@StripPostfix("matrices") void glUniformMatrix2x3fv(int location, @AutoSize(value = "matrices", expression = " / (2 * 3)") @GLsizei int count, boolean transpose, FloatBuffer matrices);
@StripPostfix("matrices") void glUniformMatrix3x2fv(int location, @AutoSize(value = "matrices", expression = " / (3 * 2)") @GLsizei int count, boolean transpose, FloatBuffer matrices);
@StripPostfix("matrices") void glUniformMatrix2x4fv(int location, @AutoSize(value = "matrices", expression = " >> 3") @GLsizei int count, boolean transpose, FloatBuffer matrices);
@StripPostfix("matrices") void glUniformMatrix4x2fv(int location, @AutoSize(value = "matrices", expression = " >> 3") @GLsizei int count, boolean transpose, FloatBuffer matrices);
@StripPostfix("matrices") void glUniformMatrix3x4fv(int location, @AutoSize(value = "matrices", expression = " / (3 * 4)") @GLsizei int count, boolean transpose, FloatBuffer matrices);
@StripPostfix("matrices") void glUniformMatrix4x3fv(int location, @AutoSize(value = "matrices", expression = " / (4 * 3)") @GLsizei int count, boolean transpose, FloatBuffer matrices);
@StripPostfix("val") void glSetMultisamplefvAMD(@GLenum int pname, @GLuint int index, @Check("2") @Const FloatBuffer val);
@StripPostfix("params") void glGetVideoivNV(@GLuint int video_slot, @GLenum int pname, @OutParameter @Check("1") IntBuffer params);
@Alternate("glGetVideoivNV") @GLreturn("params") @StripPostfix(value = "params", postfix = "v") void glGetVideoivNV2(@GLuint int video_slot, @GLenum int pname, @OutParameter IntBuffer params);
@StripPostfix("params") void glGetVideouivNV(@GLuint int video_slot, @GLenum int pname, @OutParameter @Check("1") @GLuint IntBuffer params);
@Alternate("glGetVideouivNV") @GLreturn("params") @StripPostfix(value = "params", postfix = "v") void glGetVideouivNV2(@GLuint int video_slot, @GLenum int pname, @OutParameter @GLuint IntBuffer params);
@StripPostfix("params") void glGetVideoi64vNV(@GLuint int video_slot, @GLenum int pname, @OutParameter @Check("1") @GLint64EXT LongBuffer params);
@Alternate("glGetVideoi64vNV") @GLreturn("params") @StripPostfix(value = "params", postfix = "v") void glGetVideoi64vNV2(@GLuint int video_slot, @GLenum int pname, @OutParameter @GLint64EXT LongBuffer params);
@StripPostfix("params") void glGetVideoui64vNV(@GLuint int video_slot, @GLenum int pname, @OutParameter @Check("1") @GLuint64EXT LongBuffer params);
@Alternate("glGetVideoui64vNV") @GLreturn("params") @StripPostfix(value = "params", postfix = "v") void glGetVideoui64vNV2(@GLuint int video_slot, @GLenum int pname, @OutParameter @GLuint64EXT LongBuffer params);
@StripPostfix("value") void glUniformHandleui64vNV(int location, @AutoSize("value") @GLsizei int count, @Const @GLuint64 LongBuffer value);
@StripPostfix("values") void glProgramUniformHandleui64vNV(@GLuint int program, int location, @AutoSize("values") @GLsizei int count, @Const @GLuint64 LongBuffer values);
@StripPostfix("value") void glUniformHandleui64vARB(int location, @AutoSize("value") @GLsizei int count, @Const @GLuint64 LongBuffer value);
@StripPostfix("values") void glProgramUniformHandleui64vARB(@GLuint int program, int location, @AutoSize("values") @GLsizei int count, @Const @GLuint64 LongBuffer values);
@StripPostfix("v") void glVertexAttribL1ui64vARB(@GLuint int index, @Check("1") @Const @GLuint64EXT LongBuffer v);
@StripPostfix("params") void glGetVertexAttribLui64vARB(@GLuint int index, @GLenum int pname, @Check("4") @GLuint64EXT LongBuffer params);
@StripPostfix("params") void glGetnUniformfvEXT(@GLuint int program, int location, @AutoSize("params") @GLsizei int bufSize, @OutParameter FloatBuffer params);
@StripPostfix("params") void glGetnUniformivEXT(@GLuint int program, int location, @AutoSize("params") @GLsizei int bufSize, @OutParameter IntBuffer params);
@StripPostfix("params") void glGetTexLevelParameterfvNV(@GLenum int target, @GLint int level, @GLenum int pname, @OutParameter @Check("1") @GLfloat FloatBuffer params);
@Alternate("glGetTexLevelParameterfvNV") @GLreturn("params") @StripPostfix(value = "params", postfix = "v") void glGetTexLevelParameterfvNV2(@GLenum int target, @GLint int level, @GLenum int pname, @OutParameter @GLfloat FloatBuffer params);
@StripPostfix("params") void glGetTexLevelParameterivNV(@GLenum int target, @GLint int level, @GLenum int pname, @OutParameter @Check("1") @GLint IntBuffer params);
@Alternate("glGetTexLevelParameterivNV") @GLreturn("params") @StripPostfix(value = "params", postfix = "v") void glGetTexLevelParameterivNV2(@GLenum int target, @GLint int level, @GLenum int pname, @OutParameter @GLint IntBuffer params);