Java 类org.lwjgl.util.WaveData 实例源码

项目:PhET    文件:SoundManager.java   
/**
 * Adds a sound to the Sound Managers pool
 *
 * @param path Path to file to load
 * @return index into SoundManagers buffer list
 */
public int addSound(String path) {
  // Generate 1 buffer entry
  scratchBuffer.rewind().position(0).limit(1);
  AL10.alGenBuffers(scratchBuffer);
  buffers[bufferIndex] = scratchBuffer.get(0);

  // load wave data from buffer
  WaveData wavefile = WaveData.create("spaceinvaders/" + path);

  // copy to buffers
  AL10.alBufferData(buffers[bufferIndex], wavefile.format, wavefile.data, wavefile.samplerate);

  // unload file again
  wavefile.dispose();

  // return index for this sound
    return bufferIndex++;
}
项目:PhET    文件:WaveDataTest.java   
private void executeMidStreamCreationTest() {
    try {

        AudioInputStream ais = AudioSystem.getAudioInputStream(WaveDataTest.class.getClassLoader().getResource(filePath));          
        int totalSize = ais.getFormat().getChannels() * (int) ais.getFrameLength() * ais.getFormat().getSampleSizeInBits() / 8;

        // skip 1/4 of the stream
        int skip = totalSize / 4;
        long skipped = ais.skip(skip);

        WaveData wd = WaveData.create(ais);
        if(wd == null) {
            System.out.println("executeMidStreamCreationTest::success");
        }
    } catch (Exception e) {
        e.printStackTrace();
    }
}
项目:PhET    文件:StressTest.java   
private void loadSamples() throws Exception {
  AL10.alGetError();
  WaveData data = WaveData.create("ding.wav");
  for (int i = 1; i <= 10; i++) {
    AL10.alBufferData(
      buffers.get(i - 1),
      data.format,
      data.data,
      data.samplerate);

    if (AL10.alGetError() != AL10.AL_NO_ERROR) {
      System.out.println("Failed to load " + i + ".wav into buffer");
      sources.position(0).limit(4);
      AL10.alDeleteSources(sources);
      buffers.position(0).limit(10);
      AL10.alDeleteBuffers(buffers);

      alExit();
    }
  }
  data.dispose();
}
项目:Mystic-Bastion    文件:SoundManager.java   
private IntBuffer initBuffer(String filename) {
    // WaveData waveFile = WaveData.create(getResource("Sounds/" +
    // filename));

    WaveData waveFile = null;
    try {
        waveFile = WaveData.create(
                new BufferedInputStream(new FileInputStream("sound" + File.separatorChar + filename + ".wav")));
    } catch (FileNotFoundException e) {
        System.err.println("Tried to load sound " + filename + ".wav , didn't work");
        e.printStackTrace();
    }

    IntBuffer buffer = BufferUtils.createIntBuffer(1);
    AL10.alGenBuffers(buffer);
    if (AL10.alGetError() != AL10.AL_NO_ERROR) {
        System.out.println("Error loading file: " + filename);
        return null;
    }
    AL10.alBufferData(buffer.get(0), waveFile.format, waveFile.data, waveFile.samplerate);
    return buffer;
}
项目:redrun    文件:Sound.java   
/**
 * Creates a new sound with the specified sound file.
 * 
 * @param soundName the location of the sound file.
 */
public Sound(String soundName)
{
  try
  {
    FileInputStream input = new FileInputStream("res/sounds/" + soundName + ".wav");
    data = WaveData.create(new BufferedInputStream(input));
    buffer = alGenBuffers();
    alBufferData(buffer, data.format, data.data, data.samplerate);
    data.dispose();
    source = alGenSources();
    alSourcei(source, AL_BUFFER, buffer);    
    GameData.soundManager.addSound(this);
  }
  catch (FileNotFoundException e)
  {
    e.printStackTrace();
  }
}
项目:Wolf_game    文件:SoundManager.java   
/**
 * Adds a sound to the Sound Managers pool
 *
 * @param path Path to file to load
 * @return index into SoundManagers buffer list
 */
public int addSound(String path) {
  // Generate 1 buffer entry
  scratchBuffer.rewind().position(0).limit(1);
  AL10.alGenBuffers(scratchBuffer);
  buffers[bufferIndex] = scratchBuffer.get(0);

  // load wave data from buffer
  WaveData wavefile = WaveData.create("spaceinvaders/" + path);

  // copy to buffers
  AL10.alBufferData(buffers[bufferIndex], wavefile.format, wavefile.data, wavefile.samplerate);

  // unload file again
  wavefile.dispose();

  // return index for this sound
    return bufferIndex++;
}
项目:Wolf_game    文件:WaveDataTest.java   
private void executeMidStreamCreationTest() {
    try {

        AudioInputStream ais = AudioSystem.getAudioInputStream(WaveDataTest.class.getClassLoader().getResource(filePath));          
        int totalSize = ais.getFormat().getChannels() * (int) ais.getFrameLength() * ais.getFormat().getSampleSizeInBits() / 8;

        // skip 1/4 of the stream
        int skip = totalSize / 4;
        long skipped = ais.skip(skip);

        WaveData wd = WaveData.create(ais);
        if(wd == null) {
            System.out.println("executeMidStreamCreationTest::success");
        }
    } catch (Exception e) {
        e.printStackTrace();
    }
}
项目:Wolf_game    文件:StressTest.java   
private void loadSamples() throws Exception {
  AL10.alGetError();
  WaveData data = WaveData.create("ding.wav");
  for (int i = 1; i <= 10; i++) {
    AL10.alBufferData(
      buffers.get(i - 1),
      data.format,
      data.data,
      data.samplerate);

    if (AL10.alGetError() != AL10.AL_NO_ERROR) {
      System.out.println("Failed to load " + i + ".wav into buffer");
      sources.position(0).limit(4);
      AL10.alDeleteSources(sources);
      buffers.position(0).limit(10);
      AL10.alDeleteBuffers(buffers);

      alExit();
    }
  }
  data.dispose();
}
项目:GPVM    文件:SoundManager.java   
/**
 * Adds a sound to the Sound Managers pool
 *
 * @param path Path to file to load
 * @return index into SoundManagers buffer list
 */
public int addSound(String path) {
  // Generate 1 buffer entry
  scratchBuffer.rewind().position(0).limit(1);
  AL10.alGenBuffers(scratchBuffer);
  buffers[bufferIndex] = scratchBuffer.get(0);

  // load wave data from buffer
  WaveData wavefile = WaveData.create("spaceinvaders/" + path);

  // copy to buffers
  AL10.alBufferData(buffers[bufferIndex], wavefile.format, wavefile.data, wavefile.samplerate);

  // unload file again
  wavefile.dispose();

  // return index for this sound
    return bufferIndex++;
}
项目:GPVM    文件:WaveDataTest.java   
private void executeMidStreamCreationTest() {
    try {

        AudioInputStream ais = AudioSystem.getAudioInputStream(WaveDataTest.class.getClassLoader().getResource(filePath));          
        int totalSize = ais.getFormat().getChannels() * (int) ais.getFrameLength() * ais.getFormat().getSampleSizeInBits() / 8;

        // skip 1/4 of the stream
        int skip = totalSize / 4;
        long skipped = ais.skip(skip);

        WaveData wd = WaveData.create(ais);
        if(wd == null) {
            System.out.println("executeMidStreamCreationTest::success");
        }
    } catch (Exception e) {
        e.printStackTrace();
    }
}
项目:GPVM    文件:StressTest.java   
private void loadSamples() throws Exception {
  AL10.alGetError();
  WaveData data = WaveData.create("ding.wav");
  for (int i = 1; i <= 10; i++) {
    AL10.alBufferData(
      buffers.get(i - 1),
      data.format,
      data.data,
      data.samplerate);

    if (AL10.alGetError() != AL10.AL_NO_ERROR) {
      System.out.println("Failed to load " + i + ".wav into buffer");
      sources.position(0).limit(4);
      AL10.alDeleteSources(sources);
      buffers.position(0).limit(10);
      AL10.alDeleteBuffers(buffers);

      alExit();
    }
  }
  data.dispose();
}
项目:GPVM    文件:SoundManager.java   
/**
 * Adds a sound to the Sound Managers pool
 *
 * @param path Path to file to load
 * @return index into SoundManagers buffer list
 */
public int addSound(String path) {
  // Generate 1 buffer entry
  scratchBuffer.rewind().position(0).limit(1);
  AL10.alGenBuffers(scratchBuffer);
  buffers[bufferIndex] = scratchBuffer.get(0);

  // load wave data from buffer
  WaveData wavefile = WaveData.create("spaceinvaders/" + path);

  // copy to buffers
  AL10.alBufferData(buffers[bufferIndex], wavefile.format, wavefile.data, wavefile.samplerate);

  // unload file again
  wavefile.dispose();

  // return index for this sound
    return bufferIndex++;
}
项目:GPVM    文件:WaveDataTest.java   
private void executeMidStreamCreationTest() {
    try {

        AudioInputStream ais = AudioSystem.getAudioInputStream(WaveDataTest.class.getClassLoader().getResource(filePath));          
        int totalSize = ais.getFormat().getChannels() * (int) ais.getFrameLength() * ais.getFormat().getSampleSizeInBits() / 8;

        // skip 1/4 of the stream
        int skip = totalSize / 4;
        long skipped = ais.skip(skip);

        WaveData wd = WaveData.create(ais);
        if(wd == null) {
            System.out.println("executeMidStreamCreationTest::success");
        }
    } catch (Exception e) {
        e.printStackTrace();
    }
}
项目:GPVM    文件:StressTest.java   
private void loadSamples() throws Exception {
  AL10.alGetError();
  WaveData data = WaveData.create("ding.wav");
  for (int i = 1; i <= 10; i++) {
    AL10.alBufferData(
      buffers.get(i - 1),
      data.format,
      data.data,
      data.samplerate);

    if (AL10.alGetError() != AL10.AL_NO_ERROR) {
      System.out.println("Failed to load " + i + ".wav into buffer");
      sources.position(0).limit(4);
      AL10.alDeleteSources(sources);
      buffers.position(0).limit(10);
      AL10.alDeleteBuffers(buffers);

      alExit();
    }
  }
  data.dispose();
}
项目:SpaceStationAlpha    文件:SoundManager.java   
/**
 * Adds a sound to the Sound Managers pool
 *
 * @param path Path to file to load
 * @return index into SoundManagers buffer list
 */
public int addSound(String path) {
  // Generate 1 buffer entry
  scratchBuffer.rewind().position(0).limit(1);
  AL10.alGenBuffers(scratchBuffer);
  buffers[bufferIndex] = scratchBuffer.get(0);

  // load wave data from buffer
  WaveData wavefile = WaveData.create("spaceinvaders/" + path);

  // copy to buffers
  AL10.alBufferData(buffers[bufferIndex], wavefile.format, wavefile.data, wavefile.samplerate);

  // unload file again
  wavefile.dispose();

  // return index for this sound
    return bufferIndex++;
}
项目:SpaceStationAlpha    文件:WaveDataTest.java   
private void executeMidStreamCreationTest() {
    try {

        AudioInputStream ais = AudioSystem.getAudioInputStream(WaveDataTest.class.getClassLoader().getResource(filePath));          
        int totalSize = ais.getFormat().getChannels() * (int) ais.getFrameLength() * ais.getFormat().getSampleSizeInBits() / 8;

        // skip 1/4 of the stream
        int skip = totalSize / 4;
        long skipped = ais.skip(skip);

        WaveData wd = WaveData.create(ais);
        if(wd == null) {
            System.out.println("executeMidStreamCreationTest::success");
        }
    } catch (Exception e) {
        e.printStackTrace();
    }
}
项目:SpaceStationAlpha    文件:StressTest.java   
private void loadSamples() throws Exception {
  AL10.alGetError();
  WaveData data = WaveData.create("ding.wav");
  for (int i = 1; i <= 10; i++) {
    AL10.alBufferData(
      buffers.get(i - 1),
      data.format,
      data.data,
      data.samplerate);

    if (AL10.alGetError() != AL10.AL_NO_ERROR) {
      System.out.println("Failed to load " + i + ".wav into buffer");
      sources.position(0).limit(4);
      AL10.alDeleteSources(sources);
      buffers.position(0).limit(10);
      AL10.alDeleteBuffers(buffers);

      alExit();
    }
  }
  data.dispose();
}
项目:TeacherSmash    文件:SoundManager.java   
/**
 * Adds a sound to the Sound Managers pool
 *
 * @param path Path to file to load
 * @return index into SoundManagers buffer list
 */
public int addSound(String path) {
  // Generate 1 buffer entry
  scratchBuffer.rewind().position(0).limit(1);
  AL10.alGenBuffers(scratchBuffer);
  buffers[bufferIndex] = scratchBuffer.get(0);

  // load wave data from buffer
  WaveData wavefile = WaveData.create("spaceinvaders/" + path);

  // copy to buffers
  AL10.alBufferData(buffers[bufferIndex], wavefile.format, wavefile.data, wavefile.samplerate);

  // unload file again
  wavefile.dispose();

  // return index for this sound
    return bufferIndex++;
}
项目:TeacherSmash    文件:WaveDataTest.java   
private void executeMidStreamCreationTest() {
    try {

        AudioInputStream ais = AudioSystem.getAudioInputStream(WaveDataTest.class.getClassLoader().getResource(filePath));          
        int totalSize = ais.getFormat().getChannels() * (int) ais.getFrameLength() * ais.getFormat().getSampleSizeInBits() / 8;

        // skip 1/4 of the stream
        int skip = totalSize / 4;
        long skipped = ais.skip(skip);

        WaveData wd = WaveData.create(ais);
        if(wd == null) {
            System.out.println("executeMidStreamCreationTest::success");
        }
    } catch (Exception e) {
        e.printStackTrace();
    }
}
项目:TeacherSmash    文件:StressTest.java   
private void loadSamples() throws Exception {
  AL10.alGetError();
  WaveData data = WaveData.create("ding.wav");
  for (int i = 1; i <= 10; i++) {
    AL10.alBufferData(
      buffers.get(i - 1),
      data.format,
      data.data,
      data.samplerate);

    if (AL10.alGetError() != AL10.AL_NO_ERROR) {
      System.out.println("Failed to load " + i + ".wav into buffer");
      sources.position(0).limit(4);
      AL10.alDeleteSources(sources);
      buffers.position(0).limit(10);
      AL10.alDeleteBuffers(buffers);

      alExit();
    }
  }
  data.dispose();
}
项目:3d-Demo    文件:SoundManager.java   
/**
 * Adds a sound to the Sound Managers pool
 *
 * @param path Path to file to load
 * @return index into SoundManagers buffer list
 */
public int addSound(String path) {
  // Generate 1 buffer entry
  scratchBuffer.rewind().position(0).limit(1);
  AL10.alGenBuffers(scratchBuffer);
  buffers[bufferIndex] = scratchBuffer.get(0);

  // load wave data from buffer
  WaveData wavefile = WaveData.create("spaceinvaders/" + path);

  // copy to buffers
  AL10.alBufferData(buffers[bufferIndex], wavefile.format, wavefile.data, wavefile.samplerate);

  // unload file again
  wavefile.dispose();

  // return index for this sound
    return bufferIndex++;
}
项目:3d-Demo    文件:WaveDataTest.java   
private void executeMidStreamCreationTest() {
    try {

        AudioInputStream ais = AudioSystem.getAudioInputStream(WaveDataTest.class.getClassLoader().getResource(filePath));          
        int totalSize = ais.getFormat().getChannels() * (int) ais.getFrameLength() * ais.getFormat().getSampleSizeInBits() / 8;

        // skip 1/4 of the stream
        int skip = totalSize / 4;
        long skipped = ais.skip(skip);

        WaveData wd = WaveData.create(ais);
        if(wd == null) {
            System.out.println("executeMidStreamCreationTest::success");
        }
    } catch (Exception e) {
        e.printStackTrace();
    }
}
项目:3d-Demo    文件:StressTest.java   
private void loadSamples() throws Exception {
  AL10.alGetError();
  WaveData data = WaveData.create("ding.wav");
  for (int i = 1; i <= 10; i++) {
    AL10.alBufferData(
      buffers.get(i - 1),
      data.format,
      data.data,
      data.samplerate);

    if (AL10.alGetError() != AL10.AL_NO_ERROR) {
      System.out.println("Failed to load " + i + ".wav into buffer");
      sources.position(0).limit(4);
      AL10.alDeleteSources(sources);
      buffers.position(0).limit(10);
      AL10.alDeleteBuffers(buffers);

      alExit();
    }
  }
  data.dispose();
}
项目:TeamProject    文件:AudioEngine.java   
/**
 * Load in the data from the disk to OpenAL as a buffer, and create a source
 * to play our buffer.
 * @param filepath The path to the .wav file to load.
 * @return Returns AL10.AL_TRUE on success, and otherwise returns AL10.AL_FALSE.
 */
private int loadALData(String filepath) {
    /** Load the wav data into the buffer */
    AL10.alGenBuffers(buffer);
    if(AL10.alGetError() != AL10.AL_NO_ERROR) return AL10.AL_FALSE;

    /** Load the wave file from the classpath */
    WaveData waveFile = WaveData.create(filepath);

    /** Set up the buffer with the format (etc.) of the wav file.*/
    AL10.alBufferData(buffer.get(0), waveFile.format, waveFile.data, waveFile.samplerate);
    waveFile.dispose();

    /** Bind the buffer to the corresponding source */
    AL10.alGenSources(source);
    if(AL10.alGetError() != AL10.AL_NO_ERROR) return AL10.AL_FALSE;

    /** Configure the AL data to do what we want. */
    AL10.alSourcei (source.get(0), AL10.AL_BUFFER,   buffer.get(0));
    AL10.alSourcef (source.get(0), AL10.AL_PITCH,    pitch);
    AL10.alSourcef (source.get(0), AL10.AL_GAIN,     gain);
    AL10.alSourcefv(source.get(0), AL10.AL_POSITION, sourcePos);
    AL10.alSourcefv(source.get(0), AL10.AL_VELOCITY, sourceVel);

    /** Do a final error check, return AL10.AL_TRUE if everything worked. */
    if(AL10.alGetError() == AL10.AL_NO_ERROR) return AL10.AL_TRUE;

    /** Otherwise, return AL10.AL_FALSE because something went wrong.*/
    return AL10.AL_FALSE;
}
项目:lwjgl_collection    文件:OpenALDemo.java   
public static void main(String[] args) throws FileNotFoundException {
    try {
        Display.setDisplayMode(new DisplayMode(640, 480));
        Display.setTitle("OpenAL Demo");
        Display.create();
        AL.create();
    } catch (LWJGLException e) {
        e.printStackTrace();
        Display.destroy();
        AL.destroy();
        System.exit(1);
    }
    WaveData data = WaveData.create(new BufferedInputStream(new FileInputStream("res" + File.separatorChar +
            "sounds" + File.separatorChar + "thump.wav")));
    int buffer = alGenBuffers();
    alBufferData(buffer, data.format, data.data, data.samplerate);
    data.dispose();
    int source = alGenSources();
    alSourcei(source, AL_BUFFER, buffer);
    while (!Display.isCloseRequested()) {
        while (Keyboard.next()) {
            if (Keyboard.isKeyDown(Keyboard.KEY_SPACE)) {
                alSourcePlay(source);
            }
        }
        Display.update();
        Display.sync(60);
    }
    alDeleteBuffers(buffer);
    AL.destroy();
    Display.destroy();
    System.exit(0);
}
项目:PhET    文件:WaveDataTest.java   
private void executeStreamCreationTest() {
    try {
        AudioInputStream ais = AudioSystem.getAudioInputStream(new File(filePath));
        WaveData wd = WaveData.create(ais);
        if(wd == null) {
            System.out.println("executeMidStreamCreationTest::success");
        }
    } catch (Exception e) {
        e.printStackTrace();
    }
}
项目:PhET    文件:PlayTest.java   
/**
 * Reads the file into a ByteBuffer
 *
 * @param filename Name of file to load
 * @return ByteBuffer containing file data
 */
protected ByteBuffer getData(String filename) {
  ByteBuffer buffer = null;

  System.out.println("Attempting to load: " + filename);

  try {
    BufferedInputStream bis = new BufferedInputStream(WaveData.class.getClassLoader().getResourceAsStream(filename));
    ByteArrayOutputStream baos = new ByteArrayOutputStream();

    int bufferLength = 4096;
    byte[] readBuffer = new byte[bufferLength];
    int read = -1;

    while((read = bis.read(readBuffer, 0, bufferLength)) != -1) {
      baos.write(readBuffer, 0, read);
    }

    //done reading, close
    bis.close();

    // if ogg vorbis data, we need to pass it unmodified to alBufferData
    buffer = ByteBuffer.allocateDirect(baos.size());
    buffer.order(ByteOrder.nativeOrder());
    buffer.put(baos.toByteArray());
    buffer.rewind();
  } catch (Exception ioe) {
    ioe.printStackTrace();
  }
  return buffer;
}
项目:PhET    文件:PlayTestMemory.java   
/**
 * Reads the file into a ByteBuffer
 *
 * @param filename Name of file to load
 * @return ByteBuffer containing file data
 */
protected ByteBuffer getData(String filename) {
    ByteBuffer buffer = null;

    System.out.println("Attempting to load: " + filename);

    try {
        BufferedInputStream bis = new BufferedInputStream(WaveData.class.getClassLoader().getResourceAsStream(filename));
        ByteArrayOutputStream baos = new ByteArrayOutputStream();

        int bufferLength = 4096;
        byte[] readBuffer = new byte[bufferLength];
        int read = -1;

        while((read = bis.read(readBuffer, 0, bufferLength)) != -1) {
            baos.write(readBuffer, 0, read);
        }

        //done reading, close
        bis.close();

        // if ogg vorbis data, we need to pass it unmodified to alBufferData
        if(usingVorbis) {
          buffer = ByteBuffer.allocateDirect(baos.size());
        } else {
          buffer = ByteBuffer.allocate(baos.size());
        }
        buffer.order(ByteOrder.nativeOrder());
        buffer.put(baos.toByteArray());
        buffer.rewind();
    } catch (Exception ioe) {
        ioe.printStackTrace();
    }
    return buffer;
}
项目:CubeQuest    文件:CubeQuest.java   
private static void loadWavIntoBuffer(int buffer, String path) {
    try {
        WaveData wd = WaveData.create(new BufferedInputStream(new FileInputStream(path)));
        alBufferData(buffer,wd.format,wd.data,wd.samplerate);
        wd.dispose();
    } catch (FileNotFoundException e) {
        System.out.println(e.toString());
    }
}
项目:KillBox    文件:Sound.java   
public boolean CacheSound(String File)
{
    if (!LoadedFiles.contains(File))
    {
        try
        {
            // Load the sound, create a buffer and save the filename.
            WaveData Data  = WaveData.create(new BufferedInputStream(new FileInputStream("res/sounds/" + File)));
            int Buffer = alGenBuffers();
            alBufferData(Buffer, Data.format, Data.data, Data.samplerate);
            Data.dispose();

            if (!LoadedFiles.contains(File))
            {
                LoadedFiles.add(File);
                SoundBuffers.add(Buffer);
            }

            //IntSources.add(alGenSources());
        }
        catch (Exception ex)
        {
            return false;
        }
    }

    return true;
}
项目:Wolf_game    文件:WaveDataTest.java   
private void executeStreamCreationTest() {
    try {
        AudioInputStream ais = AudioSystem.getAudioInputStream(new File(filePath));
        WaveData wd = WaveData.create(ais);
        if(wd == null) {
            System.out.println("executeMidStreamCreationTest::success");
        }
    } catch (Exception e) {
        e.printStackTrace();
    }
}
项目:Wolf_game    文件:PlayTest.java   
/**
 * Reads the file into a ByteBuffer
 *
 * @param filename Name of file to load
 * @return ByteBuffer containing file data
 */
protected ByteBuffer getData(String filename) {
  ByteBuffer buffer = null;

  System.out.println("Attempting to load: " + filename);

  try {
    BufferedInputStream bis = new BufferedInputStream(WaveData.class.getClassLoader().getResourceAsStream(filename));
    ByteArrayOutputStream baos = new ByteArrayOutputStream();

    int bufferLength = 4096;
    byte[] readBuffer = new byte[bufferLength];
    int read = -1;

    while((read = bis.read(readBuffer, 0, bufferLength)) != -1) {
      baos.write(readBuffer, 0, read);
    }

    //done reading, close
    bis.close();

    // if ogg vorbis data, we need to pass it unmodified to alBufferData
    buffer = ByteBuffer.allocateDirect(baos.size());
    buffer.order(ByteOrder.nativeOrder());
    buffer.put(baos.toByteArray());
    buffer.rewind();
  } catch (Exception ioe) {
    ioe.printStackTrace();
  }
  return buffer;
}
项目:Wolf_game    文件:PlayTestMemory.java   
/**
 * Reads the file into a ByteBuffer
 *
 * @param filename Name of file to load
 * @return ByteBuffer containing file data
 */
protected ByteBuffer getData(String filename) {
    ByteBuffer buffer = null;

    System.out.println("Attempting to load: " + filename);

    try {
        BufferedInputStream bis = new BufferedInputStream(WaveData.class.getClassLoader().getResourceAsStream(filename));
        ByteArrayOutputStream baos = new ByteArrayOutputStream();

        int bufferLength = 4096;
        byte[] readBuffer = new byte[bufferLength];
        int read = -1;

        while((read = bis.read(readBuffer, 0, bufferLength)) != -1) {
            baos.write(readBuffer, 0, read);
        }

        //done reading, close
        bis.close();

        // if ogg vorbis data, we need to pass it unmodified to alBufferData
        if(usingVorbis) {
          buffer = ByteBuffer.allocateDirect(baos.size());
        } else {
          buffer = ByteBuffer.allocate(baos.size());
        }
        buffer.order(ByteOrder.nativeOrder());
        buffer.put(baos.toByteArray());
        buffer.rewind();
    } catch (Exception ioe) {
        ioe.printStackTrace();
    }
    return buffer;
}
项目:GPVM    文件:WaveDataTest.java   
private void executeStreamCreationTest() {
    try {
        AudioInputStream ais = AudioSystem.getAudioInputStream(new File(filePath));
        WaveData wd = WaveData.create(ais);
        if(wd == null) {
            System.out.println("executeMidStreamCreationTest::success");
        }
    } catch (Exception e) {
        e.printStackTrace();
    }
}
项目:GPVM    文件:PlayTest.java   
/**
 * Reads the file into a ByteBuffer
 *
 * @param filename Name of file to load
 * @return ByteBuffer containing file data
 */
protected ByteBuffer getData(String filename) {
  ByteBuffer buffer = null;

  System.out.println("Attempting to load: " + filename);

  try {
    BufferedInputStream bis = new BufferedInputStream(WaveData.class.getClassLoader().getResourceAsStream(filename));
    ByteArrayOutputStream baos = new ByteArrayOutputStream();

    int bufferLength = 4096;
    byte[] readBuffer = new byte[bufferLength];
    int read = -1;

    while((read = bis.read(readBuffer, 0, bufferLength)) != -1) {
      baos.write(readBuffer, 0, read);
    }

    //done reading, close
    bis.close();

    // if ogg vorbis data, we need to pass it unmodified to alBufferData
    buffer = ByteBuffer.allocateDirect(baos.size());
    buffer.order(ByteOrder.nativeOrder());
    buffer.put(baos.toByteArray());
    buffer.rewind();
  } catch (Exception ioe) {
    ioe.printStackTrace();
  }
  return buffer;
}
项目:GPVM    文件:PlayTestMemory.java   
/**
 * Reads the file into a ByteBuffer
 *
 * @param filename Name of file to load
 * @return ByteBuffer containing file data
 */
protected ByteBuffer getData(String filename) {
    ByteBuffer buffer = null;

    System.out.println("Attempting to load: " + filename);

    try {
        BufferedInputStream bis = new BufferedInputStream(WaveData.class.getClassLoader().getResourceAsStream(filename));
        ByteArrayOutputStream baos = new ByteArrayOutputStream();

        int bufferLength = 4096;
        byte[] readBuffer = new byte[bufferLength];
        int read = -1;

        while((read = bis.read(readBuffer, 0, bufferLength)) != -1) {
            baos.write(readBuffer, 0, read);
        }

        //done reading, close
        bis.close();

        // if ogg vorbis data, we need to pass it unmodified to alBufferData
        if(usingVorbis) {
          buffer = ByteBuffer.allocateDirect(baos.size());
        } else {
          buffer = ByteBuffer.allocate(baos.size());
        }
        buffer.order(ByteOrder.nativeOrder());
        buffer.put(baos.toByteArray());
        buffer.rewind();
    } catch (Exception ioe) {
        ioe.printStackTrace();
    }
    return buffer;
}
项目:GPVM    文件:WaveDataTest.java   
private void executeStreamCreationTest() {
    try {
        AudioInputStream ais = AudioSystem.getAudioInputStream(new File(filePath));
        WaveData wd = WaveData.create(ais);
        if(wd == null) {
            System.out.println("executeMidStreamCreationTest::success");
        }
    } catch (Exception e) {
        e.printStackTrace();
    }
}
项目:GPVM    文件:PlayTest.java   
/**
 * Reads the file into a ByteBuffer
 *
 * @param filename Name of file to load
 * @return ByteBuffer containing file data
 */
protected ByteBuffer getData(String filename) {
  ByteBuffer buffer = null;

  System.out.println("Attempting to load: " + filename);

  try {
    BufferedInputStream bis = new BufferedInputStream(WaveData.class.getClassLoader().getResourceAsStream(filename));
    ByteArrayOutputStream baos = new ByteArrayOutputStream();

    int bufferLength = 4096;
    byte[] readBuffer = new byte[bufferLength];
    int read = -1;

    while((read = bis.read(readBuffer, 0, bufferLength)) != -1) {
      baos.write(readBuffer, 0, read);
    }

    //done reading, close
    bis.close();

    // if ogg vorbis data, we need to pass it unmodified to alBufferData
    buffer = ByteBuffer.allocateDirect(baos.size());
    buffer.order(ByteOrder.nativeOrder());
    buffer.put(baos.toByteArray());
    buffer.rewind();
  } catch (Exception ioe) {
    ioe.printStackTrace();
  }
  return buffer;
}
项目:GPVM    文件:PlayTestMemory.java   
/**
 * Reads the file into a ByteBuffer
 *
 * @param filename Name of file to load
 * @return ByteBuffer containing file data
 */
protected ByteBuffer getData(String filename) {
    ByteBuffer buffer = null;

    System.out.println("Attempting to load: " + filename);

    try {
        BufferedInputStream bis = new BufferedInputStream(WaveData.class.getClassLoader().getResourceAsStream(filename));
        ByteArrayOutputStream baos = new ByteArrayOutputStream();

        int bufferLength = 4096;
        byte[] readBuffer = new byte[bufferLength];
        int read = -1;

        while((read = bis.read(readBuffer, 0, bufferLength)) != -1) {
            baos.write(readBuffer, 0, read);
        }

        //done reading, close
        bis.close();

        // if ogg vorbis data, we need to pass it unmodified to alBufferData
        if(usingVorbis) {
          buffer = ByteBuffer.allocateDirect(baos.size());
        } else {
          buffer = ByteBuffer.allocate(baos.size());
        }
        buffer.order(ByteOrder.nativeOrder());
        buffer.put(baos.toByteArray());
        buffer.rewind();
    } catch (Exception ioe) {
        ioe.printStackTrace();
    }
    return buffer;
}
项目:SpaceStationAlpha    文件:WaveDataTest.java   
private void executeStreamCreationTest() {
    try {
        AudioInputStream ais = AudioSystem.getAudioInputStream(new File(filePath));
        WaveData wd = WaveData.create(ais);
        if(wd == null) {
            System.out.println("executeMidStreamCreationTest::success");
        }
    } catch (Exception e) {
        e.printStackTrace();
    }
}