * Randomly decides which spawner to use in a dungeon
 */
private String pickMobSpawner(Random par1Random)
{
    return DungeonHooks.getRandomDungeonMob(par1Random);
}
项目:Mini-Bosses    文件:MiniBosses.java   
@EventHandler
public void loadMod(FMLInitializationEvent event) {
    PacketHandler.init();

    proxy.registerRenderers();
    proxy.registerKeyBindings();

    OreDictionary.registerOre("ingotDarkIron", MBItems.ingotDarkIron);
    OreDictionary.registerOre("ingotInferno", MBItems.ingotInferno);

    MinecraftForge.EVENT_BUS.register(new MBEventHandler());
    MinecraftForge.EVENT_BUS.register(new EntityFixEvents());
    FMLCommonHandler.instance().bus().register(new CraftingHandler());


    EntityRegistry.registerGlobalEntityID(EntityIronZombie.class, "MB-IronZombie", EntityRegistry.findGlobalUniqueEntityId(), Color.GRAY.getRGB(), Color.BLACK.getRGB());
    EntityRegistry.registerGlobalEntityID(EntityCrawler.class, "MB-Crawler", EntityRegistry.findGlobalUniqueEntityId(), Color.RED.getRGB(), Color.BLACK.getRGB());
    EntityRegistry.registerGlobalEntityID(EntitySuperSlime.class, "MB-SuperSlime", EntityRegistry.findGlobalUniqueEntityId(), Color.GREEN.getRGB(), Color.CYAN.getRGB());
    EntityRegistry.registerGlobalEntityID(EntityForestGuard.class, "MB-ForestGuard", EntityRegistry.findGlobalUniqueEntityId(), Color.GREEN.getRGB(), Color.WHITE.getRGB());
    EntityRegistry.registerGlobalEntityID(EntityStealthCreeper.class, "MB-StealthCreeper", EntityRegistry.findGlobalUniqueEntityId(), Color.WHITE.getRGB(), Color.GRAY.getRGB());
    EntityRegistry.registerGlobalEntityID(EntityLivingBlock.class, "MB-LivingBlock", EntityRegistry.findGlobalUniqueEntityId());
    EntityRegistry.registerGlobalEntityID(EntityWatcher.class, "MB-Watcher", EntityRegistry.findGlobalUniqueEntityId(), Color.BLACK.getRGB(), Color.WHITE.getRGB());
    EntityRegistry.registerGlobalEntityID(EntityFeeder.class, "MB-Feeder", EntityRegistry.findGlobalUniqueEntityId(), Color.RED.getRGB(), Color.WHITE.getRGB());
    EntityRegistry.registerGlobalEntityID(EntityTombGuard.class, "MB-TombGuard", EntityRegistry.findGlobalUniqueEntityId());
    EntityRegistry.registerGlobalEntityID(EntityInfernoGolem.class, "MB-InfernoGolem", EntityRegistry.findGlobalUniqueEntityId(), Color.RED.getRGB(), Color.LIGHT_GRAY.getRGB());
    EntityRegistry.registerGlobalEntityID(EntitySprout.class, "MB-Sprout", EntityRegistry.findGlobalUniqueEntityId());
    //EntityRegistry.registerGlobalEntityID(EntityStalker.class, "MB-Stalker", EntityRegistry.findGlobalUniqueEntityId(), Color.BLACK.getRGB(), Color.RED.getRGB() + Color.BLUE.getRGB());

    EntityRegistry.addSpawn(EntityIronZombie.class, ConfigHelper.ironZombieSpawnRate, 1, 1, EnumCreatureType.MONSTER, BiomeDictionary.getBiomesForType(Type.PLAINS));
    EntityRegistry.addSpawn(EntitySuperSlime.class, ConfigHelper.superSlimeSpawnRate, 1, 1, EnumCreatureType.MONSTER, BiomeDictionary.getBiomesForType(Type.SWAMP));
    EntityRegistry.addSpawn(EntityForestGuard.class, ConfigHelper.forestGuardSpawnRate, 1, 1, EnumCreatureType.MONSTER, BiomeDictionary.getBiomesForType(Type.FOREST));
    EntityRegistry.addSpawn(EntityCrawler.class, ConfigHelper.crawlerSpawnRate, 1, 1, EnumCreatureType.MONSTER, BiomeDictionary.getBiomesForType(Type.PLAINS));
    EntityRegistry.addSpawn(EntityStealthCreeper.class, ConfigHelper.stealthCreeperSpawnRate, 1, 1, EnumCreatureType.CREATURE, BiomeDictionary.getBiomesForType(Type.JUNGLE));
    EntityRegistry.addSpawn(EntityFeeder.class, 0, 1, 1, EnumCreatureType.MONSTER, BiomeDictionary.getBiomesForType(Type.JUNGLE));
    EntityRegistry.addSpawn(EntityInfernoGolem.class, ConfigHelper.infernoGolemSpawnRate, 1, 4, EnumCreatureType.MONSTER, BiomeDictionary.getBiomesForType(Type.NETHER));

    if(ConfigHelper.allowSlimeBlockCrafting) {
        GameRegistry.addRecipe(new ItemStack(MBBlocks.blockSlime, 2), new Object[] {"sss", "sss", "sss", 's', Items.slime_ball});
    }
    if(ConfigHelper.enableGiantSpawn) {
        EntityRegistry.addSpawn(EntityGiantZombie.class, ConfigHelper.giantSpawnRate, 1, 1, EnumCreatureType.MONSTER, BiomeDictionary.getBiomesForType(Type.PLAINS));
    }
    if(ConfigHelper.addMiniBossesToDungeons) {
        DungeonHooks.addDungeonMob("MB-IronZombie", 50);
        DungeonHooks.addDungeonMob("MB-ForestGuard", 50);
    }
    if(ConfigHelper.addLootToDungeons) {
        ChestGenHooks.addItem(ChestGenHooks.DUNGEON_CHEST, new WeightedRandomChestContent(new ItemStack(MBItems.ingotDarkIron, 3), 1, 10, 10));
    }
    GameRegistry.addRecipe(new ShapedOreRecipe(MBItems.darkIronHelm, new Object[] {"iii", "i i", "xxx", 'i', "ingotDarkIron"}));
    GameRegistry.addRecipe(new ShapedOreRecipe(MBItems.darkIronChest, new Object[] {"i i", "iii", "iii", 'i', "ingotDarkIron"}));
    GameRegistry.addRecipe(new ShapedOreRecipe(MBItems.darkIronLegs, new Object[] {"iii", "i i", "i i", 'i', "ingotDarkIron"}));
    GameRegistry.addRecipe(new ShapedOreRecipe(MBItems.darkIronBoots, new Object[] {"xxx", "i i", "i i", 'i', "ingotDarkIron"}));
    GameRegistry.addRecipe(new ShapedOreRecipe(MBItems.infernoHelm, new Object[] {"iii", "i i", "xxx", 'i', "ingotInferno"}));
    GameRegistry.addRecipe(new ShapedOreRecipe(MBItems.infernoChest, new Object[] {"i i", "iii", "iii", 'i', "ingotInferno"}));
    GameRegistry.addRecipe(new ShapedOreRecipe(MBItems.infernoLegs, new Object[] {"iii", "i i", "i i", 'i', "ingotInferno"}));
    GameRegistry.addRecipe(new ShapedOreRecipe(MBItems.infernoBoots, new Object[] {"xxx", "i i", "i i", 'i', "ingotInferno"})); 
    GameRegistry.addRecipe(new ItemStack(MBBlocks.summoningPillar), new Object[] {"xxx", " x ", "xxx", 'x', Blocks.quartz_block});
    GameRegistry.addShapelessRecipe(new ItemStack(MBItems.summonScroll), new Object[] {Blocks.slime_block, Items.redstone, Items.paper, Blocks.slime_block, Blocks.slime_block, Blocks.slime_block});
    GameRegistry.addShapelessRecipe(new ItemStack(MBItems.summonScroll), new Object[] {Blocks.iron_block, Blocks.iron_block, Items.paper, Items.rotten_flesh});

    GameRegistry.registerWorldGenerator(new MBWorldGenerator(), 1);
}
项目:BetterNutritionMod    文件:WorldGenDungeons.java   
/**
 * Randomly decides which spawner to use in a dungeon
 */
private String pickMobSpawner(Random par1Random)
{
    return DungeonHooks.getRandomDungeonMob(par1Random);
}
项目:GlowTools    文件:GTChestLoot.java   
public static void populate(){

    //Dungeons
    DungeonHooks.addDungeonMob("Skidding Glow", 50);
    ChestGenHooks.getInfo(ChestGenHooks.DUNGEON_CHEST).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.craftingItems, 1, CraftingItems.candentiniumMetaNumber), 1, 7, 75));
    ChestGenHooks.getInfo(ChestGenHooks.DUNGEON_CHEST).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.itemCloakInvis), 1, 1, 5));
    ChestGenHooks.getInfo(ChestGenHooks.DUNGEON_CHEST).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.craftingItems, 1, CraftingItems.infernalCoalMetaNumber), 2, 6, 100));

    //Blacksmiths
    ChestGenHooks.getInfo(ChestGenHooks.VILLAGE_BLACKSMITH).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.itemGlironBoots), 1, 1, 80));
    ChestGenHooks.getInfo(ChestGenHooks.VILLAGE_BLACKSMITH).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.itemGlironChest), 1, 1, 80));
    ChestGenHooks.getInfo(ChestGenHooks.VILLAGE_BLACKSMITH).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.itemGlironHelm), 1, 1, 80));
    ChestGenHooks.getInfo(ChestGenHooks.VILLAGE_BLACKSMITH).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.craftingItems, 1, CraftingItems.infernalCoalMetaNumber), 2, 6, 100));
    ChestGenHooks.getInfo(ChestGenHooks.VILLAGE_BLACKSMITH).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.craftingItems, 1, CraftingItems.glowingIronMetaNumber), 1, 5, 95));        

    //Mineshafts
    ChestGenHooks.getInfo(ChestGenHooks.MINESHAFT_CORRIDOR).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.craftingItems, 1, CraftingItems.candentiniumMetaNumber), 1, 7, 90));
    ChestGenHooks.getInfo(ChestGenHooks.MINESHAFT_CORRIDOR).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.itemCloakInvis), 1, 1, 5));
    ChestGenHooks.getInfo(ChestGenHooks.MINESHAFT_CORRIDOR).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.itemRedironPick), 1, 1, 75));
    ChestGenHooks.getInfo(ChestGenHooks.MINESHAFT_CORRIDOR).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.itemScepterLight), 1, 1, 30));
    ChestGenHooks.getInfo(ChestGenHooks.MINESHAFT_CORRIDOR).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.itemGlironPick), 1, 1, 65));
    ChestGenHooks.getInfo(ChestGenHooks.MINESHAFT_CORRIDOR).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.craftingItems, 1, CraftingItems.redIronHandleMetaNumber), 2, 15, 50));

    //Desert Pyramids
    ChestGenHooks.getInfo(ChestGenHooks.PYRAMID_DESERT_CHEST).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.itemScepterRegen2), 1, 1, 10));
    ChestGenHooks.getInfo(ChestGenHooks.PYRAMID_DESERT_CHEST).addItem(new WeightedRandomChestContent(new ItemStack(GTBlocks.blockCandentinium), 2, 12, 60));
    ChestGenHooks.getInfo(ChestGenHooks.PYRAMID_DESERT_CHEST).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.itemScepterOmni), 1, 1, 1));

    //Jungle Pyramids
    ChestGenHooks.getInfo(ChestGenHooks.PYRAMID_JUNGLE_CHEST).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.craftingItems, 1, CraftingItems.pureCalciteMetaNumber), 17, 31, 90));
    ChestGenHooks.getInfo(ChestGenHooks.PYRAMID_JUNGLE_CHEST).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.craftingItems, 1, CraftingItems.cloakCoreMetaNumber), 1, 2, 14));
    ChestGenHooks.getInfo(ChestGenHooks.PYRAMID_JUNGLE_CHEST).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.itemDarkDoor), 1, 2, 20));

    //Strongholds
    ChestGenHooks.getInfo(ChestGenHooks.STRONGHOLD_CORRIDOR).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.itemGlironLegs), 1, 1, 60));
    ChestGenHooks.getInfo(ChestGenHooks.STRONGHOLD_CORRIDOR).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.itemDarkDoor), 1, 2, 20));
    ChestGenHooks.getInfo(ChestGenHooks.STRONGHOLD_CORRIDOR).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.craftingItems, 1, CraftingItems.blueGlassShardMetaNumber), 3, 7, 80));
    ChestGenHooks.getInfo(ChestGenHooks.STRONGHOLD_CROSSING).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.itemGlironSword), 1, 1, 77));
    ChestGenHooks.getInfo(ChestGenHooks.STRONGHOLD_CROSSING).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.itemGlironLegs), 1, 1, 60));
    ChestGenHooks.getInfo(ChestGenHooks.STRONGHOLD_CROSSING).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.itemDarkDoor), 1, 2, 20));

    //Bonus Chest
    ChestGenHooks.getInfo(ChestGenHooks.BONUS_CHEST).addItem(new WeightedRandomChestContent(new ItemStack(GTItems.itemGlironHoe), 1, 1, 50));

}
项目:JLPModJam    文件:WorldGenDLDungeons.java   
/**
 * Randomly decides which spawner to use in a dungeon
 */
private String pickMobSpawner(Random par1Random)
{
    return DungeonHooks.getRandomDungeonMob(par1Random);
}
项目:Soul-Forest    文件:WorldGenSoulForestDungeons.java   
/**
 * Randomly decides which spawner to use in a dungeon
 */
private String pickMobSpawner(Random par1Random)
{
    return DungeonHooks.getRandomDungeonMob(par1Random);
}