public ItemBlockDrum(final Block b) { super(b); this.capacity = 256000; this.slaveItem = new ItemFluidContainer(-1, this.capacity); }
public ItemFluidContainer setCapacity(final int capacity) { return this.slaveItem.setCapacity(capacity); }
protected void initSlots(TileEntityMothershipEngineAbstract tile) { this.addSlotToContainer(new SlotSpecific(tile, 0, 8, 7, ItemFluidContainer.class, ItemBucket.class)); }