Java 类org.lwjgl.util.generator.opengl.GLhalf 实例源码

项目:PhET    文件:NV_half_float.java   
@NoErrorCheck
void glVertex2hNV(@GLhalf short x, @GLhalf short y);
项目:PhET    文件:NV_half_float.java   
@NoErrorCheck
void glVertex3hNV(@GLhalf short x, @GLhalf short y, @GLhalf short z);
项目:PhET    文件:NV_half_float.java   
@NoErrorCheck
void glVertex4hNV(@GLhalf short x, @GLhalf short y, @GLhalf short z, @GLhalf short w);
项目:PhET    文件:NV_half_float.java   
@NoErrorCheck
void glNormal3hNV(@GLhalf short nx, @GLhalf short ny, @GLhalf short nz);
项目:PhET    文件:NV_half_float.java   
@NoErrorCheck
void glColor3hNV(@GLhalf short red, @GLhalf short green, @GLhalf short blue);
项目:PhET    文件:NV_half_float.java   
@NoErrorCheck
void glColor4hNV(@GLhalf short red, @GLhalf short green, @GLhalf short blue, @GLhalf short alpha);
项目:PhET    文件:NV_half_float.java   
@NoErrorCheck
void glTexCoord1hNV(@GLhalf short s);
项目:PhET    文件:NV_half_float.java   
@NoErrorCheck
void glTexCoord2hNV(@GLhalf short s, @GLhalf short t);
项目:PhET    文件:NV_half_float.java   
@NoErrorCheck
void glTexCoord3hNV(@GLhalf short s, @GLhalf short t, @GLhalf short r);
项目:PhET    文件:NV_half_float.java   
@NoErrorCheck
void glTexCoord4hNV(@GLhalf short s, @GLhalf short t, @GLhalf short r, @GLhalf short q);
项目:PhET    文件:NV_half_float.java   
@NoErrorCheck
void glMultiTexCoord1hNV(@GLenum int target, @GLhalf short s);
项目:PhET    文件:NV_half_float.java   
@NoErrorCheck
void glMultiTexCoord2hNV(@GLenum int target, @GLhalf short s, @GLhalf short t);
项目:PhET    文件:NV_half_float.java   
@NoErrorCheck
void glMultiTexCoord3hNV(@GLenum int target, @GLhalf short s, @GLhalf short t, @GLhalf short r);
项目:PhET    文件:NV_half_float.java   
@NoErrorCheck
void glMultiTexCoord4hNV(@GLenum int target, @GLhalf short s, @GLhalf short t, @GLhalf short r, @GLhalf short q);
项目:PhET    文件:NV_half_float.java   
@NoErrorCheck
void glFogCoordhNV(@GLhalf short fog);
项目:PhET    文件:NV_half_float.java   
@NoErrorCheck
void glSecondaryColor3hNV(@GLhalf short red, @GLhalf short green, @GLhalf short blue);
项目:PhET    文件:NV_half_float.java   
@Optional(reason = "AMD does not expose this (last driver checked: 11.7)")
@NoErrorCheck
void glVertexWeighthNV(@GLhalf short weight);
项目:PhET    文件:NV_half_float.java   
@Optional(reason = "AMD does not expose this (last driver checked: 11.7)")
@NoErrorCheck
void glVertexAttrib1hNV(@GLuint int index, @GLhalf short x);
项目:PhET    文件:NV_half_float.java   
@Optional(reason = "AMD does not expose this (last driver checked: 11.7)")
@NoErrorCheck
void glVertexAttrib2hNV(@GLuint int index, @GLhalf short x, @GLhalf short y);
项目:PhET    文件:NV_half_float.java   
@Optional(reason = "AMD does not expose this (last driver checked: 11.7)")
@NoErrorCheck
void glVertexAttrib3hNV(@GLuint int index, @GLhalf short x, @GLhalf short y, @GLhalf short z);
项目:PhET    文件:NV_half_float.java   
@Optional(reason = "AMD does not expose this (last driver checked: 11.7)")
@NoErrorCheck
void glVertexAttrib4hNV(@GLuint int index, @GLhalf short x, @GLhalf short y, @GLhalf short z, @GLhalf short w);
项目:PhET    文件:NV_half_float.java   
@Optional(reason = "AMD does not expose this (last driver checked: 11.7)")
@NoErrorCheck
@StripPostfix("attribs")
void glVertexAttribs1hvNV(@GLuint int index, @AutoSize("attribs") @GLsizei int n, @Const @GLhalf ShortBuffer attribs);
项目:PhET    文件:NV_half_float.java   
@Optional(reason = "AMD does not expose this (last driver checked: 11.7)")
@NoErrorCheck
@StripPostfix("attribs")
void glVertexAttribs2hvNV(@GLuint int index, @AutoSize(value = "attribs", expression = " >> 1") @GLsizei int n, @Const @GLhalf ShortBuffer attribs);
项目:PhET    文件:NV_half_float.java   
@Optional(reason = "AMD does not expose this (last driver checked: 11.7)")
@NoErrorCheck
@StripPostfix("attribs")
void glVertexAttribs3hvNV(@GLuint int index, @AutoSize(value = "attribs", expression = " / 3") @GLsizei int n, @Const @GLhalf ShortBuffer attribs);
项目:PhET    文件:NV_half_float.java   
@Optional(reason = "AMD does not expose this (last driver checked: 11.7)")
@NoErrorCheck
@StripPostfix("attribs")
void glVertexAttribs4hvNV(@GLuint int index, @AutoSize(value = "attribs", expression = " >> 2") @GLsizei int n, @Const @GLhalf ShortBuffer attribs);
项目:Wolf_game    文件:NV_half_float.java   
@NoErrorCheck
void glVertex2hNV(@GLhalf short x, @GLhalf short y);
项目:Wolf_game    文件:NV_half_float.java   
@NoErrorCheck
void glVertex3hNV(@GLhalf short x, @GLhalf short y, @GLhalf short z);
项目:Wolf_game    文件:NV_half_float.java   
@NoErrorCheck
void glVertex4hNV(@GLhalf short x, @GLhalf short y, @GLhalf short z, @GLhalf short w);
项目:Wolf_game    文件:NV_half_float.java   
@NoErrorCheck
void glNormal3hNV(@GLhalf short nx, @GLhalf short ny, @GLhalf short nz);
项目:Wolf_game    文件:NV_half_float.java   
@NoErrorCheck
void glColor3hNV(@GLhalf short red, @GLhalf short green, @GLhalf short blue);
项目:Wolf_game    文件:NV_half_float.java   
@NoErrorCheck
void glColor4hNV(@GLhalf short red, @GLhalf short green, @GLhalf short blue, @GLhalf short alpha);
项目:Wolf_game    文件:NV_half_float.java   
@NoErrorCheck
void glTexCoord1hNV(@GLhalf short s);
项目:Wolf_game    文件:NV_half_float.java   
@NoErrorCheck
void glTexCoord2hNV(@GLhalf short s, @GLhalf short t);
项目:Wolf_game    文件:NV_half_float.java   
@NoErrorCheck
void glTexCoord3hNV(@GLhalf short s, @GLhalf short t, @GLhalf short r);
项目:Wolf_game    文件:NV_half_float.java   
@NoErrorCheck
void glTexCoord4hNV(@GLhalf short s, @GLhalf short t, @GLhalf short r, @GLhalf short q);
项目:Wolf_game    文件:NV_half_float.java   
@NoErrorCheck
void glMultiTexCoord1hNV(@GLenum int target, @GLhalf short s);
项目:Wolf_game    文件:NV_half_float.java   
@NoErrorCheck
void glMultiTexCoord2hNV(@GLenum int target, @GLhalf short s, @GLhalf short t);
项目:Wolf_game    文件:NV_half_float.java   
@NoErrorCheck
void glMultiTexCoord3hNV(@GLenum int target, @GLhalf short s, @GLhalf short t, @GLhalf short r);
项目:Wolf_game    文件:NV_half_float.java   
@NoErrorCheck
void glMultiTexCoord4hNV(@GLenum int target, @GLhalf short s, @GLhalf short t, @GLhalf short r, @GLhalf short q);
项目:Wolf_game    文件:NV_half_float.java   
@NoErrorCheck
void glFogCoordhNV(@GLhalf short fog);