我们从Python开源项目中,提取了以下9个代码示例,用于说明如何使用wx.WXK_RIGHT。
def on_key_event(self, event): """ Respond to a keypress event. We make the arrow keys move the selected object(s) by one pixel in the given direction. """ step = 1 if event.ControlDown(): step = 20 if event.GetKeyCode() == wx.WXK_UP: self.move_elements(0, -step) elif event.GetKeyCode() == wx.WXK_DOWN: self.move_elements(0, step) elif event.GetKeyCode() == wx.WXK_LEFT: self.move_elements(-step, 0) elif event.GetKeyCode() == wx.WXK_RIGHT: self.move_elements(step, 0) elif event.GetKeyCode() == wx.WXK_DELETE: self.do_cut() else: event.Skip()
def OnKeyDown(self, event): """ Do some work when the user press on the keys: up and down: move the cursor """ keycode = event.GetKeyCode() if keycode in [wx.WXK_DOWN, wx.WXK_UP]: self.PopupListBox() if keycode == wx.WXK_DOWN: self.listbox.MoveSelection(1) else: self.listbox.MoveSelection(-1) elif keycode in [wx.WXK_LEFT, wx.WXK_RIGHT, wx.WXK_RETURN] and self.listbox is not None: selected = self.listbox.GetSelection() if selected != "": self.SetValueFromSelected(selected) else: event.Skip() elif event.GetKeyCode() == wx.WXK_ESCAPE: self.DismissListBox() else: event.Skip()
def OnKeyUp(self, event): event.Skip() if not self.selectedNode or not self.hot_map: return if event.KeyCode == wx.WXK_HOME: self.SetSelected(HotMapNavigator.firstNode(self.hot_map)) return elif event.KeyCode == wx.WXK_END: self.SetSelected(HotMapNavigator.lastNode(self.hot_map)) return parent, children, index = HotMapNavigator.findNode(self.hot_map, self.selectedNode) if event.KeyCode == wx.WXK_DOWN: self.SetSelected(HotMapNavigator.nextChild(children, index)) elif event.KeyCode == wx.WXK_UP: self.SetSelected(HotMapNavigator.previousChild(children, index)) elif event.KeyCode == wx.WXK_RIGHT: self.SetSelected(HotMapNavigator.firstChild(children, index)) elif event.KeyCode == wx.WXK_LEFT and parent: self.SetSelected(parent) elif event.KeyCode == wx.WXK_RETURN: wx.PostEvent(self, SquareActivationEvent(node=self.selectedNode, map=self))
def wxglutkeypress(event, special, key): translation = { wx.WXK_UP : GLUT_KEY_UP, wx.WXK_DOWN : GLUT_KEY_DOWN, \ wx.WXK_LEFT : GLUT_KEY_LEFT, wx.WXK_RIGHT : GLUT_KEY_RIGHT, \ wx.WXK_INSERT : GLUT_KEY_INSERT, wx.WXK_DELETE : GLUT_KEY_DELETE} if event.GetKeyCode() in translation: special(translation[event.GetKeyCode()], event.GetPosition().x, event.GetPosition().y) else: code = event.GetKeyCode() if code < 255: k = '%c' % code if not event.GetModifiers() & wx.MOD_SHIFT: k = k.lower() key(k, event.GetPosition().x, event.GetPosition().y)
def onKeyPress(self, event): keycode = event.GetKeyCode() if keycode == ord('A') or keycode == ord('a') or keycode == wx.WXK_LEFT: self.movePaddleLeft() if keycode == ord('D') or keycode == ord('d') or keycode == wx.WXK_RIGHT: self.movePaddleRight() if keycode == ord('R') or keycode == ord('r'): self.startGame()
def OnKeyUp(self, event): event.Skip() if not self.selectedNode or not self.hot_map: return if event.KeyCode == wx.WXK_HOME: self.SetSelected(HotMapNavigator.firstNode(self.hot_map)) return elif event.KeyCode == wx.WXK_END: self.SetSelected(HotMapNavigator.lastNode(self.hot_map)) return try: parent, children, index = HotMapNavigator.findNode(self.hot_map, self.selectedNode) except TypeError: log.info( 'Unable to find hot-map record for node %s', self.selectedNode ) else: if event.KeyCode == wx.WXK_DOWN: self.SetSelected(HotMapNavigator.nextChild(children, index)) elif event.KeyCode == wx.WXK_UP: self.SetSelected(HotMapNavigator.previousChild(children, index)) elif event.KeyCode == wx.WXK_RIGHT: self.SetSelected(HotMapNavigator.firstChild(children, index)) elif event.KeyCode == wx.WXK_LEFT and parent: self.SetSelected(parent) elif event.KeyCode == wx.WXK_RETURN: wx.PostEvent(self, SquareActivationEvent(node=self.selectedNode, map=self))
def onKeyDown(self,event): keyCode = event.GetKeyCode() if keyCode==wx.WXK_UP: self.doMove(*self.slideUpDown(True)) elif keyCode==wx.WXK_DOWN: self.doMove(*self.slideUpDown(False)) elif keyCode==wx.WXK_LEFT: self.doMove(*self.slideLeftRight(True)) elif keyCode==wx.WXK_RIGHT: self.doMove(*self.slideLeftRight(False))
def on_keydown_contacts(self,event): keycode=event.GetKeyCode() if keycode==wx.WXK_BACK or keycode==wx.WXK_CANCEL or keycode==wx.WXK_CLEAR or keycode==wx.WXK_DELETE or keycode==wx.WXK_DOWN or keycode==wx.WXK_END or keycode==wx.WXK_LBUTTON : event.Skip() return 0 elif keycode==wx.WXK_NUMPAD_END or keycode==wx.WXK_NUMPAD_NEXT or keycode==wx.WXK_NUMPAD_RIGHT or keycode==wx.WXK_RIGHT or keycode==wx.WXK_LEFT or keycode==wx.WXK_NEXT or keycode==wx.WXK_NUMPAD_DELETE or keycode==wx.WXK_NUMPAD_LEFT: event.Skip() return 0 character=chr(keycode) if character.isdigit() or character==';': event.Skip()
def OnChar(self, event): if self.GetDrawingMode() == FREEDRAWING_MODE: Viewer.OnChar(self, event) else: xpos, ypos = self.GetScrollPos(wx.HORIZONTAL), self.GetScrollPos(wx.VERTICAL) xmax = self.GetScrollRange(wx.HORIZONTAL) - self.GetScrollThumb(wx.HORIZONTAL) ymax = self.GetScrollRange(wx.VERTICAL) - self.GetScrollThumb(wx.VERTICAL) keycode = event.GetKeyCode() if keycode == wx.WXK_DELETE and self.SelectedElement: if self.IsBlock(self.SelectedElement): self.SelectedElement.Delete() elif self.IsWire(self.SelectedElement): self.DeleteWire(self.SelectedElement) elif isinstance(self.SelectedElement, Graphic_Group): all_wires = True for element in self.SelectedElement.GetElements(): all_wires &= self.IsWire(element) if all_wires: self.DeleteWire(self.SelectedElement) else: self.SelectedElement.Delete() self.RefreshBuffer() self.RefreshScrollBars() self.Refresh(False) elif keycode == wx.WXK_LEFT: if event.ControlDown() and event.ShiftDown(): self.Scroll(0, ypos) elif event.ControlDown(): self.Scroll(max(0, xpos - 1), ypos) elif keycode == wx.WXK_RIGHT: if event.ControlDown() and event.ShiftDown(): self.Scroll(xmax, ypos) elif event.ControlDown(): self.Scroll(min(xpos + 1, xmax), ypos) elif keycode == wx.WXK_UP: if event.ControlDown() and event.ShiftDown(): self.Scroll(xpos, 0) elif event.ControlDown(): self.Scroll(xpos, max(0, ypos - 1)) elif keycode == wx.WXK_DOWN: if event.ControlDown() and event.ShiftDown(): self.Scroll(xpos, ymax) elif event.ControlDown(): self.Scroll(xpos, min(ypos + 1, ymax)) else: event.Skip() # ------------------------------------------------------------------------------- # Model adding functions from Drop Target # -------------------------------------------------------------------------------