@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true) public void onPotionSplash(LingeringPotionSplashEvent event) { LingeringPotion entity = event.getEntity(); Location l = BukkitUtil.getLocation(entity); if (!PS.get().hasPlotArea(l.getWorld())) { return; } if (!parent.onProjectileHit(event)) { event.setCancelled(true); } }