我们从Python开源项目中,提取了以下8个代码示例,用于说明如何使用turtle.speed()。
def __init__(self, save_every_frame=False, speed=0): self.name = '' self.variables = [] self.constants = [] self.axiom = '' self.rules = [] self.angle = 90 self.length = 10 self.generation = [] self.save_every_frame = save_every_frame tt.speed(speed)
def plot_table(self, *gamma, colors=['red', 'green', 'blue'], draw_speed=16, scale_x=1): """Plot gamma table""" if len(gamma) == 1 and len(gamma[0]) == 3: gamma = gamma[0] if all(x == gamma[0] for x in gamma): gamma = gamma[:1] turtle.penup() turtle.tracer(0, 16) turtle.speed(0) turtle.color('black') for color, points_y in enumerate(gamma): if len(gamma) == len(colors): turtle.color(colors[color]) elif len(colors) == 1: turtle.color(colors[0]) for x, y in enumerate(points_y): trace = x and x % draw_speed == 0 if trace: turtle.tracer(1) turtle.setposition(x * scale_x, y) if trace: turtle.tracer(0) if x == 0: turtle.showturtle() turtle.pendown() turtle.penup() turtle.hideturtle() turtle.update()
def tscheme_speed(s): """Set the turtle's animation speed as indicated by S (an integer in 0-10, with 0 indicating no animation (lines draw instantly), and 1-10 indicating faster and faster movement.""" check_type(s, scheme_integerp, 0, "speed") _tscheme_prep() turtle.speed(s) return okay
def init(): turtle.reset() turtle.shape('turtle') turtle.speed('fastest') turtle.up()
def __init__(self): #Creates display for visualization. self.window = turtle.Screen() turtle.setworldcoordinates(-5, -5, 5, 5) turtle.speed(0) #Initializes ROS and subscribes to particle filter. rospy.init_node('particle_visualizer', anonymous=True) rospy.Subscriber('particle_filter', Particle_vector, self.update) #Initializes list of particles. self.particles = []
def draw_floor(floornum: int): global current_floor current_floor = floornum node_coords = utils.get_node_coords(utils.Direction.left) if floornum == len(full_floors): rooms = [] # All edges with rooms print('Showing everything') edges = chain.from_iterable(chain(((True, e) for e in edges[0]), ((False, e) for e in edges[1])) for _, edges in full_floors) # Edges with elevation changes #edges = set(chain.from_iterable((edge(v, n) for n in b.values() if set(['u', 'd']) & set(utils.get_graph().edgedata[edge(v, n)]['rooms'])) for v, b in enumerate(utils.get_graph().branches))) # All edges #... elif floornum >= 0 and floornum < len(full_floors): rooms, edges = full_floors[floornum] print(edges) edges = chain(((True, e) for e in edges[0]), ((False, e) for e in edges[1])) print(rooms) else: return turtle.showturtle() turtle.speed(0) turtle.clear() written_nodes = set() for edge_dir, (a, b) in edges: turtle.penup() x, y, _ = node_coords[a] turtle.goto(x / SHRINK + X_OFFSET, y / SHRINK + Y_OFFSET) if a not in written_nodes: turtle.write(a) written_nodes.add(a) turtle.pendown() if edge_dir: if edge_lengths[edge(a, b)] <= 0: turtle.pencolor('red') else: turtle.pencolor('black') else: if edge_lengths[edge(a, b)] <= 0: turtle.pencolor('blue') else: turtle.pencolor('green') x, y, _ = node_coords[b] turtle.goto(x / SHRINK + X_OFFSET, y / SHRINK + Y_OFFSET) turtle.pencolor('black') if b not in written_nodes: turtle.write(b) written_nodes.add(b) turtle.hideturtle() turtle.done()