public void init(GameContainer container) throws SlickException { container.getInput().addListener(listener); container.setShowFPS(false); system = new ParticleSystem("org/newdawn/slick/data/particle.tga", 2000); system.setBlendingMode(ParticleSystem.BLEND_ADDITIVE); system.setRemoveCompletedEmitters(false); for (int i = 0; i < waiting.size(); i++) { system.addEmitter((ParticleEmitter) waiting.get(i)); } waiting.clear(); }