我们从Python开源项目中,提取了以下8个代码示例,用于说明如何使用kivy.clock()。
def update(self, *args): global clocktheme temp_f_string = str(temp_f) if int(float(animation_start_time))+5 <= int(float(time_second_mod)): #animation is delayed for better asthetics if TEMPON == 1: if clocktheme == 2: # if analog clock is black, temp display is updated dynamically #comment out next line for dev work - no temp sensor connected if TempProbePresent == 1: read_temp() # If clock is shown, it goes really slow when updated dynamically self.text = temp_f_string + u'\N{DEGREE SIGN}' if TempProbePresent == 0: self.text = "--" + u'\N{DEGREE SIGN}' if clocktheme != 2: self.text = " " if TEMPON == 0: self.text = " " self.font_size = 30 self.pos = (354,140)
def build(self): global root root = ROOT() #set root widget (does nothing) clockwidget = CLOCK() #sets clock widget messagewidget = MESSAGE() #sets the message widget analogclock = MyClockWidget() #sets the analog clock widget cabintempwidget = CabinTempWidget() #sets the temp widget in upper right corner on main screen obdgaugewidget = OBDGaugeWidget() #sets the gauge widget in the middle of the screen Clock.schedule_interval(clockwidget.update, .1) #updates the main menu clock Clock.schedule_interval(analogclock.ticks.update_clock, .1) #updates the analog clock Clock.schedule_interval(messagewidget.update, .104556) #updates the message display #Clock.schedule_once(cabintempwidget.update) #call once to get initial temp Clock.schedule_interval(cabintempwidget.update, .1) #updates the temp every 10th second Clock.schedule_interval(obdgaugewidget.update, .1) #updates the temp every 10th second #add the widgets root.add_widget(KVFILE) #adds the main GUI root.add_widget(clockwidget) #main digital clock root.add_widget(analogclock) #analog clock root.add_widget(messagewidget) #adds message widget root.add_widget(cabintempwidget) #adds temp widget root.add_widget(obdgaugewidget) #adds obd gauge widget return root
def kill_clock(obj): #use on_release: app.kill_clock() to call global clock clock = 0
def add_clock(obj): #use on_release: app.add_clock() to call global clock clock = 1
def add_wormsizeclock(obj): #use on_release: app.add_wormsizeclock() to call global clock clock = 3
def add_menuclock(obj): #use on_release: app.add_menuclock() to call global clock clock = 4
def changeclocktheme(obj): #themes: Green(1), Off(2) - flips thru screens when tapping home analog clock global clocktheme global animation_start_time #animation_start_time = int(float(time_second_mod)) #sets a reference time for animations if clocktheme < 3: clocktheme += 1 if clocktheme == 2: animation_start_time = int(float(time_second_mod)) #sets a reference time for animations if clocktheme == 3: clocktheme = 1
def update(self, *args): time_hour = time.strftime("%I") #time_hour if time_hour[0] == "0": #one digit format time_hour = " "+time_hour[1] time_minute = time.strftime("%M") #time_minute global time_second_mod time_second_mod = int(float(time_second_mod))+1 if time_second_mod > 10000000: #doesnt allow this var to get too big time_second_mod = 0 time_now = time_hour+":"+time_minute #create sting format (hour:minute) if clock == 1: #default - on main screens - top center self.font_size = 40 #50 for center self.pos = (345, 216) #0, 200 for center self.text = time_now if clock == 0: #shows nothing self.font_size = 60 self.pos = (0,190) self.text = " " if clock == 2: #top left - larger - for info clock self.font_size = 140 self.text = time_now self.pos = (-200,150) if clock == 3: #center - for worm clock self.font_size = 60 self.pos = (0,36) self.text = time_now if clock == 4: #top right - for menu screens self.font_size = 40 #40 self.pos = (345, 216) #212 self.text = time_now #VARIABLE PRINTER #to use - comment out the normal clock == 1 if, and choose a type of var and uncomment #if clock == 1: #self.font_size = 30 #self.pos = (0,190) #self.text = "%d" %time.hour #+ "%d" %WINDOWSDOWNON #for numbers #self.text = str(SettingsScreen.buttons.analogclockswitch.active) #for strings