Java 类net.minecraftforge.fml.common.event.FMLLoadCompleteEvent 实例源码

项目:CustomWorldGen    文件:ForgeModContainer.java   
@Subscribe
public void onAvailable(FMLLoadCompleteEvent evt)
{
    if (shouldSortRecipies)
    {
        RecipeSorter.sortCraftManager();
    }
    FluidRegistry.validateFluidRegistry();
}
项目:Whoosh    文件:Whoosh.java   
@EventHandler
public void loadComplete(FMLLoadCompleteEvent event) {

    CONFIG.cleanUp(false, true);
    CONFIG_CLIENT.cleanUp(false, true);

    LOG.info(MOD_NAME + ": Load Complete.");
}
项目:Alchemy    文件:SkinCore.java   
@EventHandler
@SideOnly(Side.CLIENT)
public void onFMLLoadComplete(FMLLoadCompleteEvent event) {
    TextureManager textureManager = Minecraft.getMinecraft().getTextureManager();
    textureManager.loadTexture(GuiWardrobe.BACKGROUND_TEXTURES, new SimpleTexture(GuiWardrobe.BACKGROUND_TEXTURES));
    textureManager.loadTexture(GuiWardrobe.BUTTON_TEXTURES, new SimpleTexture(GuiWardrobe.BUTTON_TEXTURES));
}
项目:T.E.C.H    文件:Base.java   
@EventHandler
public void loadComplete(FMLLoadCompleteEvent e) {
    logger.info("Starting LoadComplete");
    long time = System.currentTimeMillis();
    time = (System.currentTimeMillis() - time);
    totalTime += time;
    logger.info(String.format("Completed LoadComplete in: %d ms", time));
    logger.info(String.format("Loaded In: %d ms", totalTime));
}
项目:ArcaneMagic    文件:ArcaneMagic.java   
@Mod.EventHandler
public void complete(FMLLoadCompleteEvent e)
{
    CategoryRegistry.sortCategories();
}
项目:FirstAid    文件:FirstAid.java   
@Mod.EventHandler
public void loadComplete(FMLLoadCompleteEvent event) {
    RegistryManager.finalizeRegistries();
    checkEarlyExit();
}
项目:Pangu    文件:ClientProxy.java   
@Override
public void loadComplete(FMLLoadCompleteEvent event) {
    super.loadComplete(event);
    Proxy.INSTANCE.invoke(event, LoaderState.AVAILABLE,Side.CLIENT);
}
项目:Pangu    文件:PanguCore.java   
@Mod.EventHandler
public void loadComplete(FMLLoadCompleteEvent event) {
    proxy.loadComplete(event);
}
项目:Pangu    文件:CommonProxy.java   
public void loadComplete(FMLLoadCompleteEvent event) {
    Proxy.INSTANCE.invoke(event, LoaderState.AVAILABLE, Side.SERVER);
}
项目:modName    文件:ClientProxy.java   
@Override
public void loadComplete(FMLLoadCompleteEvent event) {
    super.loadComplete(event);
    GrassColours.init();
}
项目:modName    文件:CommonProxy.java   
public void loadComplete(FMLLoadCompleteEvent e) {
    ExampleMod.modCompat.processIMC(FMLInterModComms.fetchRuntimeMessages(this));
    ExampleMod.modCompat.registerBuiltInModules();
}
项目:modName    文件:ExampleMod.java   
@Mod.EventHandler
public void loadComplete(FMLLoadCompleteEvent event) {
    proxy.loadComplete(event);
}
项目:DynamicSurroundings    文件:DSurround.java   
@EventHandler
public void loadCompleted(@Nonnull final FMLLoadCompleteEvent event) {
    proxy.loadCompleted(event);
}
项目:DynamicSurroundings    文件:Proxy.java   
public void loadCompleted(@Nonnull final FMLLoadCompleteEvent event) {
}
项目:DynamicSurroundings    文件:Proxy.java   
public void loadCompleted(@Nonnull final FMLLoadCompleteEvent event) {
}
项目:DynamicSurroundings    文件:Presets.java   
@EventHandler
public void loadCompleted(@Nonnull final FMLLoadCompleteEvent event) {
    proxy.loadCompleted(event);
}
项目:NotEnoughItems    文件:ProxyClient.java   
@Override
public void loadComplete(FMLLoadCompleteEvent event) {
    NEIInitialization.bootNEI();
}
项目:NotEnoughItems    文件:NotEnoughItems.java   
@Mod.EventHandler
public void loadComplete(FMLLoadCompleteEvent event) {
    proxy.loadComplete(event);
}
项目:MobsOnYourTerms    文件:MobsOnYourTerms.java   
@Mod.EventHandler
public void loadComplete(FMLLoadCompleteEvent event)
{
    LogHelper.info("Load complete");
}
项目:EnderIO    文件:EnderIO.java   
@EventHandler
public void loadComplete(@Nonnull FMLLoadCompleteEvent event) {
  // Some mods send IMCs during PostInit, so we catch them here.
  processImc(FMLInterModComms.fetchRuntimeMessages(this));
}
项目:Immersive-Generators    文件:ImmersiveGenerators.java   
@EventHandler
public void loadComplete(FMLLoadCompleteEvent event) {

}
项目:DexUtils    文件:DexUtils.java   
@EventHandler
public void loadComplete(FMLLoadCompleteEvent event) {

}
项目:NotEnoughItems    文件:Proxy.java   
public void loadComplete(FMLLoadCompleteEvent event) {

    }