Java 类org.lwjgl.util.generator.PointerWrapper 实例源码

项目:PhET    文件:GLTypeMap.java   
public Class[] getValidAnnotationTypes(Class type) {
    Class[] valid_types;
    if ( Buffer.class.isAssignableFrom(type) )
        valid_types = getValidBufferTypes(type);
    else if ( type.isPrimitive() )
        valid_types = getValidPrimitiveTypes(type);
    else if ( String.class.equals(type) )
        valid_types = new Class[] { GLubyte.class };
    else if ( org.lwjgl.PointerWrapper.class.isAssignableFrom(type) )
        valid_types = new Class[] { PointerWrapper.class };
    else if (void.class.equals(type) )
        valid_types = new Class[] { GLreturn.class };
    else
        valid_types = new Class[] { };
    return valid_types;
}
项目:Wolf_game    文件:GLTypeMap.java   
public Class[] getValidAnnotationTypes(Class type) {
    Class[] valid_types;
    if ( Buffer.class.isAssignableFrom(type) )
        valid_types = getValidBufferTypes(type);
    else if ( type.isPrimitive() )
        valid_types = getValidPrimitiveTypes(type);
    else if ( String.class.equals(type) )
        valid_types = new Class[] { GLubyte.class };
    else if ( org.lwjgl.PointerWrapper.class.isAssignableFrom(type) )
        valid_types = new Class[] { PointerWrapper.class };
    else if (void.class.equals(type) )
        valid_types = new Class[] { GLreturn.class };
    else if ( PointerBuffer.class.equals(type) )
        valid_types = new Class[] { GLintptr.class, GLintptrARB.class, GLsizeiptr.class, GLsizeiptrARB.class };
    else
        valid_types = new Class[] { };
    return valid_types;
}
项目:Wolf_game    文件:GLESTypeMap.java   
public Class[] getValidAnnotationTypes(Class type) {
    Class[] valid_types;
    if ( Buffer.class.isAssignableFrom(type) )
        valid_types = getValidBufferTypes(type);
    else if ( type.isPrimitive() )
        valid_types = getValidPrimitiveTypes(type);
    else if ( String.class.equals(type) )
        valid_types = new Class[] { GLubyte.class };
    else if ( org.lwjgl.PointerWrapper.class.isAssignableFrom(type) )
        valid_types = new Class[] { PointerWrapper.class };
    else if ( void.class.equals(type) )
        valid_types = new Class[] { GLreturn.class };
    else
        valid_types = new Class[] { };
    return valid_types;
}
项目:GPVM    文件:GLTypeMap.java   
public Class[] getValidAnnotationTypes(Class type) {
    Class[] valid_types;
    if ( Buffer.class.isAssignableFrom(type) )
        valid_types = getValidBufferTypes(type);
    else if ( type.isPrimitive() )
        valid_types = getValidPrimitiveTypes(type);
    else if ( String.class.equals(type) )
        valid_types = new Class[] { GLubyte.class };
    else if ( org.lwjgl.PointerWrapper.class.isAssignableFrom(type) )
        valid_types = new Class[] { PointerWrapper.class };
    else if (void.class.equals(type) )
        valid_types = new Class[] { GLreturn.class };
    else if ( PointerBuffer.class.equals(type) )
        valid_types = new Class[] { GLintptr.class, GLintptrARB.class, GLsizeiptr.class, GLsizeiptrARB.class };
    else
        valid_types = new Class[] { };
    return valid_types;
}
项目:GPVM    文件:GLESTypeMap.java   
public Class[] getValidAnnotationTypes(Class type) {
    Class[] valid_types;
    if ( Buffer.class.isAssignableFrom(type) )
        valid_types = getValidBufferTypes(type);
    else if ( type.isPrimitive() )
        valid_types = getValidPrimitiveTypes(type);
    else if ( String.class.equals(type) )
        valid_types = new Class[] { GLubyte.class };
    else if ( org.lwjgl.PointerWrapper.class.isAssignableFrom(type) )
        valid_types = new Class[] { PointerWrapper.class };
    else if ( void.class.equals(type) )
        valid_types = new Class[] { GLreturn.class };
    else
        valid_types = new Class[] { };
    return valid_types;
}
项目:GPVM    文件:GLTypeMap.java   
public Class[] getValidAnnotationTypes(Class type) {
    Class[] valid_types;
    if ( Buffer.class.isAssignableFrom(type) )
        valid_types = getValidBufferTypes(type);
    else if ( type.isPrimitive() )
        valid_types = getValidPrimitiveTypes(type);
    else if ( String.class.equals(type) )
        valid_types = new Class[] { GLubyte.class };
    else if ( org.lwjgl.PointerWrapper.class.isAssignableFrom(type) )
        valid_types = new Class[] { PointerWrapper.class };
    else if (void.class.equals(type) )
        valid_types = new Class[] { GLreturn.class };
    else if ( PointerBuffer.class.equals(type) )
        valid_types = new Class[] { GLintptr.class, GLintptrARB.class, GLsizeiptr.class, GLsizeiptrARB.class };
    else
        valid_types = new Class[] { };
    return valid_types;
}
项目:GPVM    文件:GLESTypeMap.java   
public Class[] getValidAnnotationTypes(Class type) {
    Class[] valid_types;
    if ( Buffer.class.isAssignableFrom(type) )
        valid_types = getValidBufferTypes(type);
    else if ( type.isPrimitive() )
        valid_types = getValidPrimitiveTypes(type);
    else if ( String.class.equals(type) )
        valid_types = new Class[] { GLubyte.class };
    else if ( org.lwjgl.PointerWrapper.class.isAssignableFrom(type) )
        valid_types = new Class[] { PointerWrapper.class };
    else if ( void.class.equals(type) )
        valid_types = new Class[] { GLreturn.class };
    else
        valid_types = new Class[] { };
    return valid_types;
}
项目:SpaceStationAlpha    文件:GLTypeMap.java   
public Class[] getValidAnnotationTypes(Class type) {
    Class[] valid_types;
    if ( Buffer.class.isAssignableFrom(type) )
        valid_types = getValidBufferTypes(type);
    else if ( type.isPrimitive() )
        valid_types = getValidPrimitiveTypes(type);
    else if ( String.class.equals(type) )
        valid_types = new Class[] { GLubyte.class };
    else if ( org.lwjgl.PointerWrapper.class.isAssignableFrom(type) )
        valid_types = new Class[] { PointerWrapper.class };
    else if (void.class.equals(type) )
        valid_types = new Class[] { GLreturn.class };
    else if ( PointerBuffer.class.equals(type) )
        valid_types = new Class[] { GLintptr.class, GLintptrARB.class, GLsizeiptr.class, GLsizeiptrARB.class };
    else
        valid_types = new Class[] { };
    return valid_types;
}
项目:SpaceStationAlpha    文件:GLESTypeMap.java   
public Class[] getValidAnnotationTypes(Class type) {
    Class[] valid_types;
    if ( Buffer.class.isAssignableFrom(type) )
        valid_types = getValidBufferTypes(type);
    else if ( type.isPrimitive() )
        valid_types = getValidPrimitiveTypes(type);
    else if ( String.class.equals(type) )
        valid_types = new Class[] { GLubyte.class };
    else if ( org.lwjgl.PointerWrapper.class.isAssignableFrom(type) )
        valid_types = new Class[] { PointerWrapper.class };
    else if ( void.class.equals(type) )
        valid_types = new Class[] { GLreturn.class };
    else
        valid_types = new Class[] { };
    return valid_types;
}
项目:TeacherSmash    文件:GLTypeMap.java   
public Class[] getValidAnnotationTypes(Class type) {
    Class[] valid_types;
    if ( Buffer.class.isAssignableFrom(type) )
        valid_types = getValidBufferTypes(type);
    else if ( type.isPrimitive() )
        valid_types = getValidPrimitiveTypes(type);
    else if ( String.class.equals(type) )
        valid_types = new Class[] { GLubyte.class };
    else if ( org.lwjgl.PointerWrapper.class.isAssignableFrom(type) )
        valid_types = new Class[] { PointerWrapper.class };
    else if (void.class.equals(type) )
        valid_types = new Class[] { GLreturn.class };
    else if ( PointerBuffer.class.equals(type) )
        valid_types = new Class[] { GLintptr.class, GLintptrARB.class, GLsizeiptr.class, GLsizeiptrARB.class };
    else
        valid_types = new Class[] { };
    return valid_types;
}
项目:TeacherSmash    文件:GLESTypeMap.java   
public Class[] getValidAnnotationTypes(Class type) {
    Class[] valid_types;
    if ( Buffer.class.isAssignableFrom(type) )
        valid_types = getValidBufferTypes(type);
    else if ( type.isPrimitive() )
        valid_types = getValidPrimitiveTypes(type);
    else if ( String.class.equals(type) )
        valid_types = new Class[] { GLubyte.class };
    else if ( org.lwjgl.PointerWrapper.class.isAssignableFrom(type) )
        valid_types = new Class[] { PointerWrapper.class };
    else if ( void.class.equals(type) )
        valid_types = new Class[] { GLreturn.class };
    else
        valid_types = new Class[] { };
    return valid_types;
}
项目:3d-Demo    文件:GLTypeMap.java   
public Class[] getValidAnnotationTypes(Class type) {
    Class[] valid_types;
    if ( Buffer.class.isAssignableFrom(type) )
        valid_types = getValidBufferTypes(type);
    else if ( type.isPrimitive() )
        valid_types = getValidPrimitiveTypes(type);
    else if ( String.class.equals(type) )
        valid_types = new Class[] { GLubyte.class };
    else if ( org.lwjgl.PointerWrapper.class.isAssignableFrom(type) )
        valid_types = new Class[] { PointerWrapper.class };
    else if (void.class.equals(type) )
        valid_types = new Class[] { GLreturn.class };
    else
        valid_types = new Class[] { };
    return valid_types;
}
项目:3d-Demo    文件:GLESTypeMap.java   
public Class[] getValidAnnotationTypes(Class type) {
    Class[] valid_types;
    if ( Buffer.class.isAssignableFrom(type) )
        valid_types = getValidBufferTypes(type);
    else if ( type.isPrimitive() )
        valid_types = getValidPrimitiveTypes(type);
    else if ( String.class.equals(type) )
        valid_types = new Class[] { GLubyte.class };
    else if ( org.lwjgl.PointerWrapper.class.isAssignableFrom(type) )
        valid_types = new Class[] { PointerWrapper.class };
    else if ( void.class.equals(type) )
        valid_types = new Class[] { GLreturn.class };
    else
        valid_types = new Class[] { };
    return valid_types;
}
项目:PhET    文件:ARB_sync.java   
/** @deprecated Will be removed in 3.0. Use {@link #glGetSynci} instead. */
@Alternate("glGetSynciv")
@GLreturn("values")
@StripPostfix("values")
@Reuse(value = "GL32", method = "glGetSynci")
@Deprecated
void glGetSynciv2(@PointerWrapper("GLsync") GLSync sync, @GLenum int pname, @Constant("1") @GLsizei int bufSize,
                  @OutParameter @GLsizei @Constant("0L") IntBuffer length,
                  @OutParameter IntBuffer values);
项目:PhET    文件:ARB_sync.java   
@Reuse("GL32")
@Alternate("glGetSynciv")
@GLreturn("values")
@StripPostfix(value = "values", postfix = "v")
void glGetSynciv3(@PointerWrapper("GLsync") GLSync sync, @GLenum int pname, @Constant("1") @GLsizei int bufSize,
                  @OutParameter @GLsizei @Constant("0L") IntBuffer length,
                  @OutParameter IntBuffer values);
项目:PhET    文件:AMD_debug_output.java   
/**
 * The {@code AMDDebugOutputCallback.Handler} implementation passed to this method will be used for
 * AMD_debug_output messages. If callback is null, any previously registered handler for the current
 * thread will be unregistered and stop receiving messages.
 *
 * @param callback  the callback function to use
 */
@Code(
    // Create a GlobalRef to the callback object and register it with the current context.
    javaBeforeNative = "\t\tlong userParam = callback == null ? 0 : CallbackUtil.createGlobalRef(callback.getHandler());\n" +
                       "\t\tCallbackUtil.registerContextCallbackAMD(userParam);"
)
void glDebugMessageCallbackAMD(@PointerWrapper(value = "GLDEBUGPROCAMD", canBeNull = true) AMDDebugOutputCallback callback,
                               @Constant("userParam") @PointerWrapper("GLvoid *") long userParam);
项目:PhET    文件:APPLE_SetMemObjectDestructor.java   
@Code(
    tryBlock = true,
    // Create a GlobalRef to the callback object.
    javaBeforeNative = "\t\tlong user_data = CallbackUtil.createGlobalRef(pfn_notify);",
    // Check if we need to delete the GlobalRef.
    javaFinally = "\t\t\tCallbackUtil.checkCallback(__result, user_data);"
)
@cl_int
int clSetMemObjectDestructorAPPLE(@PointerWrapper("cl_mem") CLMem memobj,
                                  @PointerWrapper("cl_mem_object_destructor_callback") CLMemObjectDestructorCallback pfn_notify,
                                  @Constant("user_data") @PointerWrapper("void *") long user_data);
项目:Wolf_game    文件:ARB_sync.java   
/** @deprecated Will be removed in 3.0. Use {@link #glGetSynci} instead. */
@Alternate("glGetSynciv")
@GLreturn("values")
@StripPostfix("values")
@Reuse(value = "GL32", method = "glGetSynci")
@Deprecated
void glGetSynciv2(@PointerWrapper("GLsync") GLSync sync, @GLenum int pname, @Constant("1") @GLsizei int bufSize,
                  @OutParameter @GLsizei @Constant("0L") IntBuffer length,
                  @OutParameter IntBuffer values);
项目:Wolf_game    文件:ARB_sync.java   
@Reuse("GL32")
@Alternate("glGetSynciv")
@GLreturn("values")
@StripPostfix(value = "values", postfix = "v")
void glGetSynciv3(@PointerWrapper("GLsync") GLSync sync, @GLenum int pname, @Constant("1") @GLsizei int bufSize,
                  @OutParameter @GLsizei @Constant("0L") IntBuffer length,
                  @OutParameter IntBuffer values);
项目:Wolf_game    文件:AMD_debug_output.java   
/**
 * The {@code AMDDebugOutputCallback.Handler} implementation passed to this method will be used for
 * AMD_debug_output messages. If callback is null, any previously registered handler for the current
 * thread will be unregistered and stop receiving messages.
 *
 * @param callback  the callback function to use
 */
@Code(
    // Create a GlobalRef to the callback object and register it with the current context.
    javaBeforeNative = "\t\tlong userParam = callback == null ? 0 : CallbackUtil.createGlobalRef(callback.getHandler());\n" +
                       "\t\tCallbackUtil.registerContextCallbackAMD(userParam);"
)
void glDebugMessageCallbackAMD(@PointerWrapper(value = "GLDEBUGPROCAMD", canBeNull = true) AMDDebugOutputCallback callback,
                               @Constant("userParam") @PointerWrapper("GLvoid *") long userParam);
项目:Wolf_game    文件:CL12GL.java   
@Check(value = "errcode_ret", canBeNull = true)
@PointerWrapper(value = "cl_mem", params = "context")
CLMem clCreateFromGLTexture(@PointerWrapper("cl_context") CLContext context,
                            @NativeType("cl_mem_flags") long flags,
                            @NativeType("GLenum") int target,
                            @NativeType("GLint") int miplevel,
                            @NativeType("GLuint") int texture,
                            @OutParameter @Check(value = "1", canBeNull = true) @cl_int IntBuffer errcode_ret);
项目:Wolf_game    文件:APPLE_SetMemObjectDestructor.java   
@Code(
    tryBlock = true,
    // Create a GlobalRef to the callback object.
    javaBeforeNative = "\t\tlong user_data = CallbackUtil.createGlobalRef(pfn_notify);",
    // Check if we need to delete the GlobalRef.
    javaFinally = "\t\t\tCallbackUtil.checkCallback(__result, user_data);"
)
@cl_int
int clSetMemObjectDestructorAPPLE(@PointerWrapper("cl_mem") CLMem memobj,
                                  @PointerWrapper("cl_mem_object_destructor_callback") CLMemObjectDestructorCallback pfn_notify,
                                  @Constant("user_data") @PointerWrapper("void *") long user_data);
项目:GPVM    文件:ARB_sync.java   
/** @deprecated Will be removed in 3.0. Use {@link #glGetSynci} instead. */
@Alternate("glGetSynciv")
@GLreturn("values")
@StripPostfix("values")
@Reuse(value = "GL32", method = "glGetSynci")
@Deprecated
void glGetSynciv2(@PointerWrapper("GLsync") GLSync sync, @GLenum int pname, @Constant("1") @GLsizei int bufSize,
                  @OutParameter @GLsizei @Constant("0L") IntBuffer length,
                  @OutParameter IntBuffer values);
项目:GPVM    文件:ARB_sync.java   
@Reuse("GL32")
@Alternate("glGetSynciv")
@GLreturn("values")
@StripPostfix(value = "values", postfix = "v")
void glGetSynciv3(@PointerWrapper("GLsync") GLSync sync, @GLenum int pname, @Constant("1") @GLsizei int bufSize,
                  @OutParameter @GLsizei @Constant("0L") IntBuffer length,
                  @OutParameter IntBuffer values);
项目:GPVM    文件:AMD_debug_output.java   
/**
 * The {@code AMDDebugOutputCallback.Handler} implementation passed to this method will be used for
 * AMD_debug_output messages. If callback is null, any previously registered handler for the current
 * thread will be unregistered and stop receiving messages.
 *
 * @param callback  the callback function to use
 */
@Code(
    // Create a GlobalRef to the callback object and register it with the current context.
    javaBeforeNative = "\t\tlong userParam = callback == null ? 0 : CallbackUtil.createGlobalRef(callback.getHandler());\n" +
                       "\t\tCallbackUtil.registerContextCallbackAMD(userParam);"
)
void glDebugMessageCallbackAMD(@PointerWrapper(value = "GLDEBUGPROCAMD", canBeNull = true) AMDDebugOutputCallback callback,
                               @Constant("userParam") @PointerWrapper("GLvoid *") long userParam);
项目:GPVM    文件:CL12GL.java   
@Check(value = "errcode_ret", canBeNull = true)
@PointerWrapper(value = "cl_mem", params = "context")
CLMem clCreateFromGLTexture(@PointerWrapper("cl_context") CLContext context,
                            @NativeType("cl_mem_flags") long flags,
                            @NativeType("GLenum") int target,
                            @NativeType("GLint") int miplevel,
                            @NativeType("GLuint") int texture,
                            @OutParameter @Check(value = "1", canBeNull = true) @cl_int IntBuffer errcode_ret);
项目:GPVM    文件:APPLE_SetMemObjectDestructor.java   
@Code(
    tryBlock = true,
    // Create a GlobalRef to the callback object.
    javaBeforeNative = "\t\tlong user_data = CallbackUtil.createGlobalRef(pfn_notify);",
    // Check if we need to delete the GlobalRef.
    javaFinally = "\t\t\tCallbackUtil.checkCallback(__result, user_data);"
)
@cl_int
int clSetMemObjectDestructorAPPLE(@PointerWrapper("cl_mem") CLMem memobj,
                                  @PointerWrapper("cl_mem_object_destructor_callback") CLMemObjectDestructorCallback pfn_notify,
                                  @Constant("user_data") @PointerWrapper("void *") long user_data);
项目:TeacherSmash    文件:ARB_sync.java   
/** @deprecated Will be removed in 3.0. Use {@link #glGetSynci} instead. */
@Alternate("glGetSynciv")
@GLreturn("values")
@StripPostfix("values")
@Reuse(value = "GL32", method = "glGetSynci")
@Deprecated
void glGetSynciv2(@PointerWrapper("GLsync") GLSync sync, @GLenum int pname, @Constant("1") @GLsizei int bufSize,
                  @OutParameter @GLsizei @Constant("0L") IntBuffer length,
                  @OutParameter IntBuffer values);
项目:TeacherSmash    文件:ARB_sync.java   
@Reuse("GL32")
@Alternate("glGetSynciv")
@GLreturn("values")
@StripPostfix(value = "values", postfix = "v")
void glGetSynciv3(@PointerWrapper("GLsync") GLSync sync, @GLenum int pname, @Constant("1") @GLsizei int bufSize,
                  @OutParameter @GLsizei @Constant("0L") IntBuffer length,
                  @OutParameter IntBuffer values);
项目:TeacherSmash    文件:AMD_debug_output.java   
/**
 * The {@code AMDDebugOutputCallback.Handler} implementation passed to this method will be used for
 * AMD_debug_output messages. If callback is null, any previously registered handler for the current
 * thread will be unregistered and stop receiving messages.
 *
 * @param callback  the callback function to use
 */
@Code(
    // Create a GlobalRef to the callback object and register it with the current context.
    javaBeforeNative = "\t\tlong userParam = callback == null ? 0 : CallbackUtil.createGlobalRef(callback.getHandler());\n" +
                       "\t\tCallbackUtil.registerContextCallbackAMD(userParam);"
)
void glDebugMessageCallbackAMD(@PointerWrapper(value = "GLDEBUGPROCAMD", canBeNull = true) AMDDebugOutputCallback callback,
                               @Constant("userParam") @PointerWrapper("GLvoid *") long userParam);
项目:TeacherSmash    文件:CL12GL.java   
@Check(value = "errcode_ret", canBeNull = true)
@PointerWrapper(value = "cl_mem", params = "context")
CLMem clCreateFromGLTexture(@PointerWrapper("cl_context") CLContext context,
                            @NativeType("cl_mem_flags") long flags,
                            @NativeType("GLenum") int target,
                            @NativeType("GLint") int miplevel,
                            @NativeType("GLuint") int texture,
                            @OutParameter @Check(value = "1", canBeNull = true) @cl_int IntBuffer errcode_ret);
项目:TeacherSmash    文件:APPLE_SetMemObjectDestructor.java   
@Code(
    tryBlock = true,
    // Create a GlobalRef to the callback object.
    javaBeforeNative = "\t\tlong user_data = CallbackUtil.createGlobalRef(pfn_notify);",
    // Check if we need to delete the GlobalRef.
    javaFinally = "\t\t\tCallbackUtil.checkCallback(__result, user_data);"
)
@cl_int
int clSetMemObjectDestructorAPPLE(@PointerWrapper("cl_mem") CLMem memobj,
                                  @PointerWrapper("cl_mem_object_destructor_callback") CLMemObjectDestructorCallback pfn_notify,
                                  @Constant("user_data") @PointerWrapper("void *") long user_data);
项目:3d-Demo    文件:ARB_sync.java   
/** @deprecated Will be removed in 3.0. Use {@link #glGetSynci} instead. */
@Alternate("glGetSynciv")
@GLreturn("values")
@StripPostfix("values")
@Reuse(value = "GL32", method = "glGetSynci")
@Deprecated
void glGetSynciv2(@PointerWrapper("GLsync") GLSync sync, @GLenum int pname, @Constant("1") @GLsizei int bufSize,
                  @OutParameter @GLsizei @Constant("0L") IntBuffer length,
                  @OutParameter IntBuffer values);
项目:3d-Demo    文件:ARB_sync.java   
@Reuse("GL32")
@Alternate("glGetSynciv")
@GLreturn("values")
@StripPostfix(value = "values", postfix = "v")
void glGetSynciv3(@PointerWrapper("GLsync") GLSync sync, @GLenum int pname, @Constant("1") @GLsizei int bufSize,
                  @OutParameter @GLsizei @Constant("0L") IntBuffer length,
                  @OutParameter IntBuffer values);
项目:3d-Demo    文件:AMD_debug_output.java   
/**
 * The {@code AMDDebugOutputCallback.Handler} implementation passed to this method will be used for
 * AMD_debug_output messages. If callback is null, any previously registered handler for the current
 * thread will be unregistered and stop receiving messages.
 *
 * @param callback  the callback function to use
 */
@Code(
    // Create a GlobalRef to the callback object and register it with the current context.
    javaBeforeNative = "\t\tlong userParam = callback == null ? 0 : CallbackUtil.createGlobalRef(callback.getHandler());\n" +
                       "\t\tCallbackUtil.registerContextCallbackAMD(userParam);"
)
void glDebugMessageCallbackAMD(@PointerWrapper(value = "GLDEBUGPROCAMD", canBeNull = true) AMDDebugOutputCallback callback,
                               @Constant("userParam") @PointerWrapper("GLvoid *") long userParam);
项目:3d-Demo    文件:CL12GL.java   
@Check(value = "errcode_ret", canBeNull = true)
@PointerWrapper(value = "cl_mem", params = "context")
CLMem clCreateFromGLTexture(@PointerWrapper("cl_context") CLContext context,
                            @NativeType("cl_mem_flags") long flags,
                            @NativeType("GLenum") int target,
                            @NativeType("GLint") int miplevel,
                            @NativeType("GLuint") int texture,
                            @OutParameter @Check(value = "1", canBeNull = true) @cl_int IntBuffer errcode_ret);
项目:3d-Demo    文件:APPLE_SetMemObjectDestructor.java   
@Code(
    tryBlock = true,
    // Create a GlobalRef to the callback object.
    javaBeforeNative = "\t\tlong user_data = CallbackUtil.createGlobalRef(pfn_notify);",
    // Check if we need to delete the GlobalRef.
    javaFinally = "\t\t\tCallbackUtil.checkCallback(__result, user_data);"
)
@cl_int
int clSetMemObjectDestructorAPPLE(@PointerWrapper("cl_mem") CLMem memobj,
                                  @PointerWrapper("cl_mem_object_destructor_callback") CLMemObjectDestructorCallback pfn_notify,
                                  @Constant("user_data") @PointerWrapper("void *") long user_data);
项目:PhET    文件:ARB_cl_event.java   
@PointerWrapper("GLsync")
GLSync glCreateSyncFromCLeventARB(@PointerWrapper("cl_context") CLContext context, @PointerWrapper("cl_event") CLEvent event, @GLbitfield int flags);
项目:PhET    文件:ARB_sync.java   
@Reuse("GL32")
@PointerWrapper("GLsync")
GLSync glFenceSync(@GLenum int condition, @GLbitfield int flags);
项目:PhET    文件:ARB_sync.java   
@Reuse("GL32")
boolean glIsSync(@PointerWrapper("GLsync") GLSync sync);